Player Matchup

Chaac
Chaac
Curse Apollo837
Chaac
Level 22
God Stats
2W - 1L
1,291 SR
Queue Stats
6W - 7L
1,383 Elo+
Party 1
Sol
Sol
Heavenly cosmic
Sol
Level 89
God Stats
3W - 2L
1,534 SR
Queue Stats
57W - 66L
1,436 Elo+
Party 1
Thanatos
Thanatos
K Marvel
Thanatos
Level 109
God Stats
2W - 2L
1,551 SR
Queue Stats
56W - 44L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
Level 129
God Stats
27W - 16L
1,698 SR
Queue Stats
37W - 25L
1,698 Elo+
Party 2
Cthulhu
Cthulhu
RisingSun89
Cthulhu
Level 9
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 72
1,561 SR
1,532 Elo+

VS

Team Averages
Level 72
1,500 SR
1,451 Elo+
Ares
Ares
AlphaPreacher
Ares
Level 44
God Stats
19W - 19L
1,520 SR
Queue Stats
172W - 220L
1,447 Elo+
Solo
Anhur
Anhur
Blackhammer6454
Anhur
Level 63
God Stats
4W - 5L
1,479 SR
Queue Stats
27W - 30L
1,525 Elo+
Party 3
Susano
Susano
EatBeeph
Susano
Level 122
God Stats
0W - 1L
1,379 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 3
Thoth
Thoth
YT_JussBossman_
Thoth
Level 93
God Stats
1W - 3L
1,368 SR
Queue Stats
160W - 161L
1,518 Elo+
Party 3
Vamana
Vamana
marioson
Vamana
Level 37
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,608
507
5,303
9,629
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 2 / 6
9,305
620
11,205
9,980
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
K Marvel
Thanatos
16
4 / 3 / 6
9,711
647
7,066
11,449
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
16
10 / 1 / 4
9,788
653
11,775
7,389
2,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RisingSun89
Cthulhu
13
4 / 2 / 8
8,600
573
7,055
10,438
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
7,165
478
4,185
14,630
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 4
6,674
445
3,032
10,938
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
EatBeeph
Susano
14
5 / 6 / 4
8,208
547
9,668
12,420
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 2
7,877
525
5,626
8,600
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
marioson
Vamana
10
1 / 2 / 1
6,698
447
5,355
9,749
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
11
11
Deaths
24
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
0
6
4
0.33
W
0
3
2
0.33
L
Susano
EatBeeph
Susano
5
6
4
1.17
W
6
2
6
4.5
W
Thanatos
K Marvel
Thanatos
4
3
6
2.33
W
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
10
1
4
12
W
Cthulhu
RisingSun89
Cthulhu
4
2
8
4
L
2
5
2
0.6
L
Vamana
marioson
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
27,866
48,885
Taken
56,337
26,625
Mitigated
34,946
20,237
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,185
384
0
2,265
14,630
12,695
0
6,737
7,893
16,028
0
L
3,032
2,035
0
1,907
10,938
2,629
96
1,377
9,561
0
38,234
W
5,303
788
0
2,749
9,629
6,859
543
0
9,080
0
33,267
L
Susano
EatBeeph
Susano
9,668
2,642
0
2,205
12,420
5,221
0
4,252
8,134
0
51,587
W
11,205
2,619
0
4,504
9,980
3,426
838
5,113
4,867
51,761
4,910
W
Thanatos
K Marvel
Thanatos
7,066
2,751
0
9,148
11,449
5,166
119
886
10,492
0
70,270
W
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
11,775
5,370
0
2,772
7,389
2,195
3,056
1,665
5,684
0
81,765
W
Cthulhu
RisingSun89
Cthulhu
7,055
761
207
857
10,438
8,979
433
2,200
8,238
21,016
0
L
5,626
101
66
1,525
8,600
3,026
372
5,239
3,361
40,589
0
L
Vamana
marioson
Vamana
5,355
2,526
0
2,764
9,749
11,375
610
0
9,063
0
31,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
36,622
450
Minions Killed
345
0
Camps Cleared
0
1,440,967
Distance Traveled
1,355,808
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,165
478
29
2
0
261,891
5
L
Anhur
6,674
445
89
6
0
257,370
1
W
Chaac
7,608
507
68
5
0
278,623
0
L
Susano
8,208
547
89
6
0
299,216
7
W
Sol
9,305
620
93
6
0
289,053
1
W
Thanatos
9,711
647
124
8
0
303,887
3
W
Ah Muzen Cab
9,788
653
138
9
0
288,952
0
W
Cthulhu
8,600
573
27
2
0
280,452
1
L
Thoth
7,877
525
83
6
0
275,962
2
L
Vamana
6,698
447
55
4
0
261,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role