Player Matchup

Chang'e
Chang'e
ChiWin101
Chang'e
Level 140
God Stats
17W - 6L
1,700 SR
Queue Stats
501W - 463L
1,654 Elo+
Party 2
Khepri
Khepri
JimothyV97
Khepri
Level 25
God Stats
24W - 11L
1,916 SR
Queue Stats
101W - 48L
1,723 Elo+
Party 2
Osiris
Osiris
Samuel_Barber
Osiris
Level 126
God Stats
11W - 5L
1,713 SR
Queue Stats
318W - 268L
1,689 Elo+
Party 2
Hun Batz
Hun Batz
StarkReaper495
Hun Batz
Level 109
God Stats
7W - 1L
1,821 SR
Queue Stats
291W - 284L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
chunkybuttmama
Hou Yi
Level 147
God Stats
24W - 11L
1,633 SR
Queue Stats
644W - 622L
1,628 Elo+
Party 2
Team Averages
Level 109
1,757 SR
1,667 Elo+

VS

Team Averages
Level 86
1,497 SR
1,467 Elo+
Sun Wukong
Sun Wukong
HUNTERking420
Sun Wukong
Level 133
God Stats
7W - 9L
1,603 SR
Queue Stats
382W - 356L
1,554 Elo+
Party 1
Thoth
Thoth
HealSloot-TORN
Thoth
Level 17
God Stats
0W - 3L
1,324 SR
Queue Stats
55W - 52L
1,452 Elo+
Party 3
Ganesha
Ganesha
PUGGLEZZZZ523
Ganesha
Level 127
God Stats
2W - 4L
1,463 SR
Queue Stats
634W - 626L
1,526 Elo+
Party 3
Rama
Rama
RagingCopV2
Rama
Level 118
God Stats
4W - 4L
1,595 SR
Queue Stats
617W - 576L
1,430 Elo+
Party 1
Camazotz
Camazotz
Witchdoczuzu
Camazotz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChiWin101
Chang'e
10
2 / 1 / 3
5,904
590
5,382
5,221
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
JimothyV97
Khepri
8
1 / 1 / 2
5,317
532
2,189
7,441
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 0 / 2
6,103
610
5,872
6,787
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
10
2 / 0 / 2
5,846
585
2,933
5,583
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
5,975
598
9,410
5,222
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HUNTERking420
Sun Wukong
8
1 / 2 / 1
5,179
518
3,755
8,661
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 3 / 0
5,067
507
3,328
4,549
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
7
0 / 0 / 2
4,771
477
2,205
8,317
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 1
4,799
480
3,617
7,302
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Witchdoczuzu
Camazotz
7
0 / 2 / 0
4,108
411
1,328
5,229
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChiWin101
Chang'e
2
1
3
3.5
L
Sun Wukong
HUNTERking420
Sun Wukong
1
2
1
0.75
L
1
3
0
0.33
W
Khepri
JimothyV97
Khepri
1
1
2
2
L
Ganesha
0
0
2
1
L
0
1
1
0.5
W
1
0
2
2
W
Hun Batz
2
0
2
3
L
Camazotz
Witchdoczuzu
Camazotz
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
14,233
30,254
Taken
34,058
13,887
Mitigated
10,326
12,803
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChiWin101
Chang'e
5,382
658
584
2,086
5,221
1,441
252
590
4,489
30,250
0
L
Sun Wukong
HUNTERking420
Sun Wukong
3,755
543
0
2,354
8,661
3,113
0
2,186
6,234
0
25,572
L
3,328
78
0
781
4,549
1,109
0
2,189
2,188
24,208
0
W
Khepri
JimothyV97
Khepri
2,189
102
589
2,458
7,441
4,184
0
1,737
5,593
8,809
0
L
Ganesha
2,205
101
398
2,599
8,317
3,261
0
1,001
7,212
10,826
0
L
3,617
3,106
0
1,773
7,302
1,360
0
1,255
5,979
0
26,014
W
5,872
1,613
0
2,102
6,787
4,998
0
666
5,902
224
34,301
W
Hun Batz
2,933
845
0
2,503
5,583
1,659
0
786
4,683
0
31,162
L
Camazotz
Witchdoczuzu
Camazotz
1,328
521
0
510
5,229
1,483
147
524
4,156
0
8,019
W
9,410
5,538
0
2,481
5,222
1,605
1,073
1,297
3,844
0
45,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
23,924
297
Minions Killed
213
0
Camps Cleared
0
1,069,727
Distance Traveled
998,663
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,904
590
61
6
0
213,717
3
L
Sun Wukong
5,179
518
65
7
0
221,798
2
L
Thoth
5,067
507
59
6
0
171,516
1
W
Khepri
5,317
532
11
1
0
207,514
4
L
Ganesha
4,771
477
3
0
0
211,092
0
L
Rama
4,799
480
71
7
0
191,414
1
W
Osiris
6,103
610
67
7
0
227,116
3
W
Hun Batz
5,846
585
74
7
0
234,598
0
L
Camazotz
4,108
411
15
2
0
202,843
0
W
Hou Yi
5,975
598
84
8
0
186,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role