Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ballislife42
Arachne
Level 55
God Stats
4W - 11L
1,304 SR
Queue Stats
215W - 246L
1,432 Elo+
Party 2
Khepri
Khepri
ElHijoDelPapá
Khepri
Level 109
God Stats
4W - 2L
1,505 SR
Queue Stats
30W - 27L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
ISIS-KILLER_RBG
Sun Wukong
Level 157
God Stats
7W - 5L
1,525 SR
Queue Stats
841W - 887L
1,417 Elo+
Solo
Kukulkan
Kukulkan
maximalgreen
Kukulkan
Level 32
God Stats
26W - 26L
1,504 SR
Queue Stats
127W - 129L
1,461 Elo+
Party 2
Team Averages
Level 88
1,468 SR
1,462 Elo+

VS

Team Averages
Level 101
1,375 SR
1,442 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blight714
Danzaburou
Level 117
God Stats
9W - 22L
1,357 SR
Queue Stats
131W - 155L
1,426 Elo+
Party 1
Atlas
Atlas
Strolling_Orca
Atlas
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
110W - 89L
1,442 Elo+
Party 3
Nox
Nox
TTV__Ash__
Nox
Level 16
God Stats
0W - 3L
1,255 SR
Queue Stats
21W - 26L
1,378 Elo+
Party 3
Neith
Neith
xo_Worm_xo
Neith
Level 139
God Stats
5W - 7L
1,501 SR
Queue Stats
301W - 293L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 2
8,171
584
5,920
6,653
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Ballislife42
Arachne
13
4 / 1 / 4
7,486
535
3,910
8,306
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 6
7,458
533
3,090
6,631
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ISIS-KILLER_RBG
Sun Wukong
13
4 / 3 / 5
7,894
564
6,409
13,630
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
maximalgreen
Kukulkan
12
3 / 2 / 0
7,013
501
5,812
5,179
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 4 / 1
6,377
456
3,439
8,200
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Blight714
Danzaburou
11
1 / 1 / 0
6,650
475
3,194
7,857
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
6,004
429
3,925
10,151
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 3
6,231
445
2,758
7,742
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
10
2 / 2 / 1
6,353
454
5,348
5,892
1,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
Loki
 
Loki
1
4
1
0.38
W
Arachne
Ballislife42
Arachne
4
1
4
6
L
Danzaburou
Blight714
Danzaburou
1
1
0
1
W
3
0
6
6
W
Sun Wukong
ISIS-KILLER_RBG
Sun Wukong
4
3
5
2.17
L
1
4
2
0.5
L
1
4
3
0.63
W
Kukulkan
maximalgreen
Kukulkan
3
2
0
1.5
L
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
18,664
40,399
Taken
39,842
22,171
Mitigated
16,374
14,751
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,920
3,327
0
4,019
6,653
2,341
903
142
6,511
0
75,204
L
Loki
 
Loki
3,439
506
0
2,690
8,200
2,123
0
1,157
6,952
0
31,771
W
Arachne
Ballislife42
Arachne
3,910
2,349
0
3,185
8,306
4,016
411
617
7,649
0
44,277
L
Danzaburou
Blight714
Danzaburou
3,194
1,369
0
846
7,857
2,356
224
419
7,438
0
40,563
W
3,090
95
496
1,976
6,631
5,673
88
1,327
5,282
20,095
0
W
Sun Wukong
ISIS-KILLER_RBG
Sun Wukong
6,409
2,009
0
4,825
13,630
8,335
848
2,804
10,768
0
43,511
L
3,925
1,262
0
1,741
10,151
7,583
36
1,778
7,980
23,325
0
L
2,758
344
0
607
7,742
2,721
0
4,100
3,526
22,264
0
W
Kukulkan
maximalgreen
Kukulkan
5,812
367
0
250
5,179
1,806
250
1,731
3,364
42,609
0
L
Neith
5,348
1,448
283
1,976
5,892
1,591
0
1,448
4,357
0
31,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
31,615
422
Minions Killed
294
0
Camps Cleared
0
1,391,585
Distance Traveled
1,326,382
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,171
584
149
11
0
264,931
6
L
Loki
6,377
456
68
5
0
298,022
2
W
Arachne
7,486
535
75
5
0
284,427
4
L
Danzaburou
6,650
475
76
5
0
265,597
4
W
Khepri
7,458
533
37
3
0
300,113
5
W
Sun Wukong
7,894
564
86
6
0
278,866
2
L
Atlas
6,004
429
35
3
0
251,094
2
L
Nox
6,231
445
49
4
0
253,746
0
W
Kukulkan
7,013
501
75
5
0
263,248
3
L
Neith
6,353
454
66
5
0
257,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role