Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Cruelwaffle
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,588 Elo+
Party 1
Anhur
Anhur
PaleozoicRelict
Anhur
Level 158
God Stats
2W - 2L
1,585 SR
Queue Stats
183W - 167L
1,638 Elo+
Party 2
Fenrir
Fenrir
ShoresyOG
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,499 Elo+
Solo
Khepri
Khepri
jeffman129
Khepri
Level 129
God Stats
1W - 1L
1,502 SR
Queue Stats
101W - 97L
1,583 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,562 Elo+

VS

Team Averages
Level 113
1,447 SR
1,568 Elo+
Scylla
Scylla
BAZOOKA M0UTH
Scylla
Level 146
God Stats
1W - 1L
1,175 SR
Queue Stats
28W - 31L
1,493 Elo+
Party 3
Neith
Neith
Berserker616
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 34L
1,595 Elo+
Solo
Raijin
Raijin
BucksBucks
Raijin
Level 125
God Stats
5W - 3L
1,819 SR
Queue Stats
89W - 80L
1,591 Elo+
Party 3
Bacchus
Bacchus
Jackenomics
Bacchus
Level 121
God Stats
1W - 2L
1,242 SR
Queue Stats
69W - 64L
1,569 Elo+
Party 3
Chang'e
Chang'e
MAYO
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 74L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 5 / 8
10,490
699
18,070
13,253
6,163
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Cruelwaffle
Guan Yu
17
1 / 4 / 10
10,126
675
8,220
21,901
24,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 9
9,189
613
10,548
17,023
6,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ShoresyOG
Fenrir
16
6 / 4 / 4
10,601
707
11,190
19,225
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
jeffman129
Khepri
18
4 / 3 / 8
11,329
755
6,790
19,270
25,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
10,512
701
14,408
10,458
3,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 5 / 10
11,048
737
14,226
11,786
4,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
BucksBucks
Raijin
20
6 / 3 / 12
11,854
790
20,793
12,778
5,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jackenomics
Bacchus
17
3 / 2 / 18
11,325
755
11,784
16,847
25,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
MAYO
Chang'e
18
4 / 3 / 15
11,089
739
15,058
15,931
12,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
15
Kills
23
23
Deaths
15
39
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
8
1.4
W
5
2
10
5
W
5
5
10
2
W
Raijin
BucksBucks
Raijin
6
3
12
4
L
Guan Yu
Cruelwaffle
Guan Yu
1
4
10
1.5
W
Bacchus
Jackenomics
Bacchus
3
2
18
6
W
Chang'e
MAYO
Chang'e
4
3
15
3.83
L
1
7
9
0.79
L
Fenrir
ShoresyOG
Fenrir
6
4
4
2
L
Khepri
jeffman129
Khepri
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
76,269
90,672
Taken
67,800
70,517
Mitigated
52,301
39,990
Healing
28,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
18,070
1,865
1,917
791
13,253
6,163
1,060
10,295
2,958
40,053
0
W
14,408
1,253
234
1,976
10,458
3,765
1,053
5,291
5,167
32,299
0
W
14,226
4,921
1,132
1,799
11,786
4,363
2,940
4,329
7,457
0
33,052
W
Raijin
BucksBucks
Raijin
20,793
1,650
0
1,522
12,778
5,717
973
4,197
8,581
36,741
0
L
Guan Yu
Cruelwaffle
Guan Yu
8,220
961
11,495
9,871
21,901
24,192
32
13,381
8,520
0
20,531
W
Bacchus
Jackenomics
Bacchus
11,784
824
1,513
2,908
16,847
25,927
390
4,018
12,829
17,865
0
W
Chang'e
MAYO
Chang'e
15,058
1,093
8,989
8,470
15,931
12,529
312
7,025
8,906
34,476
0
L
10,548
3,917
2,443
1,565
17,023
6,524
1,183
13,678
3,345
0
24,372
L
Fenrir
ShoresyOG
Fenrir
11,190
2,474
30
2,769
19,225
8,295
1,069
14,331
4,894
0
16,993
L
Khepri
jeffman129
Khepri
6,790
362
4,177
4,932
19,270
25,343
598
10,358
8,912
17,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
55,828
137
Minions Killed
141
0
Camps Cleared
0
1,270,044
Distance Traveled
1,289,278
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,490
699
34
2
0
244,615
2
W
Scylla
10,512
701
36
2
0
229,012
0
W
Neith
11,048
737
36
2
0
246,982
4
W
Raijin
11,854
790
38
3
0
249,081
0
L
Guan Yu
10,126
675
28
2
0
272,818
2
W
Bacchus
11,325
755
6
0
0
285,128
0
W
Chang'e
11,089
739
25
2
0
279,075
1
L
Anhur
9,189
613
34
2
0
209,006
0
L
Fenrir
10,601
707
22
1
0
283,120
1
L
Khepri
11,329
755
19
1
0
260,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role