Player Matchup

Ullr
Ullr
HawkDelSol
Ullr
Level 94
God Stats
28W - 35L
1,511 SR
Queue Stats
270W - 258L
1,502 Elo+
Party 4
The Morrigan
The Morrigan
Mills051
The Morrigan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 4
Atlas
Atlas
TorinWildfang
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 2
Bacchus
Bacchus
Zenixsis
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 2
Nemesis
Nemesis
nafaaliIargus
Nemesis
Level 93
God Stats
4W - 7L
1,504 SR
Queue Stats
242W - 232L
1,490 Elo+
Party 4
Team Averages
Level 49
1,503 SR
1,523 Elo+

VS

Team Averages
Level 61
1,532 SR
1,453 Elo+
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LockLaNok
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 310L
1,381 Elo+
Party 3
Anubis
Anubis
TheKlan_Bros21
Anubis
Level 25
God Stats
20W - 9L
1,698 SR
Queue Stats
68W - 64L
1,501 Elo+
Party 1
Mulan
Mulan
beansatron3000
Mulan
Level 49
God Stats
29W - 24L
1,486 SR
Queue Stats
199W - 219L
1,403 Elo+
Party 3
Nemesis
Nemesis
jerrymaguire1979
Nemesis
Level 66
God Stats
36W - 38L
1,478 SR
Queue Stats
285W - 310L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,913
447
4,543
7,370
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Mills051
The Morrigan
10
2 / 4 / 1
6,182
562
3,347
5,714
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,415
492
2,812
5,423
3,495
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Zenixsis
Bacchus
7
2 / 3 / 0
5,052
459
3,046
9,261
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
11
1 / 1 / 1
5,865
533
2,231
5,225
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 0 / 2
6,894
627
8,635
5,783
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
LockLaNok
Cthulhu
9
0 / 2 / 3
5,198
473
3,297
6,132
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 3 / 2
6,260
569
881
6,169
2,249
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 1
6,463
588
1,759
5,669
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 2
7,219
656
4,984
5,117
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
2
6
L
0
3
2
0.33
W
Cthulhu
LockLaNok
Cthulhu
0
2
3
0.75
L
The Morrigan
Mills051
The Morrigan
2
4
1
0.63
W
0
3
2
0.33
L
0
1
0
0
L
Bacchus
Zenixsis
Bacchus
2
3
0
0.67
W
0
0
1
0.5
W
7
0
2
8
L
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
19,556
32,993
Taken
28,870
11,945
Mitigated
11,272
10,671
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,635
4,389
0
1,101
5,783
1,730
0
1,743
4,040
0
48,093
L
4,543
1,951
0
1,746
7,370
1,085
322
995
6,126
0
27,510
W
Cthulhu
LockLaNok
Cthulhu
3,297
149
0
2,182
6,132
3,171
104
1,786
4,346
17,774
0
L
The Morrigan
Mills051
The Morrigan
3,347
1,000
33
1,908
5,714
1,450
0
1,295
4,293
34,448
0
W
881
151
0
1,643
6,169
2,249
732
2,422
3,747
36,483
0
L
2,812
828
0
1,950
5,423
3,495
0
0
5,225
25,947
0
L
Bacchus
Zenixsis
Bacchus
3,046
474
0
2,203
9,261
4,418
52
1,011
7,996
8,435
0
W
1,759
366
0
3,650
5,669
2,651
0
2,812
2,857
0
34,465
W
4,984
2,504
0
417
5,117
1,471
0
442
4,675
0
40,657
L
Nemesis
2,231
713
0
2,831
5,225
1,497
0
261
4,925
0
31,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
32,034
274
Minions Killed
351
0
Camps Cleared
0
964,347
Distance Traveled
1,046,246
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,894
627
86
8
0
201,179
0
L
Ullr
4,913
447
49
4
0
194,972
0
W
Cthulhu
5,198
473
25
2
0
213,587
3
L
The Morrigan
6,182
562
76
7
0
177,942
0
W
Anubis
6,260
569
73
7
0
196,027
0
L
Atlas
5,415
492
58
5
0
154,964
2
L
Bacchus
5,052
459
21
2
0
190,851
1
W
Mulan
6,463
588
92
8
0
190,020
9
W
Nemesis
7,219
656
75
7
0
245,433
0
L
Nemesis
5,865
533
70
6
0
245,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role