Player Matchup

Scylla
Scylla
AbuseBox
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,491 Elo+
Party 3
Mulan
Mulan
Big_Eddie71187
Mulan
Level 125
God Stats
1W - 0L
1,175 SR
Queue Stats
28W - 26L
1,474 Elo+
Party 3
Atlas
Atlas
II-NOSYMPATHY-II
Atlas
Level 46
God Stats
5W - 3L
1,545 SR
Queue Stats
64W - 58L
1,504 Elo+
Party 3
Susano
Susano
JacksonG5901
Susano
Level 28
God Stats
16W - 20L
1,416 SR
Queue Stats
37W - 53L
1,392 Elo+
Party 2
Rama
Rama
Lingering_Will07
Rama
Level 69
God Stats
9W - 9L
1,418 SR
Queue Stats
244W - 249L
1,445 Elo+
Party 2
Team Averages
Level 59
1,411 SR
1,461 Elo+

VS

Team Averages
Level 86
1,383 SR
1,463 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
I3lackYeti
Yemoja
Level 142
God Stats
0W - 2L
1,223 SR
Queue Stats
255W - 255L
1,522 Elo+
Party 1
Thor
Thor
Xxskullcandy16
Thor
Level 16
God Stats
9W - 17L
1,182 SR
Queue Stats
14W - 31L
1,322 Elo+
Party 4
Chiron
Chiron
l KIRSI l
Chiron
Level 118
God Stats
0W - 2L
1,212 SR
Queue Stats
256W - 278L
1,456 Elo+
Party 4
Raijin
Raijin
xLaPutax
Raijin
Level 28
God Stats
3W - 1L
1,797 SR
Queue Stats
92W - 88L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbuseBox
Scylla
16
3 / 0 / 15
9,748
975
12,480
3,682
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 1 / 16
11,326
1,133
20,022
11,506
14,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 19
11,434
1,143
12,091
10,658
11,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
16
7 / 1 / 8
10,247
1,025
6,822
6,384
2,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
4 / 0 / 15
9,886
989
13,350
6,971
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

293

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 6 / 1
8,541
854
7,111
14,229
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
I3lackYeti
Yemoja
15
0 / 3 / 1
8,535
854
5,249
14,486
15,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
1 / 8 / 0
8,594
859
4,516
12,570
6,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
l KIRSI l
Chiron
15
1 / 6 / 0
8,887
889
6,497
15,242
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Raijin
xLaPutax
Raijin
16
0 / 3 / 2
9,167
917
10,622
12,095
5,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
6
26
Kills
2
2
Deaths
26
73
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
1
0.08
W
Scylla
AbuseBox
Scylla
3
0
15
10.5
W
8
1
16
16
L
Yemoja
I3lackYeti
Yemoja
0
3
1
0.17
W
4
0
19
13.5
W
Susano
7
1
8
11
W
4
0
15
11.5
L
1
8
0
0.13
L
Chiron
l KIRSI l
Chiron
1
6
0
0.17
L
Raijin
xLaPutax
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,765
Damage
33,995
39,201
Taken
68,622
33,682
Mitigated
40,411
10,212
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,111
966
96
2,272
14,229
7,000
0
5,600
8,409
21,984
0
W
Scylla
AbuseBox
Scylla
12,480
1,061
0
697
3,682
1,515
0
2,436
1,126
22,540
0
W
20,022
3,312
0
2,602
11,506
14,838
0
5,674
5,492
6,617
35,873
L
Yemoja
I3lackYeti
Yemoja
5,249
1,056
1,282
453
14,486
15,480
0
5,925
8,198
14,351
0
W
12,091
3,599
3,078
2,760
10,658
11,415
0
6,699
3,795
23,969
0
W
Susano
6,822
919
0
0
6,384
2,793
0
3,084
3,206
0
13,963
W
13,350
11,498
0
1,075
6,971
3,121
0
4,267
2,600
0
35,189
L
4,516
156
0
315
12,570
6,111
0
4,006
8,275
0
15,023
L
Chiron
l KIRSI l
Chiron
6,497
2,269
852
2,332
15,242
6,577
0
6,377
8,454
0
21,290
L
Raijin
xLaPutax
Raijin
10,622
1,222
0
385
12,095
5,243
0
5,546
6,458
39,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,641
Gold Earned
43,724
173
Minions Killed
169
9
Camps Cleared
5
1,008,158
Distance Traveled
878,548
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,541
854
35
4
2
180,616
1
W
Scylla
9,748
975
27
3
2
192,479
0
W
Mulan
11,326
1,133
52
5
1
204,384
0
L
Yemoja
8,535
854
24
2
0
158,853
0
W
Atlas
11,434
1,143
21
2
0
203,464
0
W
Susano
10,247
1,025
9
1
4
215,707
0
W
Rama
9,886
989
64
6
2
192,124
0
L
Thor
8,594
859
21
2
1
182,638
0
L
Chiron
8,887
889
34
3
2
170,612
0
L
Raijin
9,167
917
55
6
0
185,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role