Player Matchup

Tyr
Tyr
Alacrty_
Tyr
Level 118
God Stats
1W - 4L
1,369 SR
Queue Stats
646W - 596L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
Memphis-Elite-
Gilgamesh
Level 103
God Stats
8W - 6L
1,594 SR
Queue Stats
386W - 368L
1,482 Elo+
Solo
Kali
Kali
MonsterGills
Kali
Level 155
God Stats
10W - 3L
1,627 SR
Queue Stats
296W - 288L
1,469 Elo+
Solo
Agni
Agni
Stqnky
Agni
Level 83
God Stats
14W - 16L
1,453 SR
Queue Stats
116W - 115L
1,477 Elo+
Party 3
Freya
Freya
camGrizzly099
Freya
Level 40
God Stats
2W - 2L
1,825 SR
Queue Stats
77W - 48L
1,665 Elo+
Solo
Team Averages
Level 100
1,574 SR
1,513 Elo+

VS

Team Averages
Level 118
1,619 SR
1,590 Elo+
Cernunnos
Cernunnos
Anubis55557
Cernunnos
Level 136
God Stats
4W - 2L
1,632 SR
Queue Stats
352W - 346L
1,559 Elo+
Party 2
Poseidon
Poseidon
Death1962
Poseidon
Level 12
God Stats
1W - 2L
1,297 SR
Queue Stats
17W - 12L
1,700 Elo+
Party 1
Kali
Kali
Zolhus
Kali
Level 159
God Stats
7W - 3L
1,733 SR
Queue Stats
494W - 537L
1,527 Elo+
Party 2
Osiris
Osiris
barcenaswr15
Osiris
Level 128
God Stats
12W - 8L
1,758 SR
Queue Stats
246W - 251L
1,550 Elo+
Party 2
Ganesha
Ganesha
shrubbypluto21
Ganesha
Level 154
God Stats
14W - 9L
1,675 SR
Queue Stats
112W - 80L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,706
550
7,753
10,279
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Memphis-Elite-
Gilgamesh
10
2 / 3 / 0
6,333
452
3,331
11,003
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,608
472
4,577
11,796
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Stqnky
Agni
11
0 / 4 / 1
6,391
457
2,343
6,339
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
6,882
492
3,638
9,866
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anubis55557
Cernunnos
14
5 / 0 / 2
8,335
595
7,515
7,598
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Death1962
Poseidon
14
11 / 0 / 3
8,900
636
13,266
5,493
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Zolhus
Kali
11
0 / 2 / 8
7,134
510
4,557
8,731
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
14
1 / 1 / 1
8,345
596
4,224
9,533
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 1 / 10
7,075
505
1,650
7,688
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
17
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Cernunnos
Anubis55557
Cernunnos
5
0
2
6
W
Poseidon
Death1962
Poseidon
11
0
3
12.5
L
Gilgamesh
Memphis-Elite-
Gilgamesh
2
3
0
0.67
L
1
3
2
0.67
L
Agni
Stqnky
Agni
0
4
1
0.13
W
Kali
Zolhus
Kali
0
2
8
2
W
Osiris
1
1
1
1.5
L
0
5
1
0.1
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
31,212
49,283
Taken
39,043
19,775
Mitigated
21,603
16,417
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,753
1,502
0
5,254
10,279
7,666
0
3,578
6,701
0
52,030
W
Cernunnos
Anubis55557
Cernunnos
7,515
3,516
0
4,971
7,598
2,445
1,304
3,082
4,468
0
58,621
W
Poseidon
Death1962
Poseidon
13,266
2,578
0
523
5,493
1,669
60
1,066
4,288
52,926
0
L
Gilgamesh
Memphis-Elite-
Gilgamesh
3,331
569
0
2,100
11,003
4,496
0
3,367
7,636
0
18,100
L
4,577
1,769
0
3,161
11,796
3,408
0
4,068
7,728
0
40,456
L
Agni
Stqnky
Agni
2,343
0
0
1,304
6,339
1,753
0
3,955
2,384
34,737
0
W
Kali
Zolhus
Kali
4,557
2,318
0
1,430
8,731
2,865
0
358
8,246
0
35,349
W
Osiris
4,224
1,052
0
2,789
9,533
9,670
360
0
8,936
6,983
42,758
L
3,638
1,486
0
4,598
9,866
2,452
0
1,279
8,587
50,715
0
W
1,650
334
0
1,551
7,688
4,954
0
1,391
6,205
15,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
39,789
392
Minions Killed
403
0
Camps Cleared
0
1,344,282
Distance Traveled
1,420,414
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,706
550
113
8
0
285,037
2
W
Cernunnos
8,335
595
125
9
0
266,262
1
W
Poseidon
8,900
636
85
6
0
296,905
4
L
Gilgamesh
6,333
452
33
2
0
287,619
5
L
Kali
6,608
472
66
5
0
274,697
5
L
Agni
6,391
457
82
6
0
258,696
0
W
Kali
7,134
510
63
5
0
311,799
2
W
Osiris
8,345
596
128
9
0
269,309
3
L
Freya
6,882
492
98
7
0
238,233
1
W
Ganesha
7,075
505
2
0
0
276,139
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role