Player Matchup

Morgan Le Fay
Morgan Le Fay
Highflyer590
Morgan Le Fay
Level 48
God Stats
2W - 7L
1,278 SR
Queue Stats
59W - 91L
1,196 Elo+
Solo
Jing Wei
Jing Wei
airidity
Jing Wei
Level 66
God Stats
6W - 6L
1,320 SR
Queue Stats
102W - 113L
1,356 Elo+
Solo
Aphrodite
Aphrodite
cooperj123
Aphrodite
Level 81
God Stats
7W - 2L
1,593 SR
Queue Stats
44W - 42L
1,380 Elo+
Solo
Amaterasu
Amaterasu
keyboardxmosh
Amaterasu
Level 105
God Stats
24W - 26L
1,444 SR
Queue Stats
183W - 241L
1,360 Elo+
Solo
Fenrir
Fenrir
tiaga2012
Fenrir
Level 122
God Stats
10W - 12L
1,375 SR
Queue Stats
212W - 246L
1,322 Elo+
Solo
Team Averages
Level 84
1,402 SR
1,323 Elo+

VS

Team Averages
Level 67
1,412 SR
1,280 Elo+
Pele
Pele
ElevenFrost
Pele
Level 66
God Stats
9W - 17L
1,283 SR
Queue Stats
119W - 154L
1,229 Elo+
Solo
Neith
Neith
ShadowRheeper
Neith
Level 104
God Stats
23W - 24L
1,458 SR
Queue Stats
531W - 579L
1,338 Elo+
Solo
Aphrodite
Aphrodite
Tk134189
Aphrodite
Level 56
God Stats
41W - 36L
1,486 SR
Queue Stats
202W - 235L
1,277 Elo+
Solo
Kuzenbo
Kuzenbo
ZuecoZuenger
Kuzenbo
Level 63
God Stats
13W - 10L
1,511 SR
Queue Stats
224W - 283L
1,292 Elo+
Solo
Janus
Janus
brewerstein
Janus
Level 48
God Stats
2W - 3L
1,322 SR
Queue Stats
66W - 97L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Highflyer590
Morgan Le Fay
16
7 / 2 / 4
10,355
575
10,412
14,551
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
airidity
Jing Wei
14
1 / 1 / 0
7,952
442
3,161
8,835
2,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
cooperj123
Aphrodite
14
1 / 0 / 0
8,568
476
3,776
11,505
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
keyboardxmosh
Amaterasu
16
3 / 3 / 2
9,280
516
7,158
20,581
10,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
tiaga2012
Fenrir
14
5 / 4 / 3
9,066
504
7,725
14,243
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
11,031
613
11,144
13,410
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 2
8,322
462
12,227
9,628
3,554
Aphrodite
Tk134189
Aphrodite
11
0 / 1 / 1
7,408
412
2,143
4,760
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
ZuecoZuenger
Kuzenbo
14
1 / 4 / 2
8,497
472
7,418
10,387
13,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 9 / 0
8,314
462
7,860
12,814
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
17
Kills
9
10
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
W
Morgan Le Fay
Highflyer590
Morgan Le Fay
7
2
4
4.5
L
0
1
2
1
L
Aphrodite
Tk134189
Aphrodite
0
1
1
0.5
L
Kuzenbo
ZuecoZuenger
Kuzenbo
1
4
2
0.5
W
Jing Wei
airidity
Jing Wei
1
1
0
1
L
1
9
0
0.11
W
Aphrodite
cooperj123
Aphrodite
1
0
0
1
W
Amaterasu
keyboardxmosh
Amaterasu
3
3
2
1.33
W
Fenrir
tiaga2012
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
40,792
69,715
Taken
50,999
30,488
Mitigated
32,134
39,891
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,144
3,973
0
4,059
13,410
5,883
0
1,068
12,161
78
83,388
W
Morgan Le Fay
Highflyer590
Morgan Le Fay
10,412
1,760
0
8,084
14,551
5,873
882
7,253
6,790
64,297
0
L
12,227
2,224
0
1,828
9,628
3,554
100
3,224
6,358
0
65,422
L
Aphrodite
Tk134189
Aphrodite
2,143
312
2,330
2,535
4,760
4,514
52
2,075
2,643
20,459
0
L
Kuzenbo
ZuecoZuenger
Kuzenbo
7,418
1,888
0
1,383
10,387
13,685
403
418
9,551
44,712
0
W
Jing Wei
airidity
Jing Wei
3,161
1,550
496
3,037
8,835
2,548
1,101
1,329
7,506
0
42,342
L
7,860
0
89
1,322
12,814
4,498
270
7,465
5,261
52,052
0
W
Aphrodite
cooperj123
Aphrodite
3,776
489
703
7,986
11,505
4,698
214
1,666
9,839
47,055
0
W
Amaterasu
keyboardxmosh
Amaterasu
7,158
4,010
0
12,319
20,581
10,685
0
2,678
17,881
0
77,801
W
Fenrir
tiaga2012
Fenrir
7,725
1,892
215
7,051
14,243
6,684
355
3,994
10,241
0
39,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
43,572
497
Minions Killed
472
0
Camps Cleared
0
1,722,437
Distance Traveled
1,645,547
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,031
613
137
8
0
396,846
4
W
Morgan Le Fay
10,355
575
125
7
0
325,282
1
L
Neith
8,322
462
126
7
0
349,157
6
L
Aphrodite
7,408
412
40
2
0
258,354
1
L
Kuzenbo
8,497
472
75
4
0
333,683
3
W
Jing Wei
7,952
442
97
5
0
353,190
0
L
Janus
8,314
462
94
5
0
307,507
1
W
Aphrodite
8,568
476
81
5
0
311,043
0
W
Amaterasu
9,280
516
120
7
0
372,697
0
W
Fenrir
9,066
504
74
4
0
360,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role