Player Matchup

Sylvanus
Sylvanus
JojoArchangel12
Sylvanus
Level 104
God Stats
0W - 1L
1,616 SR
Queue Stats
48W - 40L
1,541 Elo+
Party 2
Fafnir
Fafnir
kilcalvery
Fafnir
Level 48
God Stats
1W - 1L
1,399 SR
Queue Stats
35W - 27L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
laughingwhale77
Kuzenbo
Level 108
God Stats
1W - 4L
1,561 SR
Queue Stats
46W - 47L
1,509 Elo+
Party 2
Team Averages
Level 87
1,525 SR
1,530 Elo+

VS

Team Averages
Level 100
1,510 SR
1,529 Elo+
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SFRangerDemo
Bellona
Level 147
God Stats
2W - 1L
1,577 SR
Queue Stats
32W - 20L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
javiergoe
Danzaburou
Level 105
God Stats
25W - 29L
1,453 SR
Queue Stats
316W - 365L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 8 / 1
8,681
723
9,549
13,809
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
kilcalvery
Fafnir
12
2 / 5 / 3
8,885
740
3,278
22,323
23,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 3
7,630
636
5,365
15,792
15,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
10 / 1 / 10
10,284
857
23,335
6,511
2,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SFRangerDemo
Bellona
13
4 / 4 / 14
9,219
768
8,611
14,931
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
javiergoe
Danzaburou
14
6 / 1 / 12
9,798
817
14,272
8,455
3,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
20
20
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
1
10
15
L
Sylvanus
3
8
1
0.44
W
Bellona
SFRangerDemo
Bellona
4
4
14
2.75
W
Danzaburou
javiergoe
Danzaburou
6
1
12
12
L
Fafnir
kilcalvery
Fafnir
2
5
3
0.7
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
46,218
51,924
Taken
29,897
45,264
Mitigated
16,111
7,709
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,335
3,084
0
1,535
6,511
2,236
1,029
5,146
1,365
52,767
0
L
Sylvanus
9,549
2,393
1,312
1,893
13,809
6,355
0
8,178
5,475
26,863
4,011
W
Bellona
SFRangerDemo
Bellona
8,611
2,219
455
2,690
14,931
10,634
76
6,348
8,583
0
26,574
W
Danzaburou
javiergoe
Danzaburou
14,272
8,492
0
3,483
8,455
3,241
1,189
6,069
2,386
0
33,857
L
Fafnir
kilcalvery
Fafnir
3,278
762
0
4,234
22,323
23,663
0
7,506
14,311
11,146
0
L
5,365
1,362
105
165
15,792
15,246
0
8,122
7,307
19,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
29,301
97
Minions Killed
176
5
Camps Cleared
6
584,105
Distance Traveled
634,112
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,284
857
86
7
0
207,455
4
L
Sylvanus
8,681
723
53
4
1
178,580
2
W
Bellona
9,219
768
37
3
4
218,604
3
W
Danzaburou
9,798
817
53
4
2
208,053
1
L
Fafnir
8,885
740
11
1
1
216,139
1
L
Kuzenbo
7,630
636
33
3
3
189,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role