Player Matchup

Medusa
Medusa
DashFD
Medusa
Level 14
God Stats
0W - 3L
1,154 SR
Queue Stats
3W - 25L
1,116 Elo+
Party 1
Bacchus
Bacchus
NosZuri35
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 26L
1,500 Elo+
Party 1
Anubis
Anubis
Stërry
Anubis
Level 11
God Stats
0W - 7L
1,185 SR
Queue Stats
3W - 22L
1,116 Elo+
Party 1
Thanatos
Thanatos
Sutobaru
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 22L
1,116 Elo+
Party 1
Achilles
Achilles
TacoMouse
Achilles
Level 50
God Stats
22W - 11L
1,583 SR
Queue Stats
152W - 177L
1,404 Elo+
Solo
Team Averages
Level 27
1,384 SR
1,250 Elo+

VS

Team Averages
Level 92
1,525 SR
1,455 Elo+
Fafnir
Fafnir
ExpirationDate
Fafnir
Level 109
God Stats
5W - 2L
1,512 SR
Queue Stats
103W - 88L
1,482 Elo+
Solo
Awilix
Awilix
MR PUPPER MAN
Awilix
Level 37
God Stats
2W - 0L
1,668 SR
Queue Stats
104W - 120L
1,517 Elo+
Party 2
Sol
Sol
RiceGod777
Sol
Level 59
God Stats
3W - 2L
1,542 SR
Queue Stats
12W - 14L
1,304 Elo+
Party 3
Chaac
Chaac
TheSixthCircle
Chaac
Level 124
God Stats
12W - 7L
1,542 SR
Queue Stats
158W - 162L
1,480 Elo+
Party 3
Rama
Rama
artherman
Rama
Level 130
God Stats
3W - 3L
1,359 SR
Queue Stats
379W - 382L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DashFD
Medusa
12
1 / 6 / 2
7,357
433
3,334
8,571
2,186
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NosZuri35
Bacchus
11
1 / 5 / 4
7,101
418
4,352
12,588
10,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Stërry
Anubis
13
3 / 7 / 2
7,780
458
6,371
15,275
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Sutobaru
Thanatos
12
3 / 9 / 4
7,799
459
5,775
13,493
4,111
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TacoMouse
Achilles
14
5 / 2 / 1
8,419
495
10,507
16,548
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
9,580
564
4,031
11,902
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 2 / 7
8,967
527
4,688
8,358
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 5 / 5
9,553
562
10,072
12,492
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 0 / 1
10,734
631
16,496
14,601
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
15
8 / 3 / 8
10,238
602
15,689
12,077
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
29
29
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
DashFD
Medusa
1
6
2
0.33
W
2
3
12
2.67
W
4
2
7
3.75
L
Bacchus
NosZuri35
Bacchus
1
5
4
0.6
W
6
5
5
1.7
L
Anubis
Stërry
Anubis
3
7
2
0.57
L
Thanatos
Sutobaru
Thanatos
3
9
4
0.56
L
Achilles
TacoMouse
Achilles
5
2
1
2.75
W
9
0
1
9.5
W
Rama
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
50,976
66,475
Taken
59,430
35,516
Mitigated
37,209
15,476
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DashFD
Medusa
3,334
1,094
0
260
8,571
2,186
1,167
1,877
6,694
0
39,328
W
4,031
439
409
3,785
11,902
14,733
269
1,864
9,958
18,218
0
W
4,688
2,071
0
1,665
8,358
3,378
0
706
7,567
0
50,035
L
Bacchus
NosZuri35
Bacchus
4,352
386
354
766
12,588
10,298
304
2,208
10,380
20,717
0
W
10,072
4,899
0
4,378
12,492
3,101
2,981
5,741
6,622
54,052
0
L
Anubis
Stërry
Anubis
6,371
644
0
4,621
15,275
6,358
0
6,088
9,008
35,155
0
L
Thanatos
Sutobaru
Thanatos
5,775
2,886
0
5,955
13,493
4,111
0
2,728
10,587
0
30,563
L
Achilles
TacoMouse
Achilles
10,507
1,978
0
3,520
16,548
12,563
0
1,483
14,409
3,540
32,988
W
16,496
4,069
0
7,484
14,601
11,924
1,151
770
13,214
0
72,280
W
Rama
15,689
14,306
137
5,080
12,077
4,073
3,395
2,966
8,988
0
74,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
49,072
291
Minions Killed
483
0
Camps Cleared
0
1,549,602
Distance Traveled
1,666,930
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,357
433
68
4
0
296,630
0
W
Fafnir
9,580
564
23
1
0
310,893
3
W
Awilix
8,967
527
77
5
0
398,360
1
L
Bacchus
7,101
418
39
2
0
330,234
0
W
Sol
9,553
562
97
6
0
290,481
0
L
Anubis
7,780
458
66
4
0
253,066
0
L
Thanatos
7,799
459
48
3
0
336,213
0
L
Achilles
8,419
495
70
4
0
333,459
2
W
Chaac
10,734
631
143
8
0
377,741
6
W
Rama
10,238
602
143
8
0
289,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role