Player Matchup

Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
OffeliaAllycat
Neith
Level 34
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,213 Elo+
Party 2
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 103
God Stats
19W - 23L
1,527 SR
Queue Stats
23W - 25L
1,319 Elo+
Solo
Team Averages
Level 73
1,451 SR
1,344 Elo+

VS

Team Averages
Level 67
1,383 SR
1,319 Elo+
Apollo
Apollo
BrOWn_ToWN_CuRRy
Apollo
Level 43
God Stats
3W - 6L
1,387 SR
Queue Stats
53W - 73L
1,271 Elo+
Solo
Sobek
Sobek
DogMendigo
Sobek
Level 129
God Stats
1W - 1L
1,263 SR
Queue Stats
151W - 249L
1,276 Elo+
Party 1
Anubis
Anubis
SR Firewall
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
11 / 2 / 10
12,820
754
18,392
11,909
3,572
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 12
11,029
649
13,718
10,382
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
kingtechy
Jormungandr
16
7 / 3 / 8
11,722
690
18,013
17,531
13,877
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 1
11,329
666
13,210
15,399
5,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
14
2 / 6 / 5
11,382
670
6,683
29,028
34,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
1 / 8 / 3
10,155
597
8,521
15,556
6,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
9
9
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
2
10
8
L
6
8
1
0.81
L
Sobek
2
6
5
0.75
W
4
4
12
2.5
L
Anubis
1
8
3
0.31
W
Jormungandr
kingtechy
Jormungandr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
28,414
39,822
Taken
59,983
20,852
Mitigated
46,863
11,930
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,392
4,614
898
5,618
11,909
3,572
1,575
5,031
6,878
55,665
0
L
13,210
7,015
703
2,545
15,399
5,865
0
9,081
6,318
0
30,320
L
Sobek
6,683
304
445
4,876
29,028
34,135
0
16,874
12,154
20,373
0
W
13,718
7,362
45
1,208
10,382
3,403
1,262
4,093
6,289
0
30,837
L
Anubis
8,521
42
0
2,569
15,556
6,863
0
11,179
4,377
40,097
0
W
Jormungandr
kingtechy
Jormungandr
18,013
2,760
755
3,406
17,531
13,877
454
7,081
10,450
49,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
32,866
173
Minions Killed
136
9
Camps Cleared
4
845,451
Distance Traveled
800,142
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,820
754
73
4
8
313,305
4
L
Apollo
11,329
666
28
2
2
261,190
4
L
Sobek
11,382
670
22
1
2
289,037
0
W
Neith
11,029
649
41
2
0
251,184
1
L
Anubis
10,155
597
86
5
0
249,915
1
W
Jormungandr
11,722
690
59
3
1
280,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role