Player Matchup

Cu Chulainn
Cu Chulainn
Stoner420qc666
Cu Chulainn
Level 48
God Stats
0W - 1L
1,202 SR
Queue Stats
61W - 65L
1,393 Elo+
Party 3
Fenrir
Fenrir
TheDutchBaass
Fenrir
Level 26
God Stats
19W - 24L
1,416 SR
Queue Stats
28W - 31L
1,355 Elo+
Party 1
Skadi
Skadi
Ti tazz420
Skadi
Level 29
God Stats
23W - 26L
1,481 SR
Queue Stats
34W - 45L
1,332 Elo+
Party 3
Medusa
Medusa
YaBoiEv3nStev3n
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,336 Elo+
Party 1
Ymir
Ymir
orr11c
Ymir
Level 44
God Stats
7W - 14L
1,261 SR
Queue Stats
25W - 32L
1,316 Elo+
Party 1
Team Averages
Level 33
1,372 SR
1,346 Elo+

VS

Team Averages
Level 78
1,462 SR
1,286 Elo+
Fenrir
Fenrir
Asian Badgers
Fenrir
Level 92
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 18L
1,239 Elo+
Party 2
Eset
Eset
CoopNastey
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,218 Elo+
Party 2
Ares
Ares
darnsberger12
Ares
Level 11
God Stats
1W - 1L
1,361 SR
Queue Stats
10W - 11L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
haydenharry7
Gilgamesh
Level 122
God Stats
6W - 5L
1,545 SR
Queue Stats
16W - 17L
1,237 Elo+
Party 2
Zeus
Zeus
ju5t1n c41n
Zeus
Level 47
God Stats
12W - 15L
1,407 SR
Queue Stats
165W - 195L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Stoner420qc666
Cu Chulainn
15
1 / 9 / 2
8,800
880
10,381
21,339
10,404
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 2
9,302
930
8,235
9,513
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
16
1 / 8 / 3
9,420
942
11,290
16,345
6,300
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 8 / 1
8,310
831
5,855
13,900
5,657
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
orr11c
Ymir
15
0 / 2 / 4
9,228
923
6,574
17,410
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

135

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 12
12,260
1,226
12,671
7,411
3,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 2 / 22
10,554
1,055
15,412
6,684
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 15
10,018
1,002
6,656
14,350
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
haydenharry7
Gilgamesh
17
9 / 1 / 17
11,937
1,194
20,504
18,148
14,824
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 0 / 19
10,033
1,003
18,329
5,107
2,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
115
5
Kills
30
30
Deaths
5
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
12
0
12
18
W
5
2
22
8
L
Cu Chulainn
Stoner420qc666
Cu Chulainn
1
9
2
0.22
L
3
3
2
1.33
L
Skadi
1
8
3
0.31
L
0
8
1
0.06
W
1
2
15
4.25
W
Gilgamesh
haydenharry7
Gilgamesh
9
1
17
17.5
W
3
0
19
12.5
L
Ymir
orr11c
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,335
Damage
73,572
78,507
Taken
51,700
46,601
Mitigated
37,429
4,307
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,671
2,061
0
556
7,411
3,893
0
987
6,057
0
22,671
W
15,412
782
912
1,028
6,684
2,556
0
1,175
4,971
27,208
0
L
Cu Chulainn
Stoner420qc666
Cu Chulainn
10,381
3,005
0
1,100
21,339
10,404
0
12,652
8,687
3,001
19,848
L
8,235
1,511
0
377
9,513
5,927
0
4,892
4,621
0
11,177
L
Skadi
11,290
3,744
89
1,781
16,345
6,300
0
6,953
9,392
0
41,128
L
5,855
3,186
0
359
13,900
5,657
0
7,550
6,350
0
12,957
W
6,656
287
0
892
14,350
13,988
0
1,390
10,227
11,840
0
W
Gilgamesh
haydenharry7
Gilgamesh
20,504
3,772
2,281
3,466
18,148
14,824
0
2,778
14,671
10,343
31,807
W
18,329
3,117
0
743
5,107
2,168
0
1,340
3,718
32,963
0
L
Ymir
orr11c
Ymir
6,574
132
0
601
17,410
18,313
0
12,221
5,189
20,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
54,802
136
Minions Killed
151
3
Camps Cleared
10
963,275
Distance Traveled
1,033,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,260
1,226
21
2
5
219,125
1
W
Eset
10,554
1,055
35
4
1
187,574
0
L
Cu Chulainn
8,800
880
24
2
2
186,064
0
L
Fenrir
9,302
930
11
1
1
222,500
0
L
Skadi
9,420
942
47
5
0
175,751
0
L
Medusa
8,310
831
21
2
0
175,675
0
W
Ares
10,018
1,002
11
1
2
212,631
0
W
Gilgamesh
11,937
1,194
45
5
0
224,007
0
W
Zeus
10,033
1,003
39
4
2
190,027
1
L
Ymir
9,228
923
33
3
0
203,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role