Player Matchup

Nemesis
Nemesis
AnimeJudged
Nemesis
Level 41
God Stats
2W - 1L
1,626 SR
Queue Stats
18W - 22L
1,461 Elo+
Party 3
Atlas
Atlas
BeanMiilk
Atlas
Level 87
God Stats
15W - 16L
1,536 SR
Queue Stats
158W - 165L
1,508 Elo+
Party 4
Sun Wukong
Sun Wukong
Coolggal
Sun Wukong
Level 79
God Stats
0W - 1L
1,437 SR
Queue Stats
23W - 24L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
Kynd
Hou Yi
Level 81
God Stats
2W - 3L
1,215 SR
Queue Stats
203W - 204L
1,463 Elo+
Party 4
Neith
Neith
SushiBee
Neith
Level 26
God Stats
15W - 9L
1,635 SR
Queue Stats
35W - 49L
1,402 Elo+
Party 4
Team Averages
Level 63
1,490 SR
1,462 Elo+

VS

Team Averages
Level 59
1,495 SR
1,432 Elo+
Bastet
Bastet
Dark744
Bastet
Level 20
God Stats
2W - 0L
1,802 SR
Queue Stats
13W - 16L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
MrNoxq
Nu Wa
Level 156
God Stats
1W - 12L
1,134 SR
Queue Stats
120W - 145L
1,374 Elo+
Party 1
Chaac
Chaac
RAMgigi66
Chaac
Level 25
God Stats
45W - 45L
1,473 SR
Queue Stats
51W - 51L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
WhiteKing40
Jormungandr
Level 28
God Stats
27W - 25L
1,574 SR
Queue Stats
59W - 65L
1,487 Elo+
Party 2
Apollo
Apollo
ninjaking820
Apollo
Level 66
God Stats
26W - 32L
1,493 SR
Queue Stats
107W - 104L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnimeJudged
Nemesis
16
2 / 3 / 3
11,053
409
7,509
19,957
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
BeanMiilk
Atlas
16
0 / 7 / 12
10,633
394
14,238
27,501
33,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Coolggal
Sun Wukong
20
4 / 6 / 3
13,460
499
8,184
28,311
13,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Kynd
Hou Yi
19
14 / 8 / 0
13,408
497
23,454
23,363
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SushiBee
Neith
18
1 / 7 / 2
11,337
420
6,146
17,376
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dark744
Bastet
15
1 / 9 / 9
11,274
418
3,831
16,951
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
MrNoxq
Nu Wa
20
11 / 0 / 11
17,370
643
44,081
10,549
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
RAMgigi66
Chaac
20
9 / 3 / 3
16,043
594
11,743
12,976
11,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
WhiteKing40
Jormungandr
17
0 / 5 / 11
12,422
460
8,046
28,523
26,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
10 / 5 / 6
15,702
582
18,476
22,717
8,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
21
Kills
31
31
Deaths
22
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnimeJudged
Nemesis
2
3
3
1.17
L
Atlas
BeanMiilk
Atlas
0
7
12
0.86
L
Sun Wukong
Coolggal
Sun Wukong
4
6
3
0.92
W
Bastet
Dark744
Bastet
1
9
9
0.61
L
Hou Yi
Kynd
Hou Yi
14
8
0
1.75
W
Nu Wa
MrNoxq
Nu Wa
11
0
11
16.5
W
Chaac
RAMgigi66
Chaac
9
3
3
3.5
L
Neith
SushiBee
Neith
1
7
2
0.29
W
Jormungandr
WhiteKing40
Jormungandr
0
5
11
1.1
W
Apollo
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,531
Damage
86,177
116,508
Taken
91,716
73,591
Mitigated
55,979
23,260
Healing
33,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnimeJudged
Nemesis
7,509
4,235
0
2,963
19,957
8,361
0
8,914
11,006
42
80,794
L
Atlas
BeanMiilk
Atlas
14,238
5,110
1,272
2,574
27,501
33,423
650
13,469
13,815
48,406
0
L
Sun Wukong
Coolggal
Sun Wukong
8,184
1,733
0
10,735
28,311
13,931
336
9,167
18,452
0
109,456
W
Bastet
Dark744
Bastet
3,831
1,173
0
3,472
16,951
5,473
218
1,879
15,072
0
35,844
L
Hou Yi
Kynd
Hou Yi
23,454
12,885
0
2,075
23,363
10,371
651
11,155
12,156
0
109,475
W
Nu Wa
MrNoxq
Nu Wa
44,081
6,254
290
5,290
10,549
4,090
2,721
3,741
6,808
171,423
0
W
Chaac
RAMgigi66
Chaac
11,743
1,337
0
5,075
12,976
11,604
3,686
1,362
11,614
52
89,513
L
Neith
SushiBee
Neith
6,146
3,031
215
3,426
17,376
7,505
2,111
9,486
7,783
0
76,369
W
Jormungandr
WhiteKing40
Jormungandr
8,046
1,921
848
6,489
28,523
26,657
755
4,648
23,875
52,299
0
W
Apollo
18,476
15,318
0
11,697
22,717
8,155
3,379
4,237
18,480
0
141,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
72,811
672
Minions Killed
677
0
Camps Cleared
0
2,189,911
Distance Traveled
2,563,473
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,053
409
121
4
0
375,604
1
L
Atlas
10,633
394
53
2
0
509,789
5
L
Sun Wukong
13,460
499
182
7
0
475,224
4
W
Bastet
11,274
418
56
2
0
461,419
4
L
Hou Yi
13,408
497
161
6
0
406,779
1
W
Nu Wa
17,370
643
212
8
0
536,994
14
W
Chaac
16,043
594
178
7
0
530,054
0
L
Neith
11,337
420
155
6
0
422,515
3
W
Jormungandr
12,422
460
76
3
0
521,543
12
W
Apollo
15,702
582
155
6
0
513,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role