Player Matchup

Odin
Odin
Borasco
Odin
Level 29
God Stats
2W - 4L
1,145 SR
Queue Stats
78W - 130L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
DING DING2126
Ratatoskr
Level 122
God Stats
7W - 6L
1,567 SR
Queue Stats
222W - 204L
1,452 Elo+
Party 3
Charybdis
Charybdis
PAAAAAAAAAAAAAPI
Charybdis
Level 61
God Stats
24W - 26L
1,406 SR
Queue Stats
175W - 242L
1,412 Elo+
Party 1
Ymir
Ymir
XxS1L3NTxX
Ymir
Level 25
God Stats
32W - 61L
1,401 SR
Queue Stats
40W - 83L
1,376 Elo+
Party 1
Freya
Freya
aritti
Freya
Level 58
God Stats
4W - 3L
1,292 SR
Queue Stats
189W - 199L
1,468 Elo+
Party 3
Team Averages
Level 59
1,362 SR
1,416 Elo+

VS

Team Averages
Level 67
1,483 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
LRetz
Cerberus
Level 17
God Stats
8W - 14L
1,409 SR
Queue Stats
24W - 31L
1,354 Elo+
Party 2
Freya
Freya
SpeedOrTroll
Freya
Level 64
God Stats
3W - 2L
1,638 SR
Queue Stats
237W - 266L
1,423 Elo+
Party 2
Discordia
Discordia
ZoplaKulos
Discordia
Level 28
God Stats
10W - 9L
1,367 SR
Queue Stats
85W - 101L
1,362 Elo+
Party 2
Hercules
Hercules
admavica
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Borasco
Odin
13
2 / 3 / 1
7,653
478
6,016
11,622
4,775
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
DING DING2126
Ratatoskr
13
3 / 1 / 2
7,919
495
2,609
7,967
2,494
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
15
1 / 4 / 3
8,968
561
5,718
14,089
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 8
8,103
506
3,850
15,602
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
aritti
Freya
14
5 / 2 / 4
8,633
540
8,954
10,382
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 2
8,726
545
10,134
6,532
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LRetz
Cerberus
11
0 / 5 / 5
7,071
442
3,717
12,404
8,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 6
9,099
569
9,554
10,857
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ZoplaKulos
Discordia
14
2 / 2 / 5
8,416
526
6,190
6,089
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
admavica
Hercules
13
2 / 3 / 1
8,034
502
4,450
12,056
6,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
13
13
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
2
2
W
Odin
Borasco
Odin
2
3
1
0.83
W
Ratatoskr
DING DING2126
Ratatoskr
3
1
2
4
L
Cerberus
LRetz
Cerberus
0
5
5
0.5
W
Charybdis
1
4
3
0.63
L
6
2
6
4.5
W
2
3
8
2
L
Discordia
ZoplaKulos
Discordia
2
2
5
2.25
L
Hercules
admavica
Hercules
2
3
1
0.83
W
Freya
aritti
Freya
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,147
Damage
34,045
59,662
Taken
47,938
27,272
Mitigated
23,405
20,785
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,134
6,736
0
387
6,532
2,001
2,253
2,152
4,380
0
68,818
W
Odin
Borasco
Odin
6,016
2,818
0
3,228
11,622
4,775
140
2,189
9,433
2,013
32,110
W
Ratatoskr
DING DING2126
Ratatoskr
2,609
563
0
2,789
7,967
2,494
0
2,687
5,186
0
39,620
L
Cerberus
LRetz
Cerberus
3,717
247
217
2,754
12,404
8,737
0
6,094
6,310
9,605
0
W
Charybdis
5,718
2,580
0
5,571
14,089
4,806
992
4,580
9,093
0
64,875
L
9,554
3,069
0
3,613
10,857
3,879
546
2,789
8,019
48,954
0
W
3,850
949
0
3,042
15,602
11,347
29
6,065
9,415
23,143
0
L
Discordia
ZoplaKulos
Discordia
6,190
451
0
833
6,089
1,858
367
1,973
4,116
45,355
0
L
Hercules
admavica
Hercules
4,450
1,430
340
4,453
12,056
6,930
363
345
11,161
3,135
36,254
W
Freya
aritti
Freya
8,954
3,773
0
6,155
10,382
3,850
440
3,885
6,439
55,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
41,346
395
Minions Killed
422
0
Camps Cleared
0
1,460,827
Distance Traveled
1,477,482
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,726
545
134
8
0
281,952
2
W
Odin
7,653
478
67
4
0
281,008
0
W
Ratatoskr
7,919
495
73
5
0
365,162
2
L
Cerberus
7,071
442
17
1
0
271,405
0
W
Charybdis
8,968
561
135
8
0
278,456
3
L
Freya
9,099
569
97
6
0
319,913
4
W
Ymir
8,103
506
35
2
0
277,574
1
L
Discordia
8,416
526
102
6
0
297,544
7
L
Hercules
8,034
502
72
5
0
306,668
4
W
Freya
8,633
540
85
5
0
258,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role