Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KingBottle
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,670 Elo+
Solo
Terra
Terra
MeetYoDoom
Terra
Level 57
God Stats
1W - 2L
1,217 SR
Queue Stats
155W - 151L
1,543 Elo+
Solo
Chaac
Chaac
llkiikell
Chaac
Level 121
God Stats
17W - 2L
1,914 SR
Queue Stats
763W - 757L
1,577 Elo+
Solo
Ganesha
Ganesha
meye
Ganesha
Level 157
God Stats
2W - 1L
1,509 SR
Queue Stats
57W - 50L
1,609 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,580 Elo+

VS

Team Averages
Level 144
1,549 SR
1,587 Elo+
Zeus
Zeus
Brunstan
Zeus
Level 159
God Stats
3W - 5L
1,510 SR
Queue Stats
311W - 348L
1,565 Elo+
Solo
Sylvanus
Sylvanus
ProudNavyKnight
Sylvanus
Level 160
God Stats
7W - 7L
1,744 SR
Queue Stats
293W - 248L
1,633 Elo+
Party 2
Bellona
Bellona
ScarlettHorror
Bellona
Level 160
God Stats
5W - 4L
1,531 SR
Queue Stats
281W - 240L
1,577 Elo+
Party 2
Chiron
Chiron
SloshFace
Chiron
Level 100
God Stats
0W - 1L
1,459 SR
Queue Stats
248W - 209L
1,623 Elo+
Solo
Raijin
Raijin
Tohoshinki
Raijin
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 73L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 2 / 4
8,834
803
8,999
8,085
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 2 / 10
8,981
816
7,586
7,374
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
15
4 / 1 / 12
9,019
820
6,300
11,315
14,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
llkiikell
Chaac
16
8 / 2 / 9
9,816
892
18,250
14,111
11,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
meye
Ganesha
15
0 / 1 / 18
8,528
775
8,437
12,506
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 4 / 3
8,463
769
13,334
8,024
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
14
2 / 5 / 3
8,270
752
6,704
14,996
13,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 5
8,482
771
9,305
15,416
11,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
SloshFace
Chiron
15
1 / 3 / 3
8,513
774
6,694
8,303
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Tohoshinki
Raijin
14
1 / 7 / 4
7,770
706
10,509
10,068
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
22
Kills
8
8
Deaths
22
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
4
4
L
Zeus
3
4
3
1.13
W
4
2
10
4.5
W
Terra
4
1
12
10
L
Sylvanus
2
5
3
0.7
L
1
3
5
1.17
L
Chiron
SloshFace
Chiron
1
3
3
0.83
L
Raijin
Tohoshinki
Raijin
1
7
4
0.43
W
Chaac
llkiikell
Chaac
8
2
9
6.25
W
Ganesha
meye
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
46,546
53,391
Taken
56,807
49,286
Mitigated
32,315
31,393
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,999
6,889
1,117
2,119
8,085
4,135
1,812
5,906
2,179
0
18,792
L
Zeus
13,334
529
726
1,255
8,024
2,048
0
2,250
5,391
27,623
0
W
7,586
463
2,561
1,469
7,374
4,138
829
3,944
3,430
18,527
0
W
Terra
6,300
1,067
6,164
5,527
11,315
14,193
810
6,424
4,891
9,069
0
L
Sylvanus
6,704
1,506
3,695
3,569
14,996
13,261
140
6,343
8,026
14,545
0
L
9,305
1,960
2,332
3,802
15,416
11,373
0
6,370
8,708
0
15,339
L
Chiron
SloshFace
Chiron
6,694
2,756
729
2,762
8,303
2,478
168
2,053
6,055
0
22,901
L
Raijin
Tohoshinki
Raijin
10,509
925
0
403
10,068
3,155
160
4,459
5,241
17,804
0
W
Chaac
llkiikell
Chaac
18,250
2,742
2,252
6,817
14,111
11,701
1,252
7,209
6,902
0
35,891
W
Ganesha
meye
Ganesha
8,437
362
1,013
2,354
12,506
15,119
348
7,064
5,442
13,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
41,498
118
Minions Killed
108
0
Camps Cleared
0
992,314
Distance Traveled
901,204
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,834
803
28
3
0
185,883
3
L
Zeus
8,463
769
29
3
0
192,861
1
W
Nox
8,981
816
35
3
0
213,985
2
W
Terra
9,019
820
13
1
0
214,882
3
L
Sylvanus
8,270
752
18
2
0
169,660
0
L
Bellona
8,482
771
8
1
0
214,180
2
L
Chiron
8,513
774
35
3
0
192,763
0
L
Raijin
7,770
706
18
2
0
131,740
2
W
Chaac
9,816
892
39
4
0
198,289
0
W
Ganesha
8,528
775
3
0
0
179,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role