Player Matchup

Danzaburou
Danzaburou
BlaisF
Danzaburou
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
6W - 10L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
Nycotynez
Amaterasu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 1
Fafnir
Fafnir
Simp4tt
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 1
Anhur
Anhur
YourGuyKai
Anhur
Level 63
God Stats
1W - 1L
1,283 SR
Queue Stats
148W - 140L
1,529 Elo+
Party 2
Bacchus
Bacchus
bruhmomento35
Bacchus
Level 44
God Stats
7W - 2L
1,508 SR
Queue Stats
100W - 101L
1,484 Elo+
Party 2
Team Averages
Level 41
1,502 SR
1,407 Elo+

VS

Team Averages
Level 94
1,501 SR
1,348 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
DyerStraits
Cernunnos
Level 75
God Stats
0W - 2L
1,836 SR
Queue Stats
1W - 5L
1,092 Elo+
Party 3
Ymir
Ymir
HundredLuck
Ymir
Level 109
God Stats
3W - 6L
1,364 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 3
Thor
Thor
doorknob29
Thor
Level 16
God Stats
1W - 2L
1,304 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlaisF
Danzaburou
7
0 / 0 / 2
3,955
565
1,767
2,237
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
Nycotynez
Amaterasu
7
1 / 1 / 1
4,289
613
1,943
3,555
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
Simp4tt
Fafnir
6
0 / 0 / 2
4,393
628
1,611
3,346
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
0 / 1 / 0
4,682
669
590
2,589
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
6
3 / 0 / 0
4,357
622
1,513
2,403
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 1 / 0
4,624
661
1,266
4,098
2,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
 
Nox
1
0 / 0 / 0
2,835
405
0
0
0
Cernunnos
DyerStraits
Cernunnos
7
0 / 0 / 1
3,966
567
3,226
2,314
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 1 / 0
4,225
604
1,286
4,396
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
3,447
492
941
4,869
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Nox
 
Nox
0
0
0
0
W
Danzaburou
BlaisF
Danzaburou
0
0
2
1
L
Cernunnos
DyerStraits
Cernunnos
0
0
1
0.5
L
1
1
0
1
W
Amaterasu
Nycotynez
Amaterasu
1
1
1
1.5
W
Fafnir
Simp4tt
Fafnir
0
0
2
1
W
Anhur
0
1
0
0
W
Bacchus
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,424
Damage
6,719
14,130
Taken
15,677
6,485
Mitigated
5,462
7,079
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,266
452
0
749
4,098
2,129
0
55
3,834
872
19,772
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
BlaisF
Danzaburou
1,767
1,098
0
1,454
2,237
504
0
300
1,937
0
20,483
L
Cernunnos
DyerStraits
Cernunnos
3,226
1,375
0
1,620
2,314
473
0
580
1,734
0
21,126
L
1,286
566
0
1,237
4,396
1,774
0
1,195
3,201
5,192
0
W
Amaterasu
Nycotynez
Amaterasu
1,943
1,051
0
1,564
3,555
2,319
0
0
3,555
0
14,748
W
Fafnir
Simp4tt
Fafnir
1,611
601
0
1,632
3,346
2,167
0
650
2,696
4,816
0
W
Anhur
590
377
0
791
2,589
489
111
299
2,290
0
22,987
W
Bacchus
1,513
749
0
1,638
2,403
1,006
0
37
2,366
10,958
0
L
941
578
0
1,720
4,869
1,086
0
1,294
3,510
0
9,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,676
Gold Earned
19,097
163
Minions Killed
136
0
Camps Cleared
0
712,482
Distance Traveled
499,022
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,624
661
49
7
0
122,344
1
L
Nox
2,835
405
0
0
0
0
0
W
Danzaburou
3,955
565
35
5
0
131,705
3
L
Cernunnos
3,966
567
54
8
0
123,844
0
L
Ymir
4,225
604
12
2
0
149,672
2
W
Amaterasu
4,289
613
39
6
0
143,547
3
W
Fafnir
4,393
628
12
2
0
133,295
0
W
Anhur
4,682
669
50
7
0
132,580
0
W
Bacchus
4,357
622
27
4
0
171,355
2
L
Thor
3,447
492
21
3
0
103,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role