Player Matchup

Agni
Agni
General-Ledger04
Agni
Level 144
God Stats
4W - 3L
1,570 SR
Queue Stats
176W - 179L
1,474 Elo+
Party 2
Loki
Loki
KojiroSigma
Loki
Level 103
God Stats
44W - 32L
1,640 SR
Queue Stats
414W - 424L
1,511 Elo+
Party 3
Ymir
Ymir
RickyDude04
Ymir
Level 5
God Stats
8W - 8L
1,686 SR
Queue Stats
13W - 9L
1,665 Elo+
Party 2
Nike
Nike
mangina2
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,797 Elo+
Party 3
Xbalanque
Xbalanque
silvercity51
Xbalanque
Level 109
God Stats
0W - 2L
1,529 SR
Queue Stats
206W - 236L
1,482 Elo+
Party 2
Team Averages
Level 74
1,585 SR
1,586 Elo+

VS

Team Averages
Level 76
1,622 SR
1,583 Elo+
Hachiman
Hachiman
Brink415
Hachiman
Level 108
God Stats
32W - 24L
1,601 SR
Queue Stats
228W - 206L
1,605 Elo+
Party 1
Kali
Kali
RaringTrac3628
Kali
Level 160
God Stats
9W - 5L
1,638 SR
Queue Stats
826W - 761L
1,654 Elo+
Party 1
Anubis
Anubis
SubzeroKilledYou
Anubis
Level 49
God Stats
21W - 24L
1,463 SR
Queue Stats
154W - 180L
1,439 Elo+
Solo
Atlas
Atlas
bleeyzus
Atlas
Level 45
God Stats
2W - 2L
1,535 SR
Queue Stats
146W - 142L
1,528 Elo+
Solo
Artio
Artio
xSniperLyfex900
Artio
Level 18
God Stats
9W - 1L
1,874 SR
Queue Stats
24W - 11L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,588
507
3,698
7,453
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 2
6,584
506
3,847
8,901
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
5,514
424
2,373
10,643
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
12
0 / 2 / 0
6,270
482
2,327
7,176
3,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
silvercity51
Xbalanque
9
0 / 3 / 0
5,516
424
1,909
8,649
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brink415
Hachiman
13
6 / 0 / 5
7,856
604
10,356
4,324
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 1 / 4
9,446
727
7,054
9,405
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
7,318
563
2,933
5,485
2,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
bleeyzus
Atlas
11
1 / 0 / 6
6,836
526
3,257
5,476
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 0 / 1
7,700
592
4,728
7,027
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brink415
Hachiman
6
0
5
8.5
L
3
6
0
0.5
L
1
2
2
1
W
10
1
4
12
L
0
6
0
0
W
1
3
1
0.5
W
Atlas
bleeyzus
Atlas
1
0
6
4
L
Nike
0
2
0
0
L
Xbalanque
silvercity51
Xbalanque
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
28,328
42,822
Taken
31,717
15,854
Mitigated
17,765
6,914
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brink415
Hachiman
10,356
5,604
0
2,053
4,324
1,385
2,048
591
3,733
0
46,194
L
3,698
124
0
1,031
7,453
1,766
0
1,128
6,325
34,171
0
L
3,847
1,138
0
3,244
8,901
2,215
0
1,802
7,031
0
38,646
W
7,054
2,813
0
5,244
9,405
4,678
0
1,723
7,492
0
50,487
L
2,373
547
0
361
10,643
7,086
0
2,490
8,153
14,310
0
W
2,933
326
0
761
5,485
2,675
352
1,931
3,314
46,105
0
W
Atlas
bleeyzus
Atlas
3,257
1,569
0
1,481
5,476
4,262
0
1,514
3,962
18,115
0
L
Nike
2,327
489
0
1,948
7,176
3,109
0
3,408
3,194
0
29,199
L
Xbalanque
silvercity51
Xbalanque
1,909
275
0
330
8,649
1,678
0
1,448
7,201
0
27,805
W
4,728
150
38
4,077
7,027
4,765
160
0
6,622
39,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
39,156
298
Minions Killed
391
0
Camps Cleared
0
1,227,517
Distance Traveled
1,293,131
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,856
604
87
7
0
245,701
2
L
Agni
6,588
507
78
6
0
251,673
4
L
Loki
6,584
506
72
6
0
285,582
0
W
Kali
9,446
727
99
8
0
301,203
0
L
Ymir
5,514
424
26
2
0
226,711
0
W
Anubis
7,318
563
83
6
0
229,429
3
W
Atlas
6,836
526
27
2
0
240,713
7
L
Nike
6,270
482
70
5
0
230,237
1
L
Xbalanque
5,516
424
52
4
0
233,314
3
W
Artio
7,700
592
95
7
0
276,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role