Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LRetz
Cerberus
Level 17
God Stats
8W - 14L
1,382 SR
Queue Stats
24W - 31L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
SpeedOrTroll
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 266L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
ZoplaKulos
Hou Yi
Level 28
God Stats
4W - 5L
1,476 SR
Queue Stats
85W - 101L
1,353 Elo+
Party 2
Team Averages
Level 73
1,472 SR
1,422 Elo+

VS

Team Averages
Level 119
1,548 SR
1,430 Elo+
Cerberus
Cerberus
Confidential2U
Cerberus
Level 105
God Stats
7W - 0L
1,495 SR
Queue Stats
132W - 139L
1,382 Elo+
Party 1
Ymir
Ymir
Kai-DaDon
Ymir
Level 88
God Stats
5W - 3L
1,442 SR
Queue Stats
222W - 227L
1,462 Elo+
Party 3
Pele
Pele
Keoki
Pele
Level 148
God Stats
10W - 7L
1,550 SR
Queue Stats
304W - 310L
1,429 Elo+
Party 3
Janus
Janus
Tuscat
Janus
Level 128
God Stats
16W - 15L
1,548 SR
Queue Stats
183W - 181L
1,480 Elo+
Party 1
Izanami
Izanami
maniacal-cheeks
Izanami
Level 128
God Stats
5W - 1L
1,705 SR
Queue Stats
349W - 384L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 0
5,508
551
3,496
5,304
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
 
Bastet
10
1 / 1 / 0
5,374
537
4,067
4,733
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LRetz
Cerberus
7
0 / 4 / 1
4,563
456
1,977
7,632
3,080
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SpeedOrTroll
Zhong Kui
9
0 / 3 / 1
5,064
506
4,393
6,595
3,797
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
ZoplaKulos
Hou Yi
8
0 / 1 / 0
4,715
472
150
3,196
759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 0
4,904
490
1,837
5,762
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
9
2 / 0 / 7
6,231
623
2,974
6,161
3,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Keoki
Pele
10
5 / 0 / 2
6,201
620
5,388
6,373
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Tuscat
Janus
9
1 / 1 / 3
5,893
589
2,751
2,974
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 4
5,792
579
2,733
4,482
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Bastet
 
Bastet
1
1
0
1
W
Cerberus
0
1
0
0
W
Ymir
2
0
7
5.5
W
Pele
Keoki
Pele
5
0
2
6
L
Cerberus
LRetz
Cerberus
0
4
1
0.13
L
Zhong Kui
SpeedOrTroll
Zhong Kui
0
3
1
0.17
W
Janus
Tuscat
Janus
1
1
3
2.5
L
Hou Yi
ZoplaKulos
Hou Yi
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
15,683
27,460
Taken
25,752
12,034
Mitigated
9,741
7,046
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,496
1,354
0
2,251
5,304
3,245
12
2,155
2,901
26,495
0
L
Bastet
 
Bastet
4,067
418
0
790
4,733
1,153
0
857
3,876
0
30,985
W
Cerberus
1,837
178
0
2,121
5,762
3,065
0
2,796
2,479
19,514
0
W
Ymir
2,974
515
1,380
1,831
6,161
3,049
27
2,320
3,806
17,271
0
W
Pele
Keoki
Pele
5,388
1,163
0
3,464
6,373
1,793
0
1,684
4,689
0
29,348
L
Cerberus
LRetz
Cerberus
1,977
87
21
1,044
7,632
3,080
0
2,443
5,189
11,476
0
L
Zhong Kui
SpeedOrTroll
Zhong Kui
4,393
338
0
2,690
6,595
3,797
0
1,436
5,159
31,756
0
W
Janus
Tuscat
Janus
2,751
185
0
750
2,974
761
0
1,448
1,526
33,817
0
L
Hou Yi
ZoplaKulos
Hou Yi
150
52
0
250
3,196
759
0
423
2,773
0
23,648
W
2,733
2,099
0
750
4,482
1,073
0
1,148
3,334
0
40,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
29,021
267
Minions Killed
299
0
Camps Cleared
0
906,817
Distance Traveled
974,891
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,508
551
65
7
0
171,328
4
L
Bastet
5,374
537
59
6
0
230,671
4
W
Cerberus
4,904
490
64
6
0
174,152
3
W
Ymir
6,231
623
38
4
0
193,324
2
W
Pele
6,201
620
57
6
0
209,595
6
L
Cerberus
4,563
456
24
2
0
184,649
0
L
Zhong Kui
5,064
506
73
7
0
169,061
3
W
Janus
5,893
589
74
7
0
209,724
2
L
Hou Yi
4,715
472
46
5
0
151,108
4
W
Izanami
5,792
579
66
7
0
188,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role