Player Matchup

Medusa
Medusa
UnauditedBowl3
Medusa
Level 99
God Stats
10W - 12L
1,487 SR
Queue Stats
194W - 222L
1,428 Elo+
Party 1
Scylla
Scylla
WolfKing144
Scylla
Level 58
God Stats
18W - 17L
1,553 SR
Queue Stats
57W - 67L
1,400 Elo+
Party 1
Bellona
Bellona
XxLiv3_To_DyexX
Bellona
Level 128
God Stats
2W - 2L
1,542 SR
Queue Stats
270W - 261L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
freehandrope01
Gilgamesh
Level 87
God Stats
57W - 44L
1,541 SR
Queue Stats
229W - 218L
1,459 Elo+
Party 1
Mulan
Mulan
jadenjkelly45
Mulan
Level 36
God Stats
39W - 25L
1,542 SR
Queue Stats
98W - 99L
1,469 Elo+
Party 1
Team Averages
Level 82
1,533 SR
1,444 Elo+

VS

Team Averages
Level 81
1,661 SR
1,526 Elo+
Zeus
Zeus
AImightyZeus480
Zeus
Level 62
God Stats
41W - 32L
1,577 SR
Queue Stats
122W - 120L
1,506 Elo+
Party 2
Mulan
Mulan
Brimdaddy30
Mulan
Level 47
God Stats
7W - 0L
1,732 SR
Queue Stats
113W - 91L
1,501 Elo+
Party 3
Bakasura
Bakasura
KaozControI
Bakasura
Level 125
God Stats
32W - 27L
1,559 SR
Queue Stats
396W - 354L
1,522 Elo+
Party 2
Artemis
Artemis
TheMeetStranglr
Artemis
Level 39
God Stats
7W - 0L
1,936 SR
Queue Stats
147W - 107L
1,542 Elo+
Party 2
Terra
Terra
komander-kaos
Terra
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 183L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 7
9,678
484
10,102
17,543
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
2 / 7 / 4
9,124
456
3,744
12,511
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 5 / 2
11,124
556
13,185
18,870
13,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
freehandrope01
Gilgamesh
13
2 / 8 / 7
9,034
452
11,632
22,408
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 4 / 5
10,931
547
10,786
16,572
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,457
523
10,272
9,122
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 6 / 7
12,078
604
13,242
17,439
18,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
KaozControI
Bakasura
20
18 / 3 / 4
14,031
702
18,571
18,098
12,012
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
11 / 7 / 6
12,835
642
20,425
19,195
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 16
11,020
551
6,286
15,293
19,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
22
Kills
36
36
Deaths
22
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
4
6
7
1.25
W
Bakasura
KaozControI
Bakasura
18
3
4
6.67
W
11
7
6
2
L
4
12
7
0.63
L
Scylla
2
7
4
0.57
L
10
5
2
2.2
L
Gilgamesh
freehandrope01
Gilgamesh
2
8
7
0.69
L
4
4
5
1.63
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
68,796
87,904
Taken
79,147
54,580
Mitigated
60,173
15,367
Healing
29,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,272
466
0
590
9,122
2,576
1,027
1,190
7,886
64,344
0
W
13,242
1,075
0
3,531
17,439
18,828
645
1,174
15,504
0
62,856
W
Bakasura
KaozControI
Bakasura
18,571
11,005
0
7,845
18,098
12,012
3,424
1,266
16,703
0
103,264
W
20,425
12,619
0
6,502
19,195
6,991
2,558
1,214
17,849
0
104,483
L
10,102
4,194
0
1,554
17,543
5,433
0
3,249
13,577
0
47,443
L
Scylla
3,744
263
0
1,507
12,511
3,337
312
3,683
7,921
38,018
0
L
13,185
3,770
0
2,315
18,870
13,585
1,506
3,370
14,609
1,977
79,797
L
Gilgamesh
freehandrope01
Gilgamesh
11,632
2,699
466
5,749
22,408
21,305
13
3,548
17,570
0
35,269
L
10,786
1,669
0
3,776
16,572
10,920
855
2,010
13,795
5,838
44,955
W
6,286
998
2,936
7,762
15,293
19,766
1,003
746
14,459
24,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
60,421
409
Minions Killed
600
0
Camps Cleared
0
1,835,865
Distance Traveled
1,925,410
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,457
523
130
7
0
325,916
1
W
Mulan
12,078
604
120
6
0
374,773
4
W
Bakasura
14,031
702
171
9
0
480,704
3
W
Artemis
12,835
642
138
7
0
336,396
4
L
Medusa
9,678
484
58
3
0
334,224
2
L
Scylla
9,124
456
69
3
0
351,533
7
L
Bellona
11,124
556
124
6
0
403,748
2
L
Gilgamesh
9,034
452
59
3
0
373,066
1
L
Mulan
10,931
547
99
5
0
373,294
8
W
Terra
11,020
551
41
2
0
407,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role