Player Matchup

Chang'e
Chang'e
DrJawsDDS
Chang'e
Level 33
God Stats
0W - 1L
1,154 SR
Queue Stats
14W - 39L
1,242 Elo+
Party 1
Izanami
Izanami
apcorn
Izanami
Level 31
God Stats
0W - 1L
1,663 SR
Queue Stats
13W - 38L
1,221 Elo+
Party 1
Artio
Artio
binglebonger
Artio
Level 29
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 22L
1,028 Elo+
Party 1
Team Averages
Level 31
1,318 SR
1,164 Elo+

VS

Team Averages
Level 55
1,586 SR
1,496 Elo+
Kukulkan
Kukulkan
Bo0nk6467
Kukulkan
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 95L
1,408 Elo+
Party 2
Apollo
Apollo
Kryptic_Sign71
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 79L
1,318 Elo+
Party 2
Geb
Geb
SHREKTOES
Geb
Level 35
God Stats
92W - 44L
1,759 SR
Queue Stats
198W - 96L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrJawsDDS
Chang'e
11
0 / 4 / 0
7,600
543
7,304
10,374
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
apcorn
Izanami
11
0 / 7 / 0
7,701
550
8,499
12,175
7,498
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 0
7,338
524
6,501
19,435
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bo0nk6467
Kukulkan
15
10 / 0 / 7
10,603
757
17,156
7,889
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 15
10,761
769
8,364
8,884
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 13
10,895
778
9,729
16,706
19,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
19
19
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bo0nk6467
Kukulkan
10
0
7
13.5
L
Chang'e
DrJawsDDS
Chang'e
0
4
0
0
W
4
0
15
11.5
W
5
0
13
11.5
L
Izanami
apcorn
Izanami
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
35,249
41,984
Taken
33,479
26,399
Mitigated
27,127
11,505
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bo0nk6467
Kukulkan
17,156
1,730
316
2,000
7,889
3,480
288
3,218
4,411
51,271
0
L
Chang'e
DrJawsDDS
Chang'e
7,304
1,222
1,928
2,536
10,374
4,507
507
7,893
2,321
19,192
0
W
8,364
4,652
0
2,396
8,884
4,623
2,547
4,070
4,531
0
28,154
W
9,729
1,661
660
4,659
16,706
19,024
222
6,053
10,017
24,027
0
L
Izanami
apcorn
Izanami
8,499
6,064
0
760
12,175
7,498
480
6,896
4,996
0
36,342
L
6,501
761
1,212
5,069
19,435
14,394
279
11,233
7,782
12,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
32,259
113
Minions Killed
144
1
Camps Cleared
9
635,680
Distance Traveled
768,918
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,603
757
73
5
5
250,604
2
L
Chang'e
7,600
543
34
2
0
238,825
2
W
Apollo
10,761
769
48
3
3
245,174
0
W
Geb
10,895
778
23
2
1
273,140
3
L
Izanami
7,701
550
73
5
1
187,377
2
L
Artio
7,338
524
6
0
0
209,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role