Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Heting
Da Ji
Level 88
God Stats
11W - 10L
1,542 SR
Queue Stats
222W - 254L
1,506 Elo+
Solo
Izanami
Izanami
iwanttoplayGTA
Izanami
Level 55
God Stats
35W - 25L
1,643 SR
Queue Stats
170W - 164L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
lastking117
Cthulhu
Level 115
God Stats
6W - 6L
1,404 SR
Queue Stats
276W - 287L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
ÃrKaIX
Nu Wa
Level 125
God Stats
3W - 1L
1,521 SR
Queue Stats
93W - 91L
1,539 Elo+
Solo
Team Averages
Level 109
1,522 SR
1,525 Elo+

VS

Team Averages
Level 92
1,537 SR
1,558 Elo+
Cerberus
Cerberus
BigBirk
Cerberus
Level 102
God Stats
28W - 19L
1,606 SR
Queue Stats
304W - 289L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eskimohawk
Tsukuyomi
Level 88
God Stats
2W - 2L
1,707 SR
Queue Stats
181W - 170L
1,567 Elo+
Solo
Thoth
Thoth
GuajiBoy
Thoth
Level 80
God Stats
1W - 8L
1,179 SR
Queue Stats
511W - 516L
1,556 Elo+
Solo
Rama
Rama
Ryandash
Rama
Level 85
God Stats
7W - 1L
1,653 SR
Queue Stats
219W - 200L
1,607 Elo+
Solo
Odin
Odin
iDxKrypton
Odin
Level 105
God Stats
3W - 3L
1,538 SR
Queue Stats
301W - 287L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 2
7,276
661
2,606
5,366
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Heting
Da Ji
12
7 / 0 / 1
7,585
690
5,167
6,098
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 3 / 7
7,274
661
8,481
7,553
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lastking117
Cthulhu
9
2 / 1 / 11
6,607
601
5,041
8,739
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ÃrKaIX
Nu Wa
11
2 / 1 / 6
6,813
619
6,661
4,190
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBirk
Cerberus
12
1 / 1 / 0
6,440
585
3,037
7,980
4,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Eskimohawk
Tsukuyomi
10
1 / 4 / 1
6,037
549
5,110
8,993
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
GuajiBoy
Thoth
11
3 / 4 / 0
6,683
608
3,082
5,543
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
10
0 / 4 / 3
5,843
531
2,550
6,294
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,453
496
2,805
11,104
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
6
6
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
L
Cerberus
BigBirk
Cerberus
1
1
0
1
L
Tsukuyomi
Eskimohawk
Tsukuyomi
1
4
1
0.38
L
Thoth
GuajiBoy
Thoth
3
4
0
0.75
W
Da Ji
Heting
Da Ji
7
0
1
7.5
L
Rama
0
4
3
0.38
L
1
5
1
0.3
W
7
3
7
3.5
W
Cthulhu
lastking117
Cthulhu
2
1
11
7.5
W
Nu Wa
ÃrKaIX
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
16,584
31,946
Taken
39,914
14,706
Mitigated
14,826
13,205
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,606
835
945
2,647
5,366
2,573
290
2,384
2,982
38,846
9,891
L
Cerberus
BigBirk
Cerberus
3,037
260
0
2,679
7,980
4,460
0
3,095
4,885
36,696
0
L
Tsukuyomi
Eskimohawk
Tsukuyomi
5,110
974
0
844
8,993
2,165
0
2,238
6,755
0
38,165
L
Thoth
GuajiBoy
Thoth
3,082
262
0
750
5,543
1,391
0
2,858
2,685
36,634
0
W
Da Ji
Heting
Da Ji
5,167
1,725
0
2,782
6,098
1,868
0
1,029
5,069
0
30,172
L
Rama
2,550
2,058
0
749
6,294
1,266
922
1,420
4,874
0
33,397
L
2,805
633
415
1,632
11,104
5,544
0
4,452
6,652
0
13,933
W
8,481
6,645
0
2,406
7,553
2,420
1,087
488
7,065
0
51,192
W
Cthulhu
lastking117
Cthulhu
5,041
837
451
2,943
8,739
6,550
0
877
7,862
14,874
0
W
Nu Wa
ÃrKaIX
Nu Wa
6,661
1,136
0
1,031
4,190
1,295
282
1,341
2,849
36,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
30,456
330
Minions Killed
357
0
Camps Cleared
0
1,082,100
Distance Traveled
1,080,684
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,276
661
106
10
0
205,663
3
L
Cerberus
6,440
585
108
10
0
213,963
3
L
Tsukuyomi
6,037
549
79
7
0
219,639
3
L
Thoth
6,683
608
80
7
0
211,198
4
W
Da Ji
7,585
690
59
5
0
238,938
1
L
Rama
5,843
531
67
6
0
211,018
2
L
Odin
5,453
496
23
2
0
224,866
4
W
Izanami
7,274
661
84
8
0
182,093
2
W
Cthulhu
6,607
601
18
2
0
233,669
4
W
Nu Wa
6,813
619
63
6
0
221,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role