Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Polo-76400
Hera
Level 68
God Stats
8W - 19L
1,278 SR
Queue Stats
103W - 218L
1,142 Elo+
Party 1
Neith
Neith
petittete76
Neith
Level 63
God Stats
4W - 5L
1,420 SR
Queue Stats
19W - 41L
1,186 Elo+
Party 1
Team Averages
Level 85
1,399 SR
1,276 Elo+

VS

Team Averages
Level 86
1,439 SR
1,220 Elo+
Artio
Artio
FerretyOrange22
Artio
Level 91
God Stats
6W - 5L
1,468 SR
Queue Stats
164W - 243L
1,206 Elo+
Party 2
Zeus
Zeus
Ouroboron
Zeus
Level 99
God Stats
4W - 6L
1,430 SR
Queue Stats
77W - 107L
1,274 Elo+
Solo
Neith
Neith
SuitableSafe2
Neith
Level 68
God Stats
31W - 27L
1,418 SR
Queue Stats
163W - 243L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 10 / 2
8,184
630
7,900
12,765
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 13 / 3
8,106
624
9,556
12,272
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 1
8,855
681
7,738
12,730
4,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 20
9,017
694
4,495
14,984
6,334
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
18 / 2 / 7
11,400
877
16,460
9,108
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 1 / 17
10,389
799
11,794
11,915
6,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
6
Kills
29
29
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
10
2
0.3
W
2
3
20
4
W
Zeus
18
2
7
10.75
L
1
13
3
0.19
W
9
1
17
17.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
32,749
37,767
Taken
36,007
20,472
Mitigated
15,787
6,832
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,900
2,238
0
2,247
12,765
11,147
0
7,473
5,292
0
18,391
W
4,495
616
1,119
2,697
14,984
6,334
532
3,921
10,481
12,975
0
W
Zeus
16,460
3,339
0
2,924
9,108
2,829
857
1,585
7,092
43,376
0
L
9,556
2,353
344
944
12,272
4,453
0
6,918
5,354
22,021
0
W
11,794
2,868
1,015
3,285
11,915
6,624
1,130
3,406
7,852
0
33,525
L
7,738
2,546
92
3,205
12,730
4,872
0
7,273
5,457
0
32,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
30,806
108
Minions Killed
126
3
Camps Cleared
3
530,000
Distance Traveled
673,153
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,184
630
18
1
2
190,994
2
W
Artio
9,017
694
19
1
0
237,681
0
W
Zeus
11,400
877
54
4
3
209,705
0
L
Hera
8,106
624
40
3
1
157,588
3
W
Neith
10,389
799
53
4
0
225,767
2
L
Neith
8,855
681
50
4
0
181,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role