Player Matchup

Janus
Janus
Flamesiege98
Janus
Level 143
God Stats
22W - 19L
1,577 SR
Queue Stats
207W - 222L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Lobo600
Guan Yu
Level 57
God Stats
7W - 6L
1,480 SR
Queue Stats
42W - 42L
1,489 Elo+
Party 1
Apollo
Apollo
matheuscraft95
Apollo
Level 11
God Stats
1W - 1L
1,505 SR
Queue Stats
16W - 10L
1,538 Elo+
Party 1
Team Averages
Level 70
1,521 SR
1,500 Elo+

VS

Team Averages
Level 99
1,482 SR
1,529 Elo+
Nemesis
Nemesis
OogaLeon
Nemesis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,541 Elo+
Party 2
Hel
Hel
Zilvo6
Hel
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 2
Tyr
Tyr
badnbiggy
Tyr
Level 103
God Stats
2W - 2L
1,446 SR
Queue Stats
22W - 19L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
9,962
586
13,329
13,433
4,001
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Lobo600
Guan Yu
14
2 / 6 / 2
10,287
605
10,421
19,061
10,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 9 / 2
10,295
606
8,341
17,468
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OogaLeon
Nemesis
17
9 / 1 / 11
12,336
726
19,352
17,842
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Zilvo6
Hel
16
5 / 2 / 13
11,773
693
16,276
14,002
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 12
12,242
720
11,407
14,579
18,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
23
23
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Guan Yu
Lobo600
Guan Yu
2
6
2
0.5
W
Nemesis
OogaLeon
Nemesis
9
1
11
14.5
W
Hel
Zilvo6
Hel
5
2
13
5.75
W
9
2
12
7.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
47,035
49,962
Taken
46,423
20,553
Mitigated
34,955
6,432
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,329
561
138
1,607
13,433
4,001
0
6,003
6,890
40,529
0
L
Guan Yu
Lobo600
Guan Yu
10,421
762
1,032
3,435
19,061
10,707
0
6,146
12,074
343
26,515
W
Nemesis
OogaLeon
Nemesis
19,352
5,036
0
6,213
17,842
11,516
1,069
5,968
11,742
7,987
41,101
W
Hel
Zilvo6
Hel
16,276
826
6,617
8,545
14,002
5,087
863
5,349
8,653
61,149
0
W
11,407
1,208
0
3,063
14,579
18,352
147
3,410
11,169
0
27,155
L
8,341
3,294
0
220
17,468
5,845
0
7,044
9,505
0
24,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
36,351
145
Minions Killed
184
6
Camps Cleared
9
859,426
Distance Traveled
1,009,409
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,962
586
71
4
4
290,766
7
L
Guan Yu
10,287
605
32
2
1
298,938
9
W
Nemesis
12,336
726
44
3
5
355,074
4
W
Hel
11,773
693
105
6
4
324,463
0
W
Tyr
12,242
720
35
2
0
329,872
4
L
Apollo
10,295
606
42
2
1
269,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role