Player Matchup

Merlin
Merlin
UltimateChamp62
Merlin
Level 26
God Stats
13W - 15L
1,501 SR
Queue Stats
24W - 35L
1,335 Elo+
Party 2
Anubis
Anubis
YanksPal
Anubis
Level 48
God Stats
3W - 2L
1,437 SR
Queue Stats
31W - 39L
1,319 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZWolf_1
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
v Unexposed
Amaterasu
Level 39
God Stats
6W - 21L
1,525 SR
Queue Stats
74W - 97L
1,427 Elo+
Solo
Cupid
Cupid
yoyahav8
Cupid
Level 41
God Stats
3W - 4L
1,806 SR
Queue Stats
25W - 30L
1,421 Elo+
Party 2
Team Averages
Level 44
1,554 SR
1,384 Elo+

VS

Team Averages
Level 80
1,533 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Angel-Infernium
Chaac
Level 87
God Stats
23W - 13L
1,585 SR
Queue Stats
496W - 476L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
AngelKurumu
Aphrodite
Level 155
God Stats
12W - 10L
1,491 SR
Queue Stats
158W - 186L
1,481 Elo+
Party 1
Thanatos
Thanatos
BlackMistButcher
Thanatos
Level 100
God Stats
3W - 2L
1,589 SR
Queue Stats
52W - 57L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
JPLax10
Cthulhu
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,016
445
5,950
9,671
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
YanksPal
Anubis
13
0 / 6 / 0
7,146
397
7,437
13,187
6,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
ZWolf_1
Ah Muzen Cab
9
0 / 5 / 0
6,412
356
2,271
9,848
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
v Unexposed
Amaterasu
12
1 / 4 / 1
7,048
392
3,831
14,708
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
yoyahav8
Cupid
12
3 / 7 / 2
7,827
435
5,558
12,760
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 3 / 4
9,567
532
6,824
9,908
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 0 / 8
11,581
643
12,639
9,962
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
AngelKurumu
Aphrodite
17
2 / 0 / 4
10,615
590
7,813
11,371
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
16 / 1 / 1
11,351
631
12,158
17,752
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JPLax10
Cthulhu
12
1 / 2 / 2
8,587
477
2,295
9,618
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
26
26
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
4
1
W
6
0
8
10
W
Aphrodite
AngelKurumu
Aphrodite
2
0
4
4
W
16
1
1
16.5
W
Cthulhu
JPLax10
Cthulhu
1
2
2
1
L
0
4
0
0
L
Anubis
YanksPal
Anubis
0
6
0
0
L
Ah Muzen Cab
ZWolf_1
Ah Muzen Cab
0
5
0
0
L
Amaterasu
v Unexposed
Amaterasu
1
4
1
0.38
L
Cupid
yoyahav8
Cupid
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
41,729
60,174
Taken
58,611
23,500
Mitigated
28,784
10,355
Healing
36,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,824
4,469
0
3,427
9,908
3,657
1,881
979
8,929
0
71,986
W
12,639
2,343
0
6,010
9,962
6,278
552
3,306
6,656
0
87,750
W
Aphrodite
AngelKurumu
Aphrodite
7,813
1,048
1,414
8,491
11,371
5,603
2,791
5,429
5,942
66,816
0
W
12,158
3,662
0
16,050
17,752
6,495
1,926
3,616
14,136
0
74,869
W
Cthulhu
JPLax10
Cthulhu
2,295
154
0
1,014
9,618
6,751
611
596
9,022
15,199
0
L
5,950
103
0
718
9,671
3,449
234
5,486
3,744
49,904
0
L
Anubis
YanksPal
Anubis
7,437
348
0
2,704
13,187
6,197
0
398
12,789
43,793
0
L
Ah Muzen Cab
ZWolf_1
Ah Muzen Cab
2,271
1,137
0
1,620
9,848
2,589
0
39
9,809
0
30,820
L
Amaterasu
v Unexposed
Amaterasu
3,831
966
0
1,579
14,708
8,044
317
2,788
11,823
3,502
28,808
L
Cupid
yoyahav8
Cupid
5,558
3,909
333
3,401
12,760
3,221
921
810
11,901
0
33,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
51,701
336
Minions Killed
568
0
Camps Cleared
0
1,422,184
Distance Traveled
1,758,251
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,567
532
117
7
0
309,886
2
W
Chaac
11,581
643
164
9
0
378,542
1
W
Aphrodite
10,615
590
144
8
0
334,483
2
W
Thanatos
11,351
631
124
7
0
360,710
0
W
Cthulhu
8,587
477
19
1
0
374,630
2
L
Merlin
8,016
445
98
5
0
285,275
0
L
Anubis
7,146
397
71
4
0
273,803
1
L
Ah Muzen Cab
6,412
356
53
3
0
212,857
0
L
Amaterasu
7,048
392
57
3
0
344,430
0
L
Cupid
7,827
435
57
3
0
305,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role