Player Matchup

Cthulhu
Cthulhu
Bashmaster147
Cthulhu
Level 127
God Stats
5W - 0L
1,722 SR
Queue Stats
75W - 55L
1,637 Elo+
Party 1
Osiris
Osiris
Idunns Feet
Osiris
Level 97
God Stats
3W - 1L
1,334 SR
Queue Stats
60W - 39L
1,632 Elo+
Party 1
Olorun
Olorun
RayB12345
Olorun
Level 121
God Stats
1W - 1L
1,554 SR
Queue Stats
71W - 58L
1,609 Elo+
Party 1
Da Ji
Da Ji
The MeleeMatt
Da Ji
Level 134
God Stats
1W - 0L
1,237 SR
Queue Stats
79W - 59L
1,636 Elo+
Party 1
Team Averages
Level 120
1,462 SR
1,628 Elo+

VS

Team Averages
Level 70
1,608 SR
1,459 Elo+
Sun Wukong
Sun Wukong
DAIrish32
Sun Wukong
Level 48
God Stats
1W - 4L
1,527 SR
Queue Stats
26W - 37L
1,272 Elo+
Party 2
Vulcan
Vulcan
EOHANY
Vulcan
Level 129
God Stats
1W - 1L
1,906 SR
Queue Stats
27W - 29L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Raptor_Claw545
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
alldaynknightly
Janus
Level 85
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 0 / 10
9,593
959
7,298
8,295
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
15
3 / 2 / 9
9,102
910
3,842
7,644
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
RayB12345
Olorun
14
3 / 0 / 9
9,081
908
5,125
5,817
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 2 / 5
9,942
994
11,771
8,493
3,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAIrish32
Sun Wukong
13
1 / 6 / 1
8,137
814
3,687
11,468
6,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
EOHANY
Vulcan
14
2 / 2 / 0
8,011
801
4,295
5,608
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
6,902
690
1,943
10,500
8,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 8 / 1
7,030
703
6,841
8,822
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
4
4
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
10
9
L
Sun Wukong
DAIrish32
Sun Wukong
1
6
1
0.25
L
Vulcan
EOHANY
Vulcan
2
2
0
1
W
Osiris
3
2
9
3.75
L
1
5
0
0.2
W
Olorun
RayB12345
Olorun
3
0
9
7.5
W
10
2
5
6.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
16,766
30,249
Taken
36,398
16,608
Mitigated
20,146
10,572
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,298
254
1,210
613
8,295
5,303
1,606
2,597
5,532
34,410
0
L
Sun Wukong
DAIrish32
Sun Wukong
3,687
443
228
1,908
11,468
6,943
0
5,469
5,634
0
22,520
L
Vulcan
EOHANY
Vulcan
4,295
944
0
488
5,608
2,023
99
1,653
3,867
29,068
0
W
Osiris
3,842
1,127
869
1,377
7,644
5,872
566
3,232
4,302
290
23,446
L
1,943
335
60
195
10,500
8,980
0
2,994
7,373
0
11,174
W
Olorun
RayB12345
Olorun
5,125
1,694
2,556
2,374
5,817
2,157
2,807
2,138
3,605
32,308
0
W
11,771
3,886
0
1,573
8,493
3,276
1,525
3,000
5,305
0
23,485
L
6,841
141
0
460
8,822
2,200
0
2,117
6,505
23,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
30,080
172
Minions Killed
145
11
Camps Cleared
6
890,107
Distance Traveled
677,499
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,593
959
65
7
3
239,419
3
L
Sun Wukong
8,137
814
38
4
1
184,549
0
L
Vulcan
8,011
801
54
5
2
168,675
4
W
Osiris
9,102
910
37
4
3
220,447
0
L
Guan Yu
6,902
690
14
1
0
159,603
0
W
Olorun
9,081
908
49
5
3
218,089
2
W
Da Ji
9,942
994
21
2
2
212,152
0
L
Janus
7,030
703
39
4
3
164,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role