Player Matchup

Odin
Odin
AtezUltra
Odin
Level 147
God Stats
52W - 18L
1,811 SR
Queue Stats
245W - 122L
1,661 Elo+
Party 1
Ra
Ra
Demonkiller2575
Ra
Level 147
God Stats
12W - 7L
1,608 SR
Queue Stats
300W - 148L
1,590 Elo+
Party 1
Apollo
Apollo
Nayuki13
Apollo
Level 125
God Stats
1W - 0L
1,752 SR
Queue Stats
151W - 95L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
eagleswing6
Xing Tian
Level 63
God Stats
30W - 20L
1,593 SR
Queue Stats
337W - 203L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
shasshaa
Amaterasu
Level 39
God Stats
22W - 12L
1,669 SR
Queue Stats
139W - 56L
1,706 Elo+
Party 1
Team Averages
Level 104
1,687 SR
1,605 Elo+

VS

Team Averages
Level 85
1,508 SR
1,431 Elo+
Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KBOMBER 117
Kukulkan
Level 69
God Stats
4W - 1L
1,837 SR
Queue Stats
156W - 154L
1,448 Elo+
Solo
Chaac
Chaac
LeTHaLPeNGuiN09
Chaac
Level 120
God Stats
18W - 21L
1,447 SR
Queue Stats
262W - 324L
1,395 Elo+
Party 2
Cliodhna
Cliodhna
lmDorx
Cliodhna
Level 46
God Stats
2W - 6L
1,513 SR
Queue Stats
14W - 27L
1,464 Elo+
Solo
Susano
Susano
monkeykiller49
Susano
Level 99
God Stats
0W - 3L
1,241 SR
Queue Stats
206W - 262L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
19 / 0 / 24
13,219
1,322
28,857
13,705
10,703
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 25
12,332
1,233
18,437
10,302
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Nayuki13
Apollo
18
9 / 1 / 27
11,111
1,111
14,245
8,595
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
eagleswing6
Xing Tian
18
3 / 1 / 37
11,307
1,131
12,577
14,363
19,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
shasshaa
Amaterasu
18
5 / 1 / 30
10,956
1,096
8,656
12,250
6,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 13 / 4
9,067
907
6,818
18,073
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
KBOMBER 117
Kukulkan
16
1 / 5 / 2
9,929
993
13,518
10,921
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 3
9,614
961
14,212
22,273
18,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
lmDorx
Cliodhna
15
1 / 8 / 1
8,973
897
10,287
14,942
7,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 11 / 2
9,304
930
6,796
22,522
8,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
16
47
Kills
4
4
Deaths
47
143
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
13
4
0.15
W
Odin
19
0
24
31
W
11
1
25
23.5
L
Kukulkan
KBOMBER 117
Kukulkan
1
5
2
0.4
L
1
10
3
0.25
W
Apollo
Nayuki13
Apollo
9
1
27
22.5
W
Xing Tian
eagleswing6
Xing Tian
3
1
37
21.5
L
Cliodhna
lmDorx
Cliodhna
1
8
1
0.19
L
1
11
2
0.18
W
Amaterasu
shasshaa
Amaterasu
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,772
Damage
51,631
59,215
Taken
88,731
46,798
Mitigated
45,652
16,438
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,818
1,369
0
46
18,073
6,504
0
7,027
10,689
17,707
0
W
Odin
28,857
6,342
0
0
13,705
10,703
0
3,960
8,354
7,168
33,378
W
18,437
2,811
3,710
5,557
10,302
4,898
0
2,882
7,188
54,602
0
L
Kukulkan
KBOMBER 117
Kukulkan
13,518
1,410
0
52
10,921
4,303
0
5,584
4,994
39,145
0
L
14,212
5,283
0
4,150
22,273
18,494
0
9,712
11,701
0
33,589
W
Apollo
Nayuki13
Apollo
14,245
7,660
0
2,355
8,595
4,769
0
2,717
5,329
0
31,428
W
Xing Tian
eagleswing6
Xing Tian
12,577
1,977
0
1,371
14,363
19,721
0
5,506
8,201
19,705
0
L
Cliodhna
lmDorx
Cliodhna
10,287
288
0
797
14,942
7,532
0
4,393
10,263
0
24,573
L
6,796
343
0
198
22,522
8,819
0
6,516
15,638
0
20,765
W
Amaterasu
shasshaa
Amaterasu
8,656
3,133
49
3,396
12,250
6,707
0
4,602
7,299
0
13,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
46,887
194
Minions Killed
180
6
Camps Cleared
6
1,093,612
Distance Traveled
870,368
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,067
907
15
2
2
148,828
1
W
Odin
13,219
1,322
29
3
1
225,109
0
W
Ra
12,332
1,233
94
9
2
217,747
0
L
Kukulkan
9,929
993
74
7
0
159,664
0
L
Chaac
9,614
961
39
4
2
179,412
1
W
Apollo
11,111
1,111
38
4
3
207,142
0
W
Xing Tian
11,307
1,131
28
3
0
224,208
0
L
Cliodhna
8,973
897
27
3
1
177,489
0
L
Susano
9,304
930
25
3
1
204,975
3
W
Amaterasu
10,956
1,096
5
1
0
219,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role