Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CHAMP1827
Neith
Level 129
God Stats
9W - 13L
1,444 SR
Queue Stats
253W - 313L
1,423 Elo+
Party 1
Hades
Hades
Canadian_Skillz3
Hades
Level 128
God Stats
2W - 1L
1,360 SR
Queue Stats
77W - 83L
1,498 Elo+
Party 1
Skadi
Skadi
dunner12345
Skadi
Level 120
God Stats
7W - 9L
1,407 SR
Queue Stats
41W - 69L
1,421 Elo+
Party 1
Ares
Ares
super5hark556
Ares
Level 105
God Stats
12W - 13L
1,450 SR
Queue Stats
83W - 112L
1,477 Elo+
Party 1
Team Averages
Level 121
1,432 SR
1,464 Elo+

VS

Team Averages
Level 98
1,583 SR
1,502 Elo+
Ares
Ares
Da Pegasus5362
Ares
Level 93
God Stats
9W - 7L
1,616 SR
Queue Stats
384W - 384L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Derek_1019
Hou Yi
Level 68
God Stats
38W - 21L
1,657 SR
Queue Stats
195W - 173L
1,529 Elo+
Party 2
Ra
Ra
Jujubean1984
Ra
Level 160
God Stats
5W - 3L
1,590 SR
Queue Stats
198W - 204L
1,525 Elo+
Solo
Tyr
Tyr
KING111502
Tyr
Level 105
God Stats
1W - 3L
1,420 SR
Queue Stats
245W - 220L
1,495 Elo+
Party 2
Thor
Thor
jrthebest1213
Thor
Level 65
God Stats
7W - 5L
1,633 SR
Queue Stats
239W - 229L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 2 / 7
8,374
523
7,351
10,938
3,920
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
CHAMP1827
Neith
16
5 / 1 / 2
9,685
605
9,211
8,908
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 4 / 4
8,378
524
12,571
15,708
7,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 4
9,055
566
10,842
8,717
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 10
7,891
493
7,645
13,551
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
7,357
460
7,999
16,545
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Derek_1019
Hou Yi
12
5 / 8 / 2
7,519
470
10,982
14,340
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 1
7,834
490
4,733
9,934
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 1
8,013
501
8,309
14,854
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 4
8,905
557
9,128
9,051
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
24
Kills
12
12
Deaths
24
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
7
3.75
W
Neith
CHAMP1827
Neith
5
1
2
6
W
7
4
4
2.25
L
1
4
6
1
L
Hou Yi
Derek_1019
Hou Yi
5
8
2
0.75
L
1
4
1
0.38
L
1
6
1
0.25
W
5
1
4
7
L
4
2
4
3
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,620
Damage
41,151
57,822
Taken
64,724
32,150
Mitigated
35,544
19,253
Healing
19,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,351
2,874
0
3,766
10,938
3,920
296
2,591
8,347
0
43,819
W
Neith
CHAMP1827
Neith
9,211
3,975
0
5,419
8,908
5,172
0
1,209
7,094
0
68,723
W
12,571
1,926
718
6,655
15,708
7,011
1,248
3,038
12,670
58,214
0
L
7,999
393
0
4,162
16,545
15,296
119
8,802
7,743
22,686
0
L
Hou Yi
Derek_1019
Hou Yi
10,982
3,791
0
3,612
14,340
4,915
333
9,118
5,222
0
41,914
L
4,733
480
780
2,637
9,934
3,981
112
759
9,175
54,916
0
L
8,309
912
155
5,555
14,854
8,074
276
401
14,453
0
51,338
W
10,842
4,182
0
368
8,717
3,276
1,084
2,153
6,521
0
69,582
L
9,128
2,798
0
2,758
9,051
3,278
0
1,136
7,915
0
52,880
W
7,645
667
528
1,799
13,551
12,771
170
3,741
9,765
15,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
39,628
449
Minions Killed
380
0
Camps Cleared
0
1,551,968
Distance Traveled
1,473,943
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,374
523
74
5
0
351,881
0
W
Neith
9,685
605
149
9
0
265,769
1
W
Hades
8,378
524
99
6
0
290,939
2
L
Ares
7,357
460
21
1
0
322,021
1
L
Hou Yi
7,519
470
51
3
0
250,091
0
L
Ra
7,834
490
93
6
0
292,223
5
L
Tyr
8,013
501
112
7
0
279,604
0
W
Skadi
9,055
566
115
7
0
323,751
1
L
Thor
8,905
557
103
6
0
330,004
0
W
Ares
7,891
493
12
1
0
319,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role