Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DrxmaticYT
Loki
Level 37
God Stats
3W - 1L
1,554 SR
Queue Stats
76W - 69L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
HNC-Yaoyorozu
Jing Wei
Level 107
God Stats
1W - 2L
1,245 SR
Queue Stats
321W - 268L
1,667 Elo+
Party 1
Pele
Pele
HNC-Zechbell22
Pele
Level 156
God Stats
3W - 1L
1,532 SR
Queue Stats
600W - 583L
1,600 Elo+
Party 1
Team Averages
Level 113
1,466 SR
1,563 Elo+

VS

Team Averages
Level 42
1,562 SR
1,595 Elo+
Artemis
Artemis
Antary1489
Artemis
Level 6
God Stats
1W - 1L
1,843 SR
Queue Stats
30W - 15L
1,691 Elo+
Party 2
Bacchus
Bacchus
Chuppatsta
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 20L
1,717 Elo+
Party 2
Chaac
Chaac
D4n4gu1
Chaac
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
28W - 11L
1,500 Elo+
Party 2
Susano
Susano
Hisako soul Ero
Susano
Level 160
God Stats
3W - 6L
1,468 SR
Queue Stats
187W - 195L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
Pharthurnax2459
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 38L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
4 / 2 / 8
6,558
656
3,913
8,129
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
 
Morgan Le Fay
10
4 / 0 / 7
6,358
636
7,757
6,161
2,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
10 / 2 / 5
7,422
742
6,416
6,516
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
HNC-Yaoyorozu
Jing Wei
11
4 / 0 / 6
6,591
659
4,021
6,004
1,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 2 / 4
6,079
608
6,273
10,141
2,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Antary1489
Artemis
7
0 / 6 / 1
4,487
449
2,947
5,774
1,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Chuppatsta
Bacchus
7
0 / 3 / 2
4,649
465
3,547
8,027
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
D4n4gu1
Chaac
9
1 / 4 / 1
5,530
553
8,102
9,808
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 6 / 1
5,569
557
4,248
8,222
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 1
5,840
584
6,730
5,942
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
24
Kills
6
6
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
8
4
W
Morgan Le Fay
 
Morgan Le Fay
4
0
7
7.5
L
Artemis
Antary1489
Artemis
0
6
1
0.08
L
Bacchus
Chuppatsta
Bacchus
0
3
2
0.33
L
Chaac
D4n4gu1
Chaac
1
4
1
0.38
W
10
2
5
6.25
W
Jing Wei
HNC-Yaoyorozu
Jing Wei
4
0
6
7
W
2
2
4
2
L
3
6
1
0.58
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
25,574
36,951
Taken
37,773
11,724
Mitigated
16,246
17,333
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,913
870
2,284
2,491
8,129
3,012
326
4,279
3,660
15,600
0
W
Morgan Le Fay
 
Morgan Le Fay
7,757
714
0
2,163
6,161
2,273
92
2,242
3,679
30,447
0
L
Artemis
Antary1489
Artemis
2,947
1,211
0
669
5,774
1,127
0
1,275
4,499
0
18,290
L
Bacchus
Chuppatsta
Bacchus
3,547
380
0
972
8,027
5,102
0
2,993
5,034
10,943
0
L
Chaac
D4n4gu1
Chaac
8,102
1,566
0
4,418
9,808
6,475
0
1,016
8,792
0
30,378
W
6,416
2,219
0
2,412
6,516
1,746
0
952
5,369
0
32,545
W
Jing Wei
HNC-Yaoyorozu
Jing Wei
4,021
3,113
0
3,432
6,004
1,840
545
1,744
4,116
0
42,351
W
6,273
1,862
56
4,495
10,141
2,853
164
382
9,072
0
30,041
L
4,248
831
0
1,326
8,222
2,022
0
2,733
5,489
0
15,659
L
6,730
1,272
0
540
5,942
1,520
14
3,653
2,289
30,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
26,075
279
Minions Killed
202
0
Camps Cleared
0
1,056,543
Distance Traveled
938,650
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,558
656
22
2
0
191,596
1
W
Morgan Le Fay
6,358
636
48
5
0
209,350
1
L
Artemis
4,487
449
28
3
0
180,266
7
L
Bacchus
4,649
465
14
1
0
217,790
3
L
Chaac
5,530
553
61
6
0
162,815
5
W
Loki
7,422
742
59
6
0
242,241
0
W
Jing Wei
6,591
659
90
9
0
209,167
0
W
Pele
6,079
608
60
6
0
204,189
2
L
Susano
5,569
557
34
3
0
199,041
1
L
Nu Wa
5,840
584
65
7
0
178,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role