Player Matchup

Atlas
Atlas
BigHK25
Atlas
Level 147
God Stats
3W - 2L
1,506 SR
Queue Stats
444W - 417L
1,453 Elo+
Party 2
Bellona
Bellona
Ripree
Bellona
Level 160
God Stats
18W - 18L
1,527 SR
Queue Stats
687W - 713L
1,481 Elo+
Solo
Bastet
Bastet
ThyPandaKing
Bastet
Level 100
God Stats
7W - 11L
1,433 SR
Queue Stats
331W - 355L
1,456 Elo+
Party 3
Ullr
Ullr
b_rad12021
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
567W - 572L
1,455 Elo+
Party 3
Discordia
Discordia
jcarnage96
Discordia
Level 123
God Stats
14W - 8L
1,607 SR
Queue Stats
293W - 273L
1,422 Elo+
Party 2
Team Averages
Level 127
1,515 SR
1,453 Elo+

VS

Team Averages
Level 99
1,461 SR
1,409 Elo+
Mulan
Mulan
DetectiveDuck64
Mulan
Level 69
God Stats
6W - 9L
1,526 SR
Queue Stats
108W - 135L
1,444 Elo+
Party 1
Raijin
Raijin
Dr Mystery01
Raijin
Level 89
God Stats
1W - 4L
1,468 SR
Queue Stats
147W - 144L
1,399 Elo+
Party 1
Neith
Neith
Itachi313
Neith
Level 129
God Stats
10W - 6L
1,675 SR
Queue Stats
313W - 305L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kitsunefan43
Kumbhakarna
Level 145
God Stats
0W - 3L
1,159 SR
Queue Stats
156W - 183L
1,429 Elo+
Party 1
Fenrir
Fenrir
L0NEW0LF131
Fenrir
Level 63
God Stats
2W - 3L
1,476 SR
Queue Stats
11W - 26L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigHK25
Atlas
8
1 / 2 / 4
5,430
494
2,742
7,498
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ripree
Bellona
13
5 / 1 / 0
7,558
687
6,981
6,255
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
11
4 / 2 / 5
6,471
588
5,353
6,745
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,502
500
3,566
5,124
1,228
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
jcarnage96
Discordia
11
2 / 3 / 2
6,604
600
5,863
4,900
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,426
493
4,225
8,540
4,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
10
3 / 5 / 1
5,829
530
3,201
8,216
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Itachi313
Neith
12
5 / 2 / 1
6,716
611
5,513
4,058
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
Kitsunefan43
Kumbhakarna
9
1 / 0 / 5
6,051
550
2,457
7,405
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
7
0 / 3 / 2
4,774
434
881
7,488
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
9
10
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
BigHK25
Atlas
1
2
4
1.5
L
0
3
0
0
L
Raijin
3
5
1
0.7
L
Neith
Itachi313
Neith
5
2
1
2.75
L
Kumbhakarna
Kitsunefan43
Kumbhakarna
1
0
5
3.5
L
Fenrir
0
3
2
0.33
W
Bellona
Ripree
Bellona
5
1
0
5
W
Bastet
4
2
5
3.25
W
1
2
0
0.5
W
Discordia
jcarnage96
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
16,277
30,522
Taken
35,707
15,032
Mitigated
14,913
9,646
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BigHK25
Atlas
2,742
1,226
0
1,880
7,498
4,298
180
1,415
5,979
11,669
0
L
4,225
909
0
1,236
8,540
4,258
0
0
8,540
0
28,583
L
Raijin
3,201
82
115
1,875
8,216
2,650
0
3,924
4,026
27,881
0
L
Neith
Itachi313
Neith
5,513
2,455
0
1,241
4,058
1,363
0
632
3,426
0
36,493
L
Kumbhakarna
Kitsunefan43
Kumbhakarna
2,457
775
0
1,986
7,405
4,730
0
2,641
4,650
18,706
0
L
Fenrir
881
171
234
1,571
7,488
1,912
0
940
6,460
0
16,054
W
Bellona
Ripree
Bellona
6,981
3,635
0
2,258
6,255
6,082
832
57
6,198
0
46,012
W
Bastet
5,353
1,594
0
3,723
6,745
1,818
0
1,076
5,639
0
28,178
W
3,566
1,945
0
782
5,124
1,228
0
895
4,189
0
29,491
W
Discordia
jcarnage96
Discordia
5,863
253
0
1,003
4,900
1,606
476
1,769
2,859
37,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
28,796
312
Minions Killed
269
0
Camps Cleared
0
1,064,879
Distance Traveled
1,011,203
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,430
494
14
1
0
202,867
3
L
Mulan
5,426
493
70
6
0
205,499
2
L
Raijin
5,829
530
52
5
0
183,478
1
L
Neith
6,716
611
71
6
0
184,350
2
L
Kumbhakarna
6,051
550
40
4
0
226,530
1
L
Fenrir
4,774
434
36
3
0
211,346
0
W
Bellona
7,558
687
109
10
0
221,818
1
W
Bastet
6,471
588
63
6
0
230,474
1
W
Ullr
5,502
500
61
6
0
205,020
0
W
Discordia
6,604
600
65
6
0
204,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role