Player Matchup

Amaterasu
Amaterasu
Horioo
Amaterasu
Level 59
God Stats
3W - 1L
1,600 SR
Queue Stats
48W - 38L
1,606 Elo+
Party 1
Thanatos
Thanatos
RubLuvSela
Thanatos
Level 145
God Stats
8W - 4L
1,469 SR
Queue Stats
13W - 11L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shananigants
Tsukuyomi
Level 157
God Stats
2W - 1L
1,676 SR
Queue Stats
56W - 66L
1,558 Elo+
Solo
Sol
Sol
casp245
Sol
Level 105
God Stats
3W - 3L
1,483 SR
Queue Stats
156W - 125L
1,612 Elo+
Party 1
Tiamat
Tiamat
Σnumα
Tiamat
Level 147
God Stats
18W - 14L
1,618 SR
Queue Stats
205W - 168L
1,623 Elo+
Party 1
Team Averages
Level 123
1,570 SR
1,588 Elo+

VS

Team Averages
Level 104
1,572 SR
1,569 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AtomicToast
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,571 Elo+
Solo
Anubis
Anubis
BuffYmir
Anubis
Level 69
God Stats
71W - 36L
1,582 SR
Queue Stats
309W - 208L
1,588 Elo+
Solo
Sol
Sol
HERETIKsound
Sol
Level 143
God Stats
45W - 25L
1,635 SR
Queue Stats
333W - 290L
1,600 Elo+
Solo
Apollo
Apollo
TheBrokenGoat
Apollo
Level 85
God Stats
26W - 18L
1,642 SR
Queue Stats
110W - 84L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Horioo
Amaterasu
11
2 / 2 / 3
6,834
570
4,160
7,638
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
RubLuvSela
Thanatos
13
3 / 3 / 4
7,490
624
7,437
10,043
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Shananigants
Tsukuyomi
14
6 / 2 / 1
8,410
701
7,249
8,104
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
12
4 / 1 / 0
6,927
577
9,073
8,961
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Σnumα
Tiamat
12
1 / 3 / 4
7,024
585
4,168
5,156
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 2
6,749
562
2,063
10,055
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 4
5,980
498
4,762
9,336
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
BuffYmir
Anubis
11
3 / 4 / 1
6,851
571
3,484
9,325
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 5 / 0
7,179
598
4,912
8,519
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 1
6,808
567
6,527
8,510
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
11
11
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
2
3
L
0
4
4
0.5
L
Anubis
BuffYmir
Anubis
3
4
1
0.88
L
3
5
0
0.6
W
Amaterasu
Horioo
Amaterasu
2
2
3
1.75
W
Thanatos
RubLuvSela
Thanatos
3
3
4
1.67
W
Tsukuyomi
Shananigants
Tsukuyomi
6
2
1
3.25
L
3
2
1
1.75
W
Sol
4
1
0
4
W
Tiamat
Σnumα
Tiamat
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
21,748
39,902
Taken
45,745
16,825
Mitigated
17,516
24,248
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,063
869
0
2,539
10,055
6,150
0
2,550
7,479
0
25,780
L
4,762
1,435
0
3,580
9,336
2,427
0
2,740
6,488
0
32,013
L
Anubis
BuffYmir
Anubis
3,484
250
0
3,851
9,325
3,419
0
2,583
6,351
40,980
0
L
4,912
1,713
0
2,839
8,519
2,963
284
0
7,957
34,858
4,289
W
Amaterasu
Horioo
Amaterasu
4,160
1,305
316
2,750
7,638
5,247
0
288
7,350
0
20,267
W
Thanatos
RubLuvSela
Thanatos
7,437
2,600
0
10,860
10,043
3,927
0
2,709
7,334
0
45,422
W
Tsukuyomi
Shananigants
Tsukuyomi
7,249
1,978
0
2,829
8,104
3,669
105
3,002
5,102
0
51,935
L
6,527
4,088
0
2,179
8,510
2,557
0
4,924
3,586
0
39,990
W
Sol
9,073
4,212
0
5,699
8,961
2,016
660
0
8,961
54,076
0
W
Tiamat
Σnumα
Tiamat
4,168
748
0
1,794
5,156
1,966
48
1,883
3,273
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
33,567
411
Minions Killed
384
0
Camps Cleared
0
1,247,128
Distance Traveled
1,176,401
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,749
562
40
3
0
248,756
5
L
Pele
5,980
498
75
6
0
255,740
5
L
Anubis
6,851
571
101
8
0
207,646
1
L
Sol
7,179
598
84
7
0
217,290
2
W
Amaterasu
6,834
570
29
2
0
256,527
3
W
Thanatos
7,490
624
89
7
0
282,479
5
W
Tsukuyomi
8,410
701
110
9
0
254,876
3
L
Apollo
6,808
567
84
7
0
246,969
3
W
Sol
6,927
577
96
8
0
226,625
4
W
Tiamat
7,024
585
87
7
0
226,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role