Player Matchup

Skadi
Skadi
DwarfKing XE
Skadi
Level 120
God Stats
5W - 5L
1,437 SR
Queue Stats
208W - 223L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
G0DSentGamer
Kukulkan
Level 155
God Stats
7W - 8L
1,567 SR
Queue Stats
492W - 523L
1,464 Elo+
Party 1
Geb
Geb
Powerofaloof
Geb
Level 13
God Stats
3W - 0L
1,746 SR
Queue Stats
18W - 16L
1,426 Elo+
Party 1
He Bo
He Bo
Slince3366
He Bo
Level 29
God Stats
2W - 1L
1,637 SR
Queue Stats
57W - 54L
1,459 Elo+
Party 1
Ravana
Ravana
XLANXDOGG
Ravana
Level 42
God Stats
9W - 9L
1,560 SR
Queue Stats
135W - 148L
1,390 Elo+
Solo
Team Averages
Level 72
1,589 SR
1,440 Elo+

VS

Team Averages
Level 63
1,482 SR
1,429 Elo+
Ah Puch
Ah Puch
DayWave61072082
Ah Puch
Level 103
God Stats
3W - 5L
1,474 SR
Queue Stats
387W - 403L
1,454 Elo+
Party 2
Cerberus
Cerberus
SleepyHollow219
Cerberus
Level 62
God Stats
12W - 15L
1,456 SR
Queue Stats
188W - 205L
1,476 Elo+
Party 2
Fenrir
Fenrir
SlickRich4L
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDurantula
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 3
Horus
Horus
tHEhAiiOW
Horus
Level 87
God Stats
1W - 3L
1,478 SR
Queue Stats
52W - 51L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
9,940
1,104
12,337
6,280
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
G0DSentGamer
Kukulkan
16
4 / 0 / 9
10,048
1,116
14,008
5,456
2,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 15
8,986
998
5,510
9,362
11,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
16
2 / 3 / 9
8,907
990
8,875
8,633
2,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
XLANXDOGG
Ravana
15
5 / 5 / 6
9,179
1,020
5,911
8,646
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

261

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
11,040
1,227
15,420
4,549
1,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
2 / 2 / 6
9,361
1,040
6,906
15,670
17,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
0 / 4 / 2
8,004
889
2,528
6,066
2,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TheDurantula
Tsukuyomi
14
1 / 7 / 7
8,729
970
5,856
12,771
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
tHEhAiiOW
Horus
15
1 / 3 / 7
9,133
1,015
4,486
13,319
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
16
Kills
10
10
Deaths
16
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
0
4
8
W
5
1
9
9.5
W
Kukulkan
G0DSentGamer
Kukulkan
4
0
9
8.5
W
0
1
15
7.5
L
Cerberus
2
2
6
2.5
L
Fenrir
0
4
2
0.25
W
He Bo
2
3
9
2.17
L
Tsukuyomi
TheDurantula
Tsukuyomi
1
7
7
0.64
W
Ravana
XLANXDOGG
Ravana
5
5
6
1.6
L
Horus
tHEhAiiOW
Horus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
35,196
38,377
Taken
52,375
23,443
Mitigated
44,884
1,218
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,420
235
558
761
4,549
1,787
0
1,936
2,613
58,153
0
W
12,337
5,865
0
17
6,280
2,709
0
4,627
1,653
0
31,523
W
Kukulkan
G0DSentGamer
Kukulkan
14,008
1,142
132
385
5,456
2,376
0
2,424
2,996
42,937
0
W
5,510
504
0
0
9,362
11,454
0
5,322
3,838
9,381
0
L
Cerberus
6,906
140
266
1,352
15,670
17,521
0
9,267
6,403
21,902
0
L
Fenrir
2,528
829
0
253
6,066
2,238
0
2,954
3,112
0
5,968
W
He Bo
8,875
264
0
337
8,633
2,912
0
5,157
3,239
22,387
0
L
Tsukuyomi
TheDurantula
Tsukuyomi
5,856
883
0
1,216
12,771
7,100
0
7,484
5,287
0
15,455
W
Ravana
XLANXDOGG
Ravana
5,911
2,223
0
347
8,646
3,992
0
4,796
3,688
66
19,518
L
Horus
tHEhAiiOW
Horus
4,486
2,541
1,999
2,392
13,319
16,238
0
6,818
6,501
0
9,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
46,267
191
Minions Killed
182
6
Camps Cleared
5
867,675
Distance Traveled
726,284
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,040
1,227
106
12
0
176,208
3
W
Skadi
9,940
1,104
52
6
3
169,181
0
W
Kukulkan
10,048
1,116
77
9
0
190,328
0
W
Geb
8,986
998
3
0
0
192,003
0
L
Cerberus
9,361
1,040
38
4
1
191,801
0
L
Fenrir
8,004
889
9
1
1
59,942
2
W
He Bo
8,907
990
32
4
0
178,958
0
L
Tsukuyomi
8,729
970
22
2
1
129,637
1
W
Ravana
9,179
1,020
27
3
3
137,205
0
L
Horus
9,133
1,015
7
1
2
168,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role