Player Matchup

Bacchus
Bacchus
FusedFountain
Bacchus
Level 31
God Stats
1W - 1L
1,312 SR
Queue Stats
24W - 31L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
ManiacMonkey98
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,556 Elo+
Party 2
Sobek
Sobek
PantheonSlayer69
Sobek
Level 29
God Stats
1W - 0L
1,775 SR
Queue Stats
14W - 14L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
RsDeliuk
Baron Samedi
Level 154
God Stats
2W - 0L
1,736 SR
Queue Stats
70W - 92L
1,527 Elo+
Party 3
Bastet
Bastet
THEASIAN73
Bastet
Level 101
God Stats
5W - 1L
1,687 SR
Queue Stats
159W - 142L
1,520 Elo+
Party 2
Team Averages
Level 68
1,602 SR
1,502 Elo+

VS

Team Averages
Level 63
1,608 SR
1,547 Elo+
Sol
Sol
Cuddles Kisses
Sol
Level 118
God Stats
23W - 16L
1,604 SR
Queue Stats
1,259W - 1,098L
1,571 Elo+
Party 1
Cupid
Cupid
ExTreMe MoMenT
Cupid
Level 28
God Stats
3W - 1L
1,756 SR
Queue Stats
128W - 63L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
NFerrier15
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,478 Elo+
Solo
Odin
Odin
Nutella Toes
Odin
Level 102
God Stats
6W - 3L
1,864 SR
Queue Stats
721W - 589L
1,598 Elo+
Party 1
Tiamat
Tiamat
TheGTDark
Tiamat
Level 36
God Stats
2W - 2L
1,314 SR
Queue Stats
136W - 144L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
5 / 3 / 20
12,410
776
7,469
21,030
31,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 0 / 18
12,681
793
16,953
9,541
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 19
11,029
689
5,966
27,023
38,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
RsDeliuk
Baron Samedi
20
11 / 1 / 17
13,269
829
24,491
15,662
9,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
THEASIAN73
Bastet
20
7 / 4 / 15
12,703
794
22,954
21,420
11,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 7
11,654
728
19,049
13,321
4,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 9 / 6
10,743
671
14,007
17,370
10,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
NFerrier15
Kuzenbo
8
0 / 3 / 1
7,571
473
1,244
6,875
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 7 / 9
11,055
691
11,621
27,145
27,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
TheGTDark
Tiamat
18
5 / 9 / 6
11,153
697
19,291
19,224
10,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
32
Kills
14
14
Deaths
32
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
L
4
9
6
0.78
W
Bacchus
5
3
20
5
W
7
0
18
16
L
Kuzenbo
NFerrier15
Kuzenbo
0
3
1
0.17
L
1
7
9
0.79
W
2
6
19
1.92
W
Baron Samedi
RsDeliuk
Baron Samedi
11
1
17
19.5
W
Bastet
THEASIAN73
Bastet
7
4
15
3.63
L
Tiamat
TheGTDark
Tiamat
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,833
Damage
65,212
94,676
Taken
83,935
96,108
Mitigated
58,352
37,088
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,049
3,409
529
4,661
13,321
4,931
0
6,939
6,382
59,007
0
L
14,007
5,314
2,372
2,239
17,370
10,760
0
11,755
5,615
0
36,636
W
Bacchus
7,469
532
2,399
3,105
21,030
31,980
364
9,545
11,485
12,115
0
W
16,953
5,493
1,602
782
9,541
5,095
2,000
4,736
4,805
41,117
0
L
Kuzenbo
NFerrier15
Kuzenbo
1,244
574
64
306
6,875
4,904
0
5,688
1,187
1,627
0
L
11,621
1,692
1,544
7,940
27,145
27,318
0
17,703
9,442
6,421
23,658
W
5,966
471
1,565
3,583
27,023
38,189
628
11,122
15,901
14,560
0
W
Baron Samedi
RsDeliuk
Baron Samedi
24,491
1,273
9,381
5,338
15,662
9,533
2,107
5,965
9,697
59,473
0
W
Bastet
THEASIAN73
Bastet
22,954
5,044
1,648
7,685
21,420
11,311
1,126
10,116
11,304
0
43,487
L
Tiamat
TheGTDark
Tiamat
19,291
713
852
4,666
19,224
10,439
0
12,794
6,430
37,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,092
Gold Earned
52,176
172
Minions Killed
211
0
Camps Cleared
0
1,574,754
Distance Traveled
1,085,995
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,654
728
90
6
0
295,959
2
L
Cupid
10,743
671
59
4
0
198,775
0
W
Bacchus
12,410
776
5
0
0
311,230
0
W
Nu Wa
12,681
793
65
4
0
313,251
5
L
Kuzenbo
7,571
473
1
0
0
81,201
0
L
Odin
11,055
691
33
2
0
265,096
0
W
Sobek
11,029
689
8
1
0
299,864
1
W
Baron Samedi
13,269
829
49
3
0
303,164
0
W
Bastet
12,703
794
45
3
0
347,245
0
L
Tiamat
11,153
697
28
2
0
244,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role