Player Matchup

Hun Batz
Hun Batz
Dapperheid
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,602 Elo+
Party 1
Ravana
Ravana
KodaColaa
Ravana
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,611 Elo+
Party 1
Chang'e
Chang'e
getsugan212537
Chang'e
Level 126
God Stats
2W - 3L
1,264 SR
Queue Stats
239W - 216L
1,612 Elo+
Party 1
Team Averages
Level 114
1,421 SR
1,608 Elo+

VS

Team Averages
Level 57
1,443 SR
1,422 Elo+
Bastet
Bastet
BlindBandit789
Bastet
Level 72
God Stats
8W - 5L
1,662 SR
Queue Stats
123W - 148L
1,448 Elo+
Party 2
Chaac
Chaac
Neta327
Chaac
Level 83
God Stats
1W - 5L
1,374 SR
Queue Stats
51W - 58L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
burnatheart
Kukulkan
Level 15
God Stats
2W - 7L
1,292 SR
Queue Stats
8W - 14L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dapperheid
Hun Batz
14
7 / 0 / 5
9,447
675
9,204
7,387
2,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
KodaColaa
Ravana
14
2 / 1 / 11
8,920
637
7,987
7,704
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 0 / 7
9,744
696
9,357
8,106
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,099
579
8,146
11,124
3,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Neta327
Chaac
12
0 / 4 / 1
8,070
576
4,523
13,132
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
burnatheart
Kukulkan
11
0 / 5 / 1
7,783
556
4,015
8,248
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Hun Batz
Dapperheid
Hun Batz
7
0
5
9.5
W
Ravana
KodaColaa
Ravana
2
1
11
7.5
L
Chaac
Neta327
Chaac
0
4
1
0.13
L
Kukulkan
burnatheart
Kukulkan
0
5
1
0.1
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
16,684
23,197
Taken
32,504
12,032
Mitigated
14,372
8,268
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,146
1,695
0
972
11,124
3,450
0
4,521
6,350
0
21,135
W
Hun Batz
Dapperheid
Hun Batz
9,204
1,912
0
702
7,387
2,369
654
1,957
5,230
0
24,672
W
Ravana
KodaColaa
Ravana
7,987
1,519
0
1,237
7,704
6,122
267
888
6,585
0
18,388
L
Chaac
Neta327
Chaac
4,523
581
0
2,083
13,132
8,474
0
4,250
8,472
0
31,460
L
Kukulkan
burnatheart
Kukulkan
4,015
351
0
191
8,248
2,448
90
840
7,263
27,395
0
W
9,357
569
2,280
4,049
8,106
3,541
340
1,653
6,416
39,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
23,952
143
Minions Killed
162
5
Camps Cleared
7
865,721
Distance Traveled
760,539
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,099
579
28
2
4
256,678
1
W
Hun Batz
9,447
675
34
2
1
279,290
3
W
Ravana
8,920
637
33
2
1
304,835
2
L
Chaac
8,070
576
69
5
0
288,359
2
L
Kukulkan
7,783
556
65
5
3
215,502
2
W
Chang'e
9,744
696
76
5
3
281,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role