Player Matchup

Ra
Ra
AlpacaLord
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
IriaZeph
Bacchus
Level 155
God Stats
22W - 23L
1,507 SR
Queue Stats
621W - 660L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Mandurs
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
TheGjz
Neith
Level 27
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
the2ecat
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,455 SR
1,487 Elo+

VS

Team Averages
Level 64
1,540 SR
1,386 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chaszyrr
Ymir
Level 39
God Stats
5W - 5L
1,508 SR
Queue Stats
9W - 11L
1,334 Elo+
Party 1
Bakasura
Bakasura
JoeySTM
Bakasura
Level 84
God Stats
2W - 1L
1,556 SR
Queue Stats
49W - 72L
1,365 Elo+
Party 1
Hou Yi
Hou Yi
L0VELL
Hou Yi
Level 60
God Stats
4W - 2L
1,409 SR
Queue Stats
65W - 91L
1,365 Elo+
Solo
Atlas
Atlas
Seeemmmp
Atlas
Level 48
God Stats
11W - 7L
1,727 SR
Queue Stats
55W - 86L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,787
479
1,172
4,964
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
IriaZeph
Bacchus
10
1 / 0 / 1
5,599
560
3,577
5,097
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mandurs
Danzaburou
8
1 / 3 / 0
5,038
504
3,194
3,926
1,012
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
TheGjz
Neith
6
0 / 2 / 1
4,145
415
2,182
3,403
810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
the2ecat
Aphrodite
6
0 / 2 / 1
4,464
446
280
3,507
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
7 / 1 / 1
6,388
639
5,105
4,372
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
0 / 0 / 3
5,737
574
1,698
4,698
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
JoeySTM
Bakasura
10
3 / 2 / 3
6,218
622
2,066
6,453
2,061
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
L0VELL
Hou Yi
9
2 / 1 / 2
5,370
537
2,923
3,305
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Seeemmmp
Atlas
8
1 / 0 / 3
5,303
530
1,627
5,316
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
1
7.5
L
1
6
0
0.17
W
Ymir
0
0
3
1.5
L
Bacchus
IriaZeph
Bacchus
1
0
1
1.5
W
Bakasura
JoeySTM
Bakasura
3
2
3
2.25
W
Hou Yi
L0VELL
Hou Yi
2
1
2
3
L
Danzaburou
Mandurs
Danzaburou
1
3
0
0.33
W
Atlas
Seeemmmp
Atlas
1
0
3
2.5
L
Neith
TheGjz
Neith
0
2
1
0.25
L
Aphrodite
the2ecat
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,405
Damage
13,419
20,897
Taken
24,144
7,769
Mitigated
9,624
6,646
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,105
241
0
1,736
4,372
1,668
694
1,632
2,740
27,482
0
L
1,172
35
19
605
4,964
1,638
54
3,830
715
15,721
0
W
Ymir
1,698
303
0
1,312
4,698
2,907
0
544
4,154
24,629
0
L
Bacchus
IriaZeph
Bacchus
3,577
340
0
3,029
5,097
2,653
0
611
4,318
32,575
0
W
Bakasura
JoeySTM
Bakasura
2,066
1,351
0
2,266
6,453
2,061
0
874
5,579
0
31,512
W
Hou Yi
L0VELL
Hou Yi
2,923
1,097
0
757
3,305
1,075
438
1,390
1,915
0
26,221
L
Danzaburou
Mandurs
Danzaburou
3,194
1,945
0
739
3,926
1,012
124
1,359
2,445
0
17,853
W
Atlas
Seeemmmp
Atlas
1,627
469
860
1,246
5,316
1,913
216
589
4,727
13,347
0
L
Neith
TheGjz
Neith
2,182
1,016
0
623
3,403
810
0
1,161
2,234
0
18,137
L
Aphrodite
the2ecat
Aphrodite
280
203
304
1,327
3,507
1,656
0
875
2,592
3,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
29,016
179
Minions Killed
255
0
Camps Cleared
0
879,066
Distance Traveled
961,246
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,388
639
49
5
0
179,332
5
L
Ra
4,787
479
29
3
0
169,694
0
W
Ymir
5,737
574
55
6
0
185,936
3
L
Bacchus
5,599
560
70
7
0
208,420
1
W
Bakasura
6,218
622
76
8
0
245,055
3
W
Hou Yi
5,370
537
51
5
0
164,657
3
L
Danzaburou
5,038
504
37
4
0
177,704
0
W
Atlas
5,303
530
24
2
0
186,266
4
L
Neith
4,145
415
37
4
0
169,480
0
L
Aphrodite
4,464
446
6
1
0
153,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role