Player Matchup

Hercules
Hercules
D0GA
Hercules
Level 121
God Stats
12W - 11L
1,669 SR
Queue Stats
95W - 89L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Lucen09
Gilgamesh
Level 18
God Stats
22W - 9L
1,625 SR
Queue Stats
38W - 23L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
zimsix
Sylvanus
Level 85
God Stats
1W - 0L
1,684 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 2
Team Averages
Level 75
1,659 SR
1,560 Elo+

VS

Team Averages
Level 57
1,382 SR
1,362 Elo+
Odin
Odin
DoofenBoofer
Odin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
SaftBlabar
Ares
Level 79
God Stats
0W - 3L
1,274 SR
Queue Stats
13W - 50L
1,247 Elo+
Party 1
Anubis
Anubis
alfieri123xd
Anubis
Level 88
God Stats
10W - 16L
1,373 SR
Queue Stats
52W - 89L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0GA
Hercules
14
15 / 0 / 10
10,610
965
15,085
13,549
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Lucen09
Gilgamesh
12
3 / 2 / 18
8,636
785
6,606
10,996
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
zimsix
Sylvanus
14
8 / 3 / 13
9,384
853
9,218
11,035
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
7,135
649
5,399
10,400
8,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 8 / 4
7,218
656
5,606
16,011
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
4 / 10 / 1
8,558
778
11,608
10,854
4,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
26
Kills
5
5
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
D0GA
Hercules
15
0
10
20
L
1
8
3
0.31
W
Gilgamesh
Lucen09
Gilgamesh
3
2
18
6
L
0
8
4
0.25
L
Anubis
4
10
1
0.45
W
Sylvanus
zimsix
Sylvanus
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
22,613
35,580
Taken
37,265
27,217
Mitigated
24,965
12,486
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D0GA
Hercules
15,085
6,589
0
4,086
13,549
13,861
0
3,759
9,790
0
29,597
L
5,399
2,327
167
831
10,400
8,127
0
2,506
7,514
1,440
10,827
W
Gilgamesh
Lucen09
Gilgamesh
6,606
1,611
0
2,135
10,996
9,088
412
7,033
3,963
0
15,394
L
5,606
593
0
2,048
16,011
12,081
0
3,732
11,591
17,013
0
L
Anubis
11,608
357
0
1,309
10,854
4,757
0
2,075
8,238
23,687
0
W
Sylvanus
zimsix
Sylvanus
9,218
3,937
2,562
3,703
11,035
4,268
391
7,091
3,944
28,837
6,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
22,911
108
Minions Killed
74
5
Camps Cleared
3
629,911
Distance Traveled
510,088
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,610
965
37
3
1
224,222
0
L
Odin
7,135
649
20
2
0
181,843
0
W
Gilgamesh
8,636
785
21
2
0
212,984
0
L
Ares
7,218
656
19
2
2
185,552
5
L
Anubis
8,558
778
35
3
1
142,693
4
W
Sylvanus
9,384
853
50
5
4
192,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role