Player Matchup

Set
Set
SlumpHound
Set
Level 92
God Stats
1W - 12L
1,281 SR
Queue Stats
145W - 243L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
SlumpSquid
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 79L
1,203 Elo+
Party 1
Cerberus
Cerberus
Sparks709
Cerberus
Level 53
God Stats
3W - 7L
1,444 SR
Queue Stats
89W - 134L
1,342 Elo+
Party 1
Team Averages
Level 57
1,408 SR
1,285 Elo+

VS

Team Averages
Level 85
1,280 SR
1,514 Elo+
Merlin
Merlin
JBLthunderbunny
Merlin
Level 8
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Mathyus
Neith
Level 125
God Stats
2W - 0L
1,251 SR
Queue Stats
11W - 10L
1,579 Elo+
Solo
Ymir
Ymir
SUPPRESSEDTIMM
Ymir
Level 121
God Stats
1W - 0L
1,305 SR
Queue Stats
45W - 52L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,410
618
4,899
11,643
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SlumpSquid
Kukulkan
10
0 / 3 / 1
7,155
596
3,767
9,664
3,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sparks709
Cerberus
10
0 / 3 / 0
7,166
597
2,452
14,001
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,511
626
5,292
3,598
1,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mathyus
Neith
14
8 / 1 / 3
9,143
762
16,820
7,311
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 9
8,884
740
7,059
6,778
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
11
11
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Neith
Mathyus
Neith
8
1
3
9.5
W
2
0
9
6.5
L
1
5
0
0.2
L
Kukulkan
SlumpSquid
Kukulkan
0
3
1
0.17
L
Cerberus
Sparks709
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,118
Damage
29,171
35,308
Taken
17,687
20,179
Mitigated
11,628
5,416
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,292
326
0
86
3,598
1,151
0
1,667
1,931
18,495
0
W
Neith
Mathyus
Neith
16,820
9,484
0
2,720
7,311
3,372
1,097
1,641
5,670
0
46,063
W
7,059
1,155
0
1,896
6,778
7,105
153
3,207
3,571
18,799
0
L
4,899
1,639
0
1,549
11,643
4,629
0
4,321
7,322
0
17,981
L
Kukulkan
SlumpSquid
Kukulkan
3,767
388
0
1,457
9,664
3,431
0
4,108
5,556
20,302
0
L
Cerberus
Sparks709
Cerberus
2,452
28
0
2,410
14,001
12,119
0
4,472
9,529
10,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,731
Gold Earned
25,538
98
Minions Killed
133
2
Camps Cleared
7
579,584
Distance Traveled
649,375
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,511
626
27
2
1
214,876
0
W
Neith
9,143
762
76
6
6
208,168
2
W
Ymir
8,884
740
30
3
0
226,331
2
L
Set
7,410
618
32
3
0
187,211
0
L
Kukulkan
7,155
596
49
4
0
191,734
0
L
Cerberus
7,166
597
17
1
2
200,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role