Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SnA xElevate
Thanatos
Level 69
God Stats
2W - 2L
1,434 SR
Queue Stats
14W - 19L
1,532 Elo+
Party 1
Atlas
Atlas
SnA xOVERLOAD
Atlas
Level 126
God Stats
3W - 2L
1,597 SR
Queue Stats
61W - 47L
1,657 Elo+
Party 1
Team Averages
Level 112
1,511 SR
1,563 Elo+

VS

Team Averages
Level 99
1,488 SR
1,431 Elo+
Hachiman
Hachiman
Guardian Myth
Hachiman
Level 140
God Stats
2W - 1L
1,618 SR
Queue Stats
352W - 400L
1,538 Elo+
Solo
Atlas
Atlas
WilsWrath
Atlas
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
141W - 123L
1,559 Elo+
Solo
Ganesha
Ganesha
sYn XyR
Ganesha
Level 37
God Stats
0W - 2L
1,345 SR
Queue Stats
12W - 27L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 1 / 8
12,071
754
21,208
12,591
4,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SnA xElevate
Thanatos
15
6 / 2 / 8
11,152
697
4,464
10,393
3,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 2 / 15
10,963
685
11,749
15,452
19,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Guardian Myth
Hachiman
13
4 / 7 / 0
9,903
619
13,310
14,358
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
WilsWrath
Atlas
11
0 / 8 / 3
8,746
547
5,151
13,420
7,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
sYn XyR
Ganesha
14
1 / 6 / 4
10,505
657
7,562
15,626
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
8
15
L
Hachiman
Guardian Myth
Hachiman
4
7
0
0.57
W
Thanatos
SnA xElevate
Thanatos
6
2
8
5
W
4
2
15
5.75
L
Atlas
WilsWrath
Atlas
0
8
3
0.19
L
Ganesha
sYn XyR
Ganesha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
26,023
38,436
Taken
43,404
26,626
Mitigated
26,837
20,504
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,208
2,520
480
7,938
12,591
4,236
1,379
4,322
8,269
65,543
0
L
Hachiman
Guardian Myth
Hachiman
13,310
5,361
0
808
14,358
5,278
1,265
10,384
3,572
0
34,859
W
Thanatos
SnA xElevate
Thanatos
4,464
684
0
7,112
10,393
3,143
1,158
3,759
6,634
0
20,760
W
11,749
3,541
0
4,974
15,452
19,247
255
5,999
9,453
41,678
0
L
Atlas
WilsWrath
Atlas
5,151
958
207
758
13,420
7,221
0
10,659
2,502
17,104
0
L
Ganesha
sYn XyR
Ganesha
7,562
417
400
1,864
15,626
14,338
232
10,972
4,209
27,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
29,154
200
Minions Killed
113
13
Camps Cleared
0
826,375
Distance Traveled
692,290
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,071
754
105
7
3
283,145
3
L
Hachiman
9,903
619
60
4
0
251,032
4
W
Thanatos
11,152
697
42
3
4
256,148
0
W
Atlas
10,963
685
53
3
6
287,082
4
L
Atlas
8,746
547
30
2
0
185,980
2
L
Ganesha
10,505
657
23
1
0
255,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role