Player Matchup

Awilix
Awilix
DarkestFury5370
Awilix
Level 61
God Stats
0W - 1L
1,208 SR
Queue Stats
155W - 217L
1,288 Elo+
Party 1
Horus
Horus
MAIDENfan6660
Horus
Level 67
God Stats
6W - 7L
1,444 SR
Queue Stats
164W - 205L
1,381 Elo+
Party 1
Atlas
Atlas
Tiki_Drawz
Atlas
Level 59
God Stats
11W - 9L
1,646 SR
Queue Stats
108W - 178L
1,243 Elo+
Party 1
Olorun
Olorun
Yoda4pr3z
Olorun
Level 15
God Stats
0W - 4L
1,309 SR
Queue Stats
8W - 16L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
iamplant
Kukulkan
Level 49
God Stats
19W - 45L
1,197 SR
Queue Stats
109W - 190L
1,201 Elo+
Party 1
Team Averages
Level 50
1,361 SR
1,274 Elo+

VS

Team Averages
Level 111
1,514 SR
1,352 Elo+
Ra
Ra
Arlequín13
Ra
Level 128
God Stats
16W - 13L
1,537 SR
Queue Stats
886W - 1,062L
1,299 Elo+
Party 2
Hachiman
Hachiman
Edwin98
Hachiman
Level 115
God Stats
16W - 25L
1,425 SR
Queue Stats
762W - 972L
1,431 Elo+
Party 2
Ganesha
Ganesha
NaerysII
Ganesha
Level 101
God Stats
16W - 18L
1,598 SR
Queue Stats
241W - 335L
1,331 Elo+
Party 2
Loki
Loki
XDestinedxFateX
Loki
Level 113
God Stats
3W - 1L
1,494 SR
Queue Stats
123W - 119L
1,339 Elo+
Solo
Nu Wa
Nu Wa
bubbaboo1199
Nu Wa
Level 96
God Stats
18W - 15L
1,515 SR
Queue Stats
279W - 388L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,184
518
3,853
7,018
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 0
5,268
527
4,041
8,549
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
7
1 / 5 / 0
4,622
462
1,440
8,647
3,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Yoda4pr3z
Olorun
6
0 / 4 / 1
4,203
420
1,568
3,832
711
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
iamplant
Kukulkan
8
1 / 3 / 0
5,204
520
1,903
5,391
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,388
539
3,061
4,712
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Edwin98
Hachiman
11
9 / 0 / 1
6,891
689
6,515
5,818
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
NaerysII
Ganesha
9
0 / 1 / 10
5,794
579
2,620
8,453
4,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 2
5,213
521
3,773
5,188
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 1 / 3
6,664
666
7,642
3,527
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
1
3
2
0.67
W
Hachiman
Edwin98
Hachiman
9
0
1
9.5
L
2
1
0
2
W
Ganesha
NaerysII
Ganesha
0
1
10
5
L
Atlas
1
5
0
0.2
W
2
1
2
3
L
Olorun
Yoda4pr3z
Olorun
0
4
1
0.13
W
5
1
3
6.5
L
Kukulkan
iamplant
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
23,611
33,437
Taken
27,698
12,389
Mitigated
10,846
6,913
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,061
479
483
2,389
4,712
2,087
24
0
4,478
28,063
0
L
3,853
1,539
0
851
7,018
2,434
0
2,037
4,771
0
24,717
W
Hachiman
Edwin98
Hachiman
6,515
3,936
72
2,757
5,818
1,915
1,215
1,054
4,764
0
35,422
L
4,041
2,117
196
2,602
8,549
4,955
0
3,916
4,457
0
23,454
W
Ganesha
NaerysII
Ganesha
2,620
514
261
3,375
8,453
4,274
52
1,954
6,425
15,236
0
L
Atlas
1,440
715
15
1,020
8,647
3,099
0
1,620
6,947
13,313
0
W
3,773
999
0
2,026
5,188
1,605
0
534
4,549
0
16,928
L
Olorun
Yoda4pr3z
Olorun
1,568
844
112
479
3,832
711
0
1,175
2,563
8,959
0
W
7,642
1,016
0
250
3,527
965
0
1,221
2,164
41,576
0
L
Kukulkan
iamplant
Kukulkan
1,903
193
0
1,638
5,391
1,190
0
3,679
1,376
26,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
29,950
190
Minions Killed
235
0
Camps Cleared
0
950,095
Distance Traveled
860,141
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,388
539
59
6
0
126,980
3
L
Awilix
5,184
518
45
5
0
222,459
0
W
Hachiman
6,891
689
60
6
0
167,464
1
L
Horus
5,268
527
37
4
0
211,989
0
W
Ganesha
5,794
579
8
1
0
195,995
2
L
Atlas
4,622
462
23
2
0
178,216
3
W
Loki
5,213
521
30
3
0
181,472
4
L
Olorun
4,203
420
20
2
0
147,164
0
W
Nu Wa
6,664
666
78
8
0
188,230
1
L
Kukulkan
5,204
520
65
7
0
190,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role