Player Matchup

Hou Yi
Hou Yi
Boreoz
Hou Yi
Level 28
God Stats
3W - 0L
1,599 SR
Queue Stats
60W - 64L
1,432 Elo+
Party 1
Bastet
Bastet
Gabogapp_
Bastet
Level 82
God Stats
7W - 3L
1,846 SR
Queue Stats
37W - 37L
1,450 Elo+
Party 1
Ra
Ra
Phordin
Ra
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 30L
1,656 Elo+
Party 1
Ymir
Ymir
Rammus_Swag
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,549 Elo+
Party 1
Mulan
Mulan
decsec500
Mulan
Level 107
God Stats
11W - 6L
1,711 SR
Queue Stats
78W - 69L
1,433 Elo+
Party 1
Team Averages
Level 58
1,631 SR
1,504 Elo+

VS

Team Averages
Level 73
1,569 SR
1,451 Elo+
Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Hippo Shepherd
Sobek
Level 69
God Stats
68W - 78L
1,501 SR
Queue Stats
68W - 78L
1,431 Elo+
Party 3
Terra
Terra
Reaper King8080
Terra
Level 96
God Stats
1W - 4L
1,469 SR
Queue Stats
185W - 184L
1,468 Elo+
Party 2
Ra
Ra
guardian_brujo9
Ra
Level 18
God Stats
4W - 2L
1,874 SR
Queue Stats
18W - 31L
1,392 Elo+
Party 2
Loki
Loki
misterfists
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Boreoz
Hou Yi
5
1 / 0 / 0
3,184
637
2,065
2,095
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Gabogapp_
Bastet
6
0 / 0 / 1
3,608
722
937
2,140
433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 2 / 0
3,963
793
1,206
2,480
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 1
3,045
609
505
3,382
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
decsec500
Mulan
6
1 / 0 / 0
3,486
697
497
2,395
1,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
4
0 / 1 / 0
2,978
596
1,773
2,127
310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
2,865
573
713
1,890
840
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 0
3,150
630
800
1,439
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

4
1 / 2 / 0
3,171
634
476
1,442
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 1
3,729
746
1,250
2,781
546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
Hou Yi
Boreoz
Hou Yi
1
0
0
1
W
Bastet
Gabogapp_
Bastet
0
0
1
0.5
L
0
0
0
0
W
3
2
0
1.5
W
0
0
1
0.5
L
0
1
0
0
W
Mulan
decsec500
Mulan
1
0
0
1
L
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,210
Damage
5,012
12,492
Taken
9,679
3,716
Mitigated
2,637
5,779
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,773
584
0
490
2,127
310
224
408
1,719
0
12,388
W
Hou Yi
Boreoz
Hou Yi
2,065
854
0
1,164
2,095
362
0
458
1,637
0
13,794
W
Bastet
Gabogapp_
Bastet
937
269
0
1,468
2,140
433
0
0
2,140
0
13,747
L
713
64
46
949
1,890
840
92
97
1,793
3,665
0
W
1,206
217
0
765
2,480
639
392
384
2,004
11,676
0
W
505
100
121
1,233
3,382
1,248
0
255
3,127
4,563
0
L
800
137
0
323
1,439
630
0
0
1,439
8,421
0
W
Mulan
decsec500
Mulan
497
93
0
1,028
2,395
1,034
0
660
1,595
0
10,944
L
476
132
0
190
1,442
311
0
618
707
5,086
0
L
1,250
415
0
884
2,781
546
0
407
2,310
0
10,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,286
Gold Earned
15,893
129
Minions Killed
93
0
Camps Cleared
0
471,140
Distance Traveled
442,846
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,978
596
24
5
0
82,524
0
W
Hou Yi
3,184
637
22
4
0
91,721
0
W
Bastet
3,608
722
38
8
0
118,679
2
L
Sobek
2,865
573
5
1
0
110,161
1
W
Ra
3,963
793
28
6
0
87,997
2
W
Ymir
3,045
609
8
2
0
94,413
0
L
Terra
3,150
630
23
5
0
86,080
0
W
Mulan
3,486
697
33
7
0
78,330
2
L
Ra
3,171
634
11
2
0
59,954
0
L
Loki
3,729
746
30
6
0
104,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role