Player Matchup

Danzaburou
Danzaburou
ItsHermyWormy
Danzaburou
Level 124
God Stats
24W - 10L
1,452 SR
Queue Stats
38W - 42L
1,312 Elo+
Party 1
Hel
Hel
TideGoesOut
Hel
Level 48
God Stats
14W - 8L
1,481 SR
Queue Stats
31W - 37L
1,301 Elo+
Party 1
Bellona
Bellona
Xadreel
Bellona
Level 25
God Stats
3W - 2L
1,583 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 1
Thanatos
Thanatos
mybignasty
Thanatos
Level 28
God Stats
6W - 3L
1,709 SR
Queue Stats
36W - 46L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
nardddogg
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,242 Elo+
Party 1
Team Averages
Level 49
1,545 SR
1,314 Elo+

VS

Team Averages
Level 74
1,502 SR
1,334 Elo+
Skadi
Skadi
CREW-XX
Skadi
Level 49
God Stats
7W - 2L
1,613 SR
Queue Stats
145W - 176L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
JaiiKun
Ao Kuang
Level 86
God Stats
2W - 3L
1,506 SR
Queue Stats
31W - 47L
1,377 Elo+
Party 2
Pele
Pele
NewtypeNez
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Tropic-Man24
Cthulhu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,320 Elo+
Party 2
Chaac
Chaac
kestrelstroud
Chaac
Level 121
God Stats
7W - 13L
1,389 SR
Queue Stats
29W - 45L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsHermyWormy
Danzaburou
20
11 / 2 / 11
16,105
575
37,480
28,172
13,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 5 / 9
13,499
482
19,660
17,721
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Xadreel
Bellona
20
5 / 1 / 7
13,417
479
6,936
17,996
13,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
mybignasty
Thanatos
20
7 / 6 / 10
13,963
499
13,388
17,447
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
nardddogg
Cthulhu
18
2 / 6 / 12
11,529
412
9,431
22,050
27,094
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CREW-XX
Skadi
15
0 / 9 / 2
10,112
361
8,217
20,144
5,746
Ao Kuang
JaiiKun
Ao Kuang
19
7 / 7 / 4
12,660
452
9,495
24,194
9,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 5 / 7
13,525
483
11,552
20,989
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Tropic-Man24
Cthulhu
16
3 / 3 / 4
11,806
422
16,532
24,369
40,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 6 / 7
14,442
516
15,980
28,681
28,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
30
Kills
19
20
Deaths
30
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
CREW-XX
Skadi
0
9
2
0.11
W
Danzaburou
ItsHermyWormy
Danzaburou
11
2
11
8.25
L
Ao Kuang
JaiiKun
Ao Kuang
7
7
4
1.29
L
6
5
7
1.9
W
5
5
9
1.9
L
Cthulhu
Tropic-Man24
Cthulhu
3
3
4
1.67
W
Bellona
Xadreel
Bellona
5
1
7
8.5
L
3
6
7
1.08
W
Thanatos
mybignasty
Thanatos
7
6
10
2
W
Cthulhu
nardddogg
Cthulhu
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,895
Damage
61,776
103,386
Taken
118,377
70,964
Mitigated
89,995
51,992
Healing
32,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CREW-XX
Skadi
8,217
3,583
0
3,834
20,144
5,746
1,196
2,958
17,186
0
52,303
W
Danzaburou
ItsHermyWormy
Danzaburou
37,480
28,796
0
16,026
28,172
13,234
7,365
8,594
19,578
0
151,545
L
Ao Kuang
JaiiKun
Ao Kuang
9,495
1,150
0
9,036
24,194
9,473
112
8,234
15,960
73,388
0
L
11,552
3,618
0
7,267
20,989
6,348
1,263
5,485
15,504
0
85,340
W
19,660
1,256
7,693
8,185
17,721
8,662
742
6,205
11,516
73,266
0
L
Cthulhu
Tropic-Man24
Cthulhu
16,532
903
855
2,935
24,369
40,089
624
5,351
19,018
58,795
0
W
Bellona
Xadreel
Bellona
6,936
847
0
5,737
17,996
13,027
934
1,627
16,369
0
65,915
L
15,980
1,827
0
8,867
28,681
28,339
3,028
7,063
21,618
0
121,685
W
Thanatos
mybignasty
Thanatos
13,388
4,362
0
12,312
17,447
8,947
2,029
4,103
13,344
0
81,468
W
Cthulhu
nardddogg
Cthulhu
9,431
610
606
1,433
22,050
27,094
1,390
5,779
16,271
43,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,513
Gold Earned
62,545
602
Minions Killed
638
0
Camps Cleared
0
2,764,049
Distance Traveled
2,419,170
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,112
361
111
4
0
391,337
7
W
Danzaburou
16,105
575
204
7
0
505,553
5
L
Ao Kuang
12,660
452
112
4
0
494,927
14
L
Pele
13,525
483
120
4
0
572,098
0
W
Hel
13,499
482
124
4
0
525,043
2
L
Cthulhu
11,806
422
75
3
0
519,343
5
W
Bellona
13,417
479
102
4
0
634,055
0
L
Chaac
14,442
516
220
8
0
441,465
5
W
Thanatos
13,963
499
104
4
0
604,474
11
W
Cthulhu
11,529
412
68
2
0
494,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role