Player Matchup

Apollo
Apollo
FIankVille
Apollo
Level 42
God Stats
1W - 3L
1,521 SR
Queue Stats
4W - 35L
995 Elo+
Party 2
Danzaburou
Danzaburou
FlankVille
Danzaburou
Level 91
God Stats
2W - 1L
1,570 SR
Queue Stats
21W - 70L
1,211 Elo+
Party 2
Sol
Sol
KingValle
Sol
Level 114
God Stats
3W - 5L
1,526 SR
Queue Stats
20W - 73L
1,172 Elo+
Party 2
Atlas
Atlas
Thebeast301120
Atlas
Level 72
God Stats
1W - 0L
1,257 SR
Queue Stats
20W - 74L
1,173 Elo+
Party 2
Team Averages
Level 80
1,468 SR
1,138 Elo+

VS

Team Averages
Level 110
1,382 SR
1,419 Elo+
Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Ernicles
Sol
Level 159
God Stats
0W - 1L
1,112 SR
Queue Stats
119W - 157L
1,383 Elo+
Party 1
Gilgamesh
Gilgamesh
MEOWASORIS
Gilgamesh
Level 28
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Janus
Janus
SuPeRRaTBoY
Janus
Level 155
God Stats
2W - 5L
1,473 SR
Queue Stats
110W - 166L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIankVille
Apollo
14
4 / 1 / 3
9,503
864
4,616
6,224
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
FlankVille
Danzaburou
14
2 / 2 / 3
8,829
803
7,645
8,980
4,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 1 / 6
9,769
888
10,739
8,883
3,956
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 1 / 6
9,204
837
4,467
9,648
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 3
7,661
696
3,456
13,174
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 1 / 3
8,616
783
8,899
8,779
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MEOWASORIS
Gilgamesh
12
0 / 4 / 0
7,117
647
1,681
9,439
3,460
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 5 / 0
8,096
736
6,898
8,997
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
5
5
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
3
0.5
L
2
1
3
3.5
W
Apollo
FIankVille
Apollo
4
1
3
5.5
W
Danzaburou
FlankVille
Danzaburou
2
2
3
1.75
W
5
1
6
8
L
Gilgamesh
MEOWASORIS
Gilgamesh
0
4
0
0
L
3
5
0
0.6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
20,934
33,735
Taken
40,389
20,770
Mitigated
20,277
7,137
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,456
155
201
2,859
13,174
11,080
376
5,039
8,135
16,084
0
L
8,899
1,626
513
2,785
8,779
2,944
588
5,213
3,566
41,660
0
W
Apollo
FIankVille
Apollo
4,616
3,357
0
338
6,224
2,732
2,931
3,691
2,533
0
25,488
W
Danzaburou
FlankVille
Danzaburou
7,645
1,857
0
3,055
8,980
4,002
1,924
5,076
3,904
0
28,414
W
10,739
2,409
0
3,111
8,883
3,956
3,138
5,838
3,045
44,990
0
L
Gilgamesh
MEOWASORIS
Gilgamesh
1,681
296
605
773
9,439
3,460
994
2,575
6,864
0
14,536
L
6,898
204
326
706
8,997
2,793
340
3,358
5,639
30,741
0
W
4,467
1,231
0
633
9,648
10,080
259
5,276
4,372
11,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
31,490
178
Minions Killed
158
5
Camps Cleared
16
852,949
Distance Traveled
739,272
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,661
696
23
2
2
196,395
4
L
Sol
8,616
783
57
5
9
203,499
1
W
Apollo
9,503
864
51
5
1
221,275
0
W
Danzaburou
8,829
803
50
5
1
205,829
2
W
Sol
9,769
888
63
6
3
212,644
1
L
Gilgamesh
7,117
647
23
2
0
190,260
3
L
Janus
8,096
736
55
5
5
149,118
1
W
Atlas
9,204
837
14
1
0
213,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role