Player Matchup

Achilles
Achilles
ChargedM
Achilles
Level 120
God Stats
2W - 1L
1,687 SR
Queue Stats
78W - 70L
1,565 Elo+
Party 1
Cupid
Cupid
Master TMac 12
Cupid
Level 29
God Stats
2W - 0L
1,663 SR
Queue Stats
5W - 5L
1,317 Elo+
Party 1
Cerberus
Cerberus
Slayta9187
Cerberus
Level 26
God Stats
21W - 6L
1,715 SR
Queue Stats
23W - 12L
1,652 Elo+
Party 1
Sol
Sol
g50calbeatdown
Sol
Level 65
God Stats
16W - 6L
1,648 SR
Queue Stats
82W - 73L
1,540 Elo+
Party 1
Team Averages
Level 60
1,678 SR
1,519 Elo+

VS

Team Averages
Level 79
1,504 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
DonCoatl
Awilix
Level 61
God Stats
0W - 1L
1,409 SR
Queue Stats
11W - 11L
1,527 Elo+
Solo
Kukulkan
Kukulkan
MEOWASORIS
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2
Mulan
Mulan
Zeep_Xanflorp92
Mulan
Level 129
God Stats
10W - 9L
1,607 SR
Queue Stats
80W - 77L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChargedM
Achilles
17
9 / 1 / 2
10,653
1,065
8,795
6,421
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 3 / 7
8,764
876
5,451
7,275
2,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Slayta9187
Cerberus
15
4 / 1 / 10
9,818
982
5,230
6,683
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 2 / 4
10,388
1,039
9,882
6,939
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 6 / 2
8,309
831
6,767
11,015
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
DonCoatl
Awilix
13
3 / 6 / 2
8,468
847
4,261
8,239
3,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
MEOWASORIS
Kukulkan
12
0 / 7 / 2
7,018
702
1,193
7,635
2,820
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
7,932
793
4,140
11,424
6,112
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
7
7
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
2
0.5
W
Achilles
ChargedM
Achilles
9
1
2
10
L
Awilix
DonCoatl
Awilix
3
6
2
0.67
L
Kukulkan
MEOWASORIS
Kukulkan
0
7
2
0.14
W
2
3
7
1.83
W
Cerberus
Slayta9187
Cerberus
4
1
10
9
L
2
5
1
0.5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
16,361
27,318
Taken
38,313
17,865
Mitigated
15,964
10,348
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,767
903
84
1,752
11,015
3,423
0
4,187
6,562
31,460
0
W
Achilles
ChargedM
Achilles
8,795
2,756
244
2,512
6,421
5,309
1,499
2,576
3,845
0
35,970
L
Awilix
DonCoatl
Awilix
4,261
2,031
0
0
8,239
3,609
57
541
7,468
0
13,259
L
Kukulkan
MEOWASORIS
Kukulkan
1,193
380
57
74
7,635
2,820
546
4,534
3,101
10,199
0
W
5,451
1,895
212
2,143
7,275
2,433
2,060
1,736
5,539
0
22,891
W
Cerberus
Slayta9187
Cerberus
5,230
387
0
1,960
6,683
6,986
410
2,339
4,344
14,529
0
L
4,140
1,268
56
654
11,424
6,112
501
6,246
5,139
0
22,986
W
9,882
4,839
0
3,277
6,939
3,137
3,206
2,000
4,939
46,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
31,727
216
Minions Killed
129
13
Camps Cleared
6
812,103
Distance Traveled
621,437
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,309
831
54
5
2
145,659
2
W
Achilles
10,653
1,065
65
7
5
223,185
2
L
Awilix
8,468
847
15
2
3
199,283
0
L
Kukulkan
7,018
702
20
2
0
124,422
1
W
Cupid
8,764
876
47
5
1
181,878
0
W
Cerberus
9,818
982
20
2
2
225,889
1
L
Mulan
7,932
793
40
4
1
152,073
0
W
Sol
10,388
1,039
84
8
5
181,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role