Player Matchup

Bellona
Bellona
Fabio_Martinho
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 1
Fenrir
Fenrir
PBexter_SMt
Fenrir
Level 18
God Stats
5W - 15L
1,249 SR
Queue Stats
14W - 40L
1,200 Elo+
Party 1
Chiron
Chiron
Zeco905
Chiron
Level 85
God Stats
137W - 178L
1,339 SR
Queue Stats
453W - 549L
1,395 Elo+
Solo
Bastet
Bastet
skylord_SMt
Bastet
Level 16
God Stats
0W - 6L
1,038 SR
Queue Stats
8W - 23L
1,183 Elo+
Party 1
Cabrakan
Cabrakan
xTH14G0_M1l_GR4U
Cabrakan
Level 44
God Stats
7W - 9L
1,160 SR
Queue Stats
164W - 203L
1,335 Elo+
Party 1
Team Averages
Level 34
1,257 SR
1,276 Elo+

VS

Team Averages
Level 68
1,476 SR
1,360 Elo+
Khepri
Khepri
LuckyDragon9980
Khepri
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 102L
1,265 Elo+
Party 2
Thor
Thor
PortgasDace1447
Thor
Level 95
God Stats
3W - 4L
1,456 SR
Queue Stats
224W - 243L
1,361 Elo+
Party 2
Pele
Pele
Thaals
Pele
Level 84
God Stats
1W - 1L
1,160 SR
Queue Stats
376W - 446L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Xxreedd
Cernunnos
Level 76
God Stats
8W - 5L
1,728 SR
Queue Stats
107W - 117L
1,344 Elo+
Party 2
Raijin
Raijin
jailsoncabral
Raijin
Level 55
God Stats
2W - 2L
1,535 SR
Queue Stats
142W - 186L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,868
429
3,874
9,243
9,844
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
9
1 / 7 / 2
6,286
393
2,786
10,729
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Zeco905
Chiron
10
3 / 7 / 2
6,940
434
9,886
12,398
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
10
2 / 6 / 0
6,348
397
3,714
9,864
4,454
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

8
1 / 6 / 4
6,330
396
5,612
11,201
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 16
7,830
489
3,362
9,706
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 0 / 6
8,876
555
6,204
8,499
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Thaals
Pele
16
4 / 1 / 1
9,574
598
6,395
9,359
6,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Xxreedd
Cernunnos
15
10 / 1 / 9
9,451
591
16,662
7,671
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 6
9,055
566
6,936
9,663
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
28
29
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
3
16
3
L
Fenrir
1
7
2
0.29
W
8
0
6
11
W
Pele
Thaals
Pele
4
1
1
4.5
W
Cernunnos
Xxreedd
Cernunnos
10
1
9
14.5
L
Chiron
Zeco905
Chiron
3
7
2
0.57
W
5
3
6
2.67
L
Bastet
2
6
0
0.33
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
39,559
53,435
Taken
44,898
29,227
Mitigated
25,559
8,452
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,874
1,059
0
467
9,243
9,844
0
1,166
8,077
0
23,387
W
3,362
441
0
931
9,706
8,533
378
2,028
7,678
14,198
0
L
Fenrir
2,786
491
0
1,957
10,729
2,068
0
1,974
8,601
0
24,999
W
6,204
2,046
0
3,476
8,499
3,466
0
1,070
7,429
0
48,748
W
Pele
Thaals
Pele
6,395
1,383
0
3,030
9,359
6,861
1,071
0
9,359
9,396
55,872
W
Cernunnos
Xxreedd
Cernunnos
16,662
7,226
0
3,911
7,671
2,954
2,422
1,554
6,117
0
65,189
L
Chiron
Zeco905
Chiron
9,886
3,316
159
3,883
12,398
3,766
864
2,523
9,769
0
39,531
W
6,936
572
0
805
9,663
3,745
578
1,039
8,624
51,837
0
L
Bastet
3,714
1,171
0
693
9,864
4,454
0
2,890
6,802
0
20,187
L
5,612
680
0
1,293
11,201
9,095
0
2,656
8,393
20,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
44,786
228
Minions Killed
458
0
Camps Cleared
0
1,468,813
Distance Traveled
1,523,597
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,868
429
47
3
0
288,952
0
W
Khepri
7,830
489
20
1
0
317,909
0
L
Fenrir
6,286
393
47
3
0
284,481
0
W
Thor
8,876
555
81
5
0
337,130
1
W
Pele
9,574
598
138
9
0
278,297
4
W
Cernunnos
9,451
591
107
7
0
307,254
1
L
Chiron
6,940
434
65
4
0
303,820
1
W
Raijin
9,055
566
112
7
0
283,007
1
L
Bastet
6,348
397
38
2
0
311,928
0
L
Cabrakan
6,330
396
31
2
0
279,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role