Player Matchup

He Bo
He Bo
Benny_Bear_
He Bo
Level 118
God Stats
1W - 3L
1,270 SR
Queue Stats
133W - 158L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
berseker_346
Heimdallr
Level 32
God Stats
4W - 4L
1,689 SR
Queue Stats
116W - 102L
1,475 Elo+
Solo
Arachne
Arachne
ghostedremains
Arachne
Level 80
God Stats
5W - 0L
1,768 SR
Queue Stats
308W - 307L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
hmSlim
Zhong Kui
Level 107
God Stats
49W - 54L
1,537 SR
Queue Stats
344W - 338L
1,522 Elo+
Party 1
Chaac
Chaac
syhdoor
Chaac
Level 108
God Stats
1W - 0L
1,608 SR
Queue Stats
46W - 49L
1,498 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,493 Elo+

VS

Team Averages
Level 39
1,412 SR
1,369 Elo+
Hachiman
Hachiman
MicoMan
Hachiman
Level 3
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2
Ganesha
Ganesha
Qffl1ne
Ganesha
Level 47
God Stats
4W - 6L
1,475 SR
Queue Stats
24W - 34L
1,376 Elo+
Party 2
Odin
Odin
SirBoh
Odin
Level 109
God Stats
164W - 113L
1,583 SR
Queue Stats
341W - 375L
1,418 Elo+
Party 3
Ymir
Ymir
VioletMender6
Ymir
Level 25
God Stats
18W - 19L
1,476 SR
Queue Stats
21W - 28L
1,355 Elo+
Party 2
Merlin
Merlin
salbltrn
Merlin
Level 11
God Stats
21W - 41L
1,026 SR
Queue Stats
24W - 46L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,284
1,028
10,894
7,776
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
berseker_346
Heimdallr
17
2 / 0 / 12
9,992
999
10,236
5,613
2,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 0 / 6
11,303
1,130
14,109
5,329
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
hmSlim
Zhong Kui
17
1 / 0 / 14
10,134
1,013
10,416
7,239
5,250
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
syhdoor
Chaac
17
4 / 2 / 9
10,369
1,037
14,393
11,804
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MicoMan
Hachiman
16
1 / 3 / 3
9,499
950
8,961
8,149
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Qffl1ne
Ganesha
15
0 / 3 / 3
8,829
883
5,487
14,921
16,735
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
SirBoh
Odin
15
0 / 2 / 2
9,025
903
4,959
14,026
12,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 3 / 1
9,429
943
6,614
19,579
14,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
salbltrn
Merlin
15
1 / 6 / 1
8,938
894
6,728
11,070
6,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
17
Kills
4
4
Deaths
17
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Hachiman
MicoMan
Hachiman
1
3
3
0.83
L
Ganesha
Qffl1ne
Ganesha
0
3
3
0.5
L
Odin
SirBoh
Odin
0
2
2
0.5
L
2
3
1
0.83
W
Heimdallr
berseker_346
Heimdallr
2
0
12
8
W
7
0
6
10
W
Zhong Kui
hmSlim
Zhong Kui
1
0
14
8
L
Merlin
salbltrn
Merlin
1
6
1
0.25
W
Chaac
syhdoor
Chaac
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,048
Damage
32,749
37,761
Taken
67,745
21,822
Mitigated
54,063
13,192
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,894
791
382
1,087
7,776
2,766
0
3,837
3,939
24,245
0
L
Hachiman
MicoMan
Hachiman
8,961
3,664
0
1,654
8,149
2,827
0
892
7,037
0
31,295
L
Ganesha
Qffl1ne
Ganesha
5,487
425
0
0
14,921
16,735
0
2,894
11,592
13,698
0
L
Odin
SirBoh
Odin
4,959
106
161
3,172
14,026
12,837
0
6,552
7,007
7,034
18,338
L
6,614
727
0
4,410
19,579
14,735
0
7,275
11,988
22,191
0
W
Heimdallr
berseker_346
Heimdallr
10,236
3,454
0
1,358
5,613
2,028
0
3,677
1,936
0
25,517
W
14,109
10,265
0
2,989
5,329
2,072
0
3,555
1,774
0
26,973
W
Zhong Kui
hmSlim
Zhong Kui
10,416
1,535
0
2,110
7,239
5,250
0
3,795
3,444
29,031
0
L
Merlin
salbltrn
Merlin
6,728
411
155
608
11,070
6,929
0
2,997
7,768
18,385
0
W
Chaac
syhdoor
Chaac
14,393
3,324
0
5,266
11,804
9,706
0
5,797
6,007
0
34,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,082
Gold Earned
45,720
203
Minions Killed
172
11
Camps Cleared
3
1,064,689
Distance Traveled
841,593
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,284
1,028
38
4
2
203,327
0
L
Hachiman
9,499
950
48
5
1
161,414
0
L
Ganesha
8,829
883
1
0
0
187,332
0
L
Odin
9,025
903
56
6
0
203,422
3
L
Ymir
9,429
943
38
4
1
163,059
0
W
Heimdallr
9,992
999
35
4
0
193,314
1
W
Arachne
11,303
1,130
28
3
9
255,101
2
W
Zhong Kui
10,134
1,013
61
6
0
207,064
2
L
Merlin
8,938
894
29
3
1
126,366
0
W
Chaac
10,369
1,037
41
4
0
205,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role