Player Matchup

Hel
Hel
A WildHOOSIER Z
Hel
Level 97
God Stats
0W - 2L
1,584 SR
Queue Stats
115W - 190L
1,345 Elo+
Solo
Geb
Geb
MechedReality
Geb
Level 115
God Stats
1W - 2L
1,720 SR
Queue Stats
298W - 384L
1,492 Elo+
Party 1
Izanami
Izanami
Moeite
Izanami
Level 146
God Stats
8W - 10L
1,560 SR
Queue Stats
280W - 327L
1,497 Elo+
Party 1
Team Averages
Level 119
1,621 SR
1,445 Elo+

VS

Team Averages
Level 54
1,566 SR
1,634 Elo+
Bastet
Bastet
BR L3GEND4RY
Bastet
Level 66
God Stats
76W - 52L
1,519 SR
Queue Stats
113W - 119L
1,445 Elo+
Solo
Ares
Ares
PacificCastaway
Ares
Level 88
God Stats
54W - 25L
1,679 SR
Queue Stats
160W - 101L
1,648 Elo+
Party 2
Odin
Odin
triggered619
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,124
557
3,862
6,610
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
6,120
556
3,481
10,243
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Moeite
Izanami
9
0 / 0 / 0
6,253
568
5,470
4,345
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 0 / 5
7,028
639
7,120
5,481
2,419
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
7,661
696
4,247
10,192
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 2
7,499
682
6,391
4,969
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bastet
0
0
5
2.5
L
0
1
0
0
L
Izanami
Moeite
Izanami
0
0
0
0
W
2
0
3
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,813
Damage
17,758
21,198
Taken
20,642
8,876
Mitigated
15,706
6,052
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,862
102
1,727
2,014
6,610
2,167
0
1,487
4,913
20,041
0
W
Bastet
7,120
694
0
1,167
5,481
2,419
0
2,199
3,282
0
27,426
L
3,481
278
0
2,188
10,243
5,160
0
2,276
7,680
9,697
0
L
Izanami
Moeite
Izanami
5,470
3,436
0
123
4,345
1,549
0
1,309
3,007
0
23,756
W
4,247
75
0
3,079
10,192
10,008
0
3,252
6,940
15,765
0
W
6,391
686
0
1,581
4,969
3,279
0
2,346
2,623
3,596
15,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,497
Gold Earned
22,188
122
Minions Killed
97
2
Camps Cleared
7
621,182
Distance Traveled
645,771
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,124
557
43
4
0
189,827
1
W
Bastet
7,028
639
50
5
3
236,743
0
L
Geb
6,120
556
12
1
0
235,867
2
L
Izanami
6,253
568
67
6
2
195,488
4
W
Ares
7,661
696
12
1
1
205,093
1
W
Odin
7,499
682
35
3
3
203,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role