Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cruuuuunch
Achilles
Level 92
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 3
Thanatos
Thanatos
SaltWoter
Thanatos
Level 107
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
catinmylap
Ah Muzen Cab
Level 68
God Stats
51W - 66L
1,474 SR
Queue Stats
301W - 321L
1,449 Elo+
Party 1
Ymir
Ymir
mizerak
Ymir
Level 81
God Stats
6W - 5L
1,652 SR
Queue Stats
258W - 279L
1,447 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,469 Elo+

VS

Team Averages
Level 108
1,640 SR
1,433 Elo+
Sobek
Sobek
RageAsylum
Sobek
Level 144
God Stats
4W - 0L
1,602 SR
Queue Stats
222W - 200L
1,487 Elo+
Solo
Bellona
Bellona
Sierae
Bellona
Level 128
God Stats
6W - 5L
1,611 SR
Queue Stats
173W - 174L
1,428 Elo+
Party 2
Thanatos
Thanatos
Thinweasel
Thanatos
Level 128
God Stats
8W - 5L
1,669 SR
Queue Stats
159W - 170L
1,429 Elo+
Party 2
Thoth
Thoth
lValkyrie
Thoth
Level 55
God Stats
3W - 3L
1,666 SR
Queue Stats
17W - 23L
1,414 Elo+
Party 4
Danzaburou
Danzaburou
vTrooper
Danzaburou
Level 87
God Stats
1W - 0L
1,651 SR
Queue Stats
17W - 22L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 6 / 4
8,268
636
7,768
11,828
5,044
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Cruuuuunch
Achilles
15
3 / 5 / 7
9,285
714
10,689
15,955
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SaltWoter
Thanatos
15
3 / 5 / 5
9,168
705
5,681
12,204
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
catinmylap
Ah Muzen Cab
15
3 / 6 / 4
8,871
682
11,299
13,373
4,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
mizerak
Ymir
15
1 / 2 / 3
8,684
668
3,664
12,858
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 2 / 14
10,476
806
8,971
16,802
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Sierae
Bellona
17
5 / 5 / 11
11,025
848
11,752
14,266
11,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Thinweasel
Thanatos
16
5 / 3 / 8
10,166
782
8,320
9,341
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
lValkyrie
Thoth
16
5 / 1 / 9
10,713
824
12,140
6,999
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
vTrooper
Danzaburou
19
8 / 0 / 12
12,338
949
16,091
7,868
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
11
Kills
24
24
Deaths
11
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
4
0.5
L
Achilles
Cruuuuunch
Achilles
3
5
7
1.3
W
Sobek
1
2
14
4
L
Thanatos
SaltWoter
Thanatos
3
5
5
1.1
W
Bellona
Sierae
Bellona
5
5
11
2.1
W
Thanatos
Thinweasel
Thanatos
5
3
8
3
L
Ah Muzen Cab
catinmylap
Ah Muzen Cab
3
6
4
0.83
W
Thoth
lValkyrie
Thoth
5
1
9
9.5
L
Ymir
mizerak
Ymir
1
2
3
1.25
W
Danzaburou
vTrooper
Danzaburou
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
57,274
66,218
Taken
55,276
44,488
Mitigated
39,639
13,417
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,768
95
1,751
1,813
11,828
5,044
1
4,642
7,186
23,702
0
L
Achilles
Cruuuuunch
Achilles
10,689
2,676
142
2,641
15,955
12,945
0
5,564
10,391
0
30,339
W
Sobek
8,971
1,487
0
6,786
16,802
18,437
444
3,105
13,384
35,042
0
L
Thanatos
SaltWoter
Thanatos
5,681
505
0
4,212
12,204
4,815
0
3,394
8,810
0
24,235
W
Bellona
Sierae
Bellona
11,752
2,214
0
2,433
14,266
11,494
1
4,144
9,962
6,579
27,098
W
Thanatos
Thinweasel
Thanatos
8,320
1,852
0
5,504
9,341
3,506
577
1,242
7,914
0
20,589
L
Ah Muzen Cab
catinmylap
Ah Muzen Cab
11,299
4,178
0
1,307
13,373
4,660
402
4,488
8,885
0
37,824
W
Thoth
lValkyrie
Thoth
12,140
189
111
559
6,999
2,152
320
943
5,931
28,537
0
L
Ymir
mizerak
Ymir
3,664
663
288
1,263
12,858
17,024
0
5,630
7,228
14,639
0
W
Danzaburou
vTrooper
Danzaburou
16,091
7,688
0
4,745
7,868
4,050
4,409
2,553
5,184
0
60,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
54,718
238
Minions Killed
323
8
Camps Cleared
7
1,249,938
Distance Traveled
1,234,672
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,268
636
53
4
3
236,809
2
L
Achilles
9,285
714
51
4
3
253,635
1
W
Sobek
10,476
806
63
5
1
258,360
2
L
Thanatos
9,168
705
49
4
2
293,454
0
W
Bellona
11,025
848
58
4
3
228,850
2
W
Thanatos
10,166
782
30
2
2
247,786
0
L
Ah Muzen Cab
8,871
682
68
5
0
222,455
0
W
Thoth
10,713
824
46
4
0
249,038
1
L
Ymir
8,684
668
17
1
0
243,585
5
W
Danzaburou
12,338
949
126
10
1
250,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role