Player Matchup

Tsukuyomi
Tsukuyomi
Tenshi2205
Tsukuyomi
Level 5
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tora1709
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
xcaraberax
Zeus
Level 49
God Stats
5W - 1L
1,624 SR
Queue Stats
20W - 19L
1,472 Elo+
Party 1
Team Averages
Level 19
1,545 SR
1,491 Elo+

VS

Team Averages
Level 61
1,303 SR
1,248 Elo+
Eset
Eset
Fiddy_brah
Eset
Level 54
God Stats
1W - 5L
1,193 SR
Queue Stats
28W - 67L
1,170 Elo+
Party 2
Loki
Loki
senorcasta
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 145L
1,309 Elo+
Solo
Sylvanus
Sylvanus
stelthkiller555
Sylvanus
Level 65
God Stats
3W - 2L
1,216 SR
Queue Stats
21W - 51L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Tenshi2205
Tsukuyomi
15
6 / 0 / 10
11,236
702
7,070
10,846
7,037
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Tora1709
Gilgamesh
14
2 / 1 / 11
10,145
634
5,435
9,090
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
10 / 0 / 7
11,690
731
24,510
11,638
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,680
543
6,370
10,656
3,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 9 / 1
8,423
526
4,347
10,603
3,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
1 / 5 / 0
9,782
611
7,198
23,675
27,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
Tenshi2205
Tsukuyomi
6
0
10
11
W
Gilgamesh
Tora1709
Gilgamesh
2
1
11
7.5
L
0
9
1
0.06
L
Sylvanus
1
5
0
0.2
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
17,915
31,574
Taken
44,934
18,753
Mitigated
35,215
7,161
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,370
0
715
1,191
10,656
3,827
0
7,274
3,351
34,199
0
W
Tsukuyomi
Tenshi2205
Tsukuyomi
7,070
1,584
0
2,927
10,846
7,037
552
4,653
6,193
0
27,017
W
Gilgamesh
Tora1709
Gilgamesh
5,435
822
0
2,072
9,090
7,856
744
3,760
5,330
0
16,729
L
4,347
202
0
318
10,603
3,784
0
6,214
4,305
0
24,416
L
Sylvanus
7,198
632
1,045
6,968
23,675
27,604
0
11,392
11,845
15,310
0
W
24,510
447
93
2,069
11,638
3,860
851
5,631
6,007
70,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
26,885
186
Minions Killed
120
12
Camps Cleared
2
925,187
Distance Traveled
763,101
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,680
543
61
4
0
279,951
5
W
Tsukuyomi
11,236
702
68
4
4
311,564
3
W
Gilgamesh
10,145
634
26
2
1
293,941
5
L
Loki
8,423
526
46
3
2
218,448
0
L
Sylvanus
9,782
611
13
1
0
264,702
4
W
Zeus
11,690
731
92
6
7
319,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role