Player Matchup

Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Unknown Wh1sper
Ares
Level 138
God Stats
3W - 2L
1,470 SR
Queue Stats
326W - 429L
1,373 Elo+
Party 2
Apollo
Apollo
pwordestroyer
Apollo
Level 13
God Stats
3W - 2L
1,534 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 2
Team Averages
Level 82
1,501 SR
1,401 Elo+

VS

Team Averages
Level 84
1,459 SR
1,311 Elo+
Scylla
Scylla
JDuffable
Scylla
Level 48
God Stats
6W - 10L
1,319 SR
Queue Stats
166W - 272L
1,268 Elo+
Party 1
Mulan
Mulan
VinnysGotGame
Mulan
Level 85
God Stats
74W - 72L
1,612 SR
Queue Stats
684W - 819L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
gmaggia
Gilgamesh
Level 119
God Stats
23W - 34L
1,447 SR
Queue Stats
557W - 1,078L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
9 / 4 / 7
10,420
868
13,295
8,412
2,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 10
8,776
731
8,325
14,869
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 10
8,905
742
6,695
8,371
3,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JDuffable
Scylla
12
3 / 5 / 4
8,046
671
6,016
8,772
2,644
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 3
9,126
761
11,575
17,755
13,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
gmaggia
Gilgamesh
8
0 / 5 / 2
6,484
540
5,430
8,334
4,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
10
10
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
4
7
3.13
L
Scylla
JDuffable
Scylla
3
5
4
1
W
3
3
10
2.67
L
7
6
3
1.42
L
Gilgamesh
gmaggia
Gilgamesh
0
5
2
0.2
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
23,021
31,652
Taken
34,861
21,392
Mitigated
21,035
9,452
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,295
2,083
0
2,222
8,412
2,989
613
2,497
5,766
30,971
0
L
Scylla
JDuffable
Scylla
6,016
551
531
1,253
8,772
2,644
0
7,012
1,760
18,893
0
W
8,325
751
0
4,624
14,869
14,827
49
1,802
12,514
21,716
0
L
11,575
1,938
506
5,550
17,755
13,533
0
10,682
7,073
0
24,910
L
Gilgamesh
gmaggia
Gilgamesh
5,430
926
0
44
8,334
4,858
0
4,498
3,836
446
16,425
W
6,695
5,330
0
2,606
8,371
3,576
680
2,664
5,482
0
20,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
23,656
95
Minions Killed
96
3
Camps Cleared
5
569,745
Distance Traveled
549,369
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,420
868
51
4
0
187,133
0
L
Scylla
8,046
671
35
3
0
163,166
0
W
Ares
8,776
731
18
2
2
203,307
2
L
Mulan
9,126
761
38
3
2
190,810
3
L
Gilgamesh
6,484
540
23
2
3
195,393
0
W
Apollo
8,905
742
26
2
1
179,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role