Player Matchup

Izanami
Izanami
EasyApostle
Izanami
Level 65
God Stats
3W - 0L
1,764 SR
Queue Stats
163W - 184L
1,484 Elo+
Party 1
Scylla
Scylla
Ghòstt
Scylla
Level 64
God Stats
9W - 9L
1,559 SR
Queue Stats
136W - 158L
1,457 Elo+
Party 2
Loki
Loki
Goryonpc
Loki
Level 78
God Stats
2W - 5L
1,205 SR
Queue Stats
171W - 173L
1,511 Elo+
Party 2
Anubis
Anubis
Qbscurity
Anubis
Level 34
God Stats
4W - 4L
1,682 SR
Queue Stats
138W - 124L
1,532 Elo+
Party 1
Achilles
Achilles
Renegxdezz
Achilles
Level 26
God Stats
10W - 3L
1,607 SR
Queue Stats
90W - 84L
1,515 Elo+
Party 1
Team Averages
Level 53
1,563 SR
1,500 Elo+

VS

Team Averages
Level 73
1,413 SR
1,479 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AntiDramatic
Guan Yu
Level 108
God Stats
10W - 17L
1,425 SR
Queue Stats
715W - 746L
1,479 Elo+
Solo
Ares
Ares
Staynk420
Ares
Level 27
God Stats
10W - 13L
1,457 SR
Queue Stats
53W - 52L
1,449 Elo+
Party 3
Agni
Agni
robbieisgrerer
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,513 Elo+
Party 3
Pele
Pele
shadowwarrior129
Pele
Level 63
God Stats
2W - 3L
1,181 SR
Queue Stats
137W - 125L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EasyApostle
Izanami
12
3 / 2 / 12
7,064
543
7,236
8,376
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Ghòstt
Scylla
12
2 / 1 / 7
7,396
569
3,618
3,632
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
9 / 2 / 8
8,408
647
10,913
9,097
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Qbscurity
Anubis
14
3 / 0 / 2
8,066
620
7,736
6,400
3,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Renegxdezz
Achilles
12
5 / 4 / 8
6,843
526
9,673
11,925
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
5 / 7 / 2
6,442
496
8,348
11,299
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
AntiDramatic
Guan Yu
12
0 / 4 / 0
6,538
503
4,130
11,690
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
8
1 / 4 / 2
5,674
436
5,977
13,061
6,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
6,467
497
3,429
6,568
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 4 / 2
6,260
482
4,094
9,107
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
9
9
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
7
2
0.86
L
Guan Yu
AntiDramatic
Guan Yu
0
4
0
0
W
Izanami
EasyApostle
Izanami
3
2
12
4.5
W
Scylla
Ghòstt
Scylla
2
1
7
5.5
W
Loki
9
2
8
6.5
W
Anubis
Qbscurity
Anubis
3
0
2
4
W
Achilles
Renegxdezz
Achilles
5
4
8
2.25
L
Ares
1
4
2
0.5
L
1
3
2
0.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
25,978
39,430
Taken
51,725
15,641
Mitigated
18,556
11,740
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,348
4,082
0
1,274
11,299
2,800
420
1,174
9,803
0
38,136
L
Guan Yu
AntiDramatic
Guan Yu
4,130
594
0
3,498
11,690
6,175
0
7,736
3,954
0
37,830
W
Izanami
EasyApostle
Izanami
7,236
4,784
0
1,767
8,376
2,252
919
3,698
4,678
0
41,737
W
Scylla
Ghòstt
Scylla
3,618
84
0
1,573
3,632
883
255
447
3,185
38,074
0
W
Loki
10,913
4,364
0
2,804
9,097
2,357
0
2,040
7,014
0
48,287
W
Anubis
Qbscurity
Anubis
7,736
720
0
3,008
6,400
3,354
124
0
6,045
51,498
0
W
Achilles
Renegxdezz
Achilles
9,673
2,889
221
2,367
11,925
6,795
0
3,221
8,704
2,184
24,254
L
Ares
5,977
274
1,770
2,647
13,061
6,018
96
514
12,231
12,448
0
L
3,429
304
0
1,449
6,568
1,556
0
1,689
4,739
34,900
0
L
4,094
516
0
2,534
9,107
2,007
0
683
8,391
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
31,381
395
Minions Killed
270
0
Camps Cleared
0
1,234,800
Distance Traveled
1,184,484
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,442
496
59
5
0
203,541
5
L
Guan Yu
6,538
503
83
6
0
246,243
1
W
Izanami
7,064
543
77
6
0
247,525
1
W
Scylla
7,396
569
86
7
0
246,670
6
W
Loki
8,408
647
83
6
0
289,243
5
W
Anubis
8,066
620
112
9
0
205,109
1
W
Achilles
6,843
526
37
3
0
246,253
0
L
Ares
5,674
436
7
1
0
235,483
3
L
Agni
6,467
497
70
5
0
231,232
4
L
Pele
6,260
482
51
4
0
267,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role