Player Matchup

Atlas
Atlas
Erik_Romer
Atlas
Level 142
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 6L
1,353 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GrazXoX
Ah Muzen Cab
Level 46
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 1
Set
Set
LordDoodle
Set
Level 17
God Stats
1W - 3L
1,454 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Merlin
Merlin
LouSmurf
Merlin
Level 121
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 1
Hercules
Hercules
fatikans
Hercules
Level 153
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 1
Team Averages
Level 96
1,615 SR
1,341 Elo+

VS

Team Averages
Level 78
1,483 SR
1,573 Elo+
Chaac
Chaac
Eathorok
Chaac
Level 94
God Stats
3W - 1L
1,824 SR
Queue Stats
13W - 10L
1,622 Elo+
Party 2
Ao Kuang
Ao Kuang
KingGizzLizWiz
Ao Kuang
Level 16
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 2
Baba Yaga
Baba Yaga
Neighbrewhood
Baba Yaga
Level 126
God Stats
1W - 0L
1,645 SR
Queue Stats
12W - 10L
1,604 Elo+
Party 2
Charybdis
Charybdis
Nisean
Charybdis
Level 47
God Stats
1W - 0L
1,292 SR
Queue Stats
10W - 7L
1,676 Elo+
Party 2
Erlang Shen
Erlang Shen
SegaSalem
Erlang Shen
Level 105
God Stats
1W - 2L
1,343 SR
Queue Stats
3W - 5L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
1 / 4 / 4
10,960
685
6,857
20,065
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
GrazXoX
Ah Muzen Cab
16
0 / 5 / 6
9,535
596
10,870
14,022
5,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 7 / 2
11,113
695
12,606
16,837
11,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LouSmurf
Merlin
18
3 / 5 / 3
11,102
694
14,855
10,379
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
fatikans
Hercules
17
4 / 3 / 3
11,471
717
12,947
26,371
32,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eathorok
Chaac
19
8 / 1 / 11
12,712
795
25,149
23,467
16,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
17
4 / 4 / 7
11,224
702
8,348
13,657
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Neighbrewhood
Baba Yaga
19
4 / 2 / 9
12,083
755
22,281
14,596
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Nisean
Charybdis
18
4 / 4 / 13
11,837
740
14,904
13,384
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SegaSalem
Erlang Shen
17
4 / 2 / 10
11,956
747
8,011
18,345
17,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
13
Kills
24
24
Deaths
13
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
Eathorok
Chaac
8
1
11
13.5
L
Atlas
1
4
4
0.75
L
Ah Muzen Cab
GrazXoX
Ah Muzen Cab
0
5
6
0.6
W
Ao Kuang
4
4
7
1.88
L
5
7
2
0.86
L
Merlin
LouSmurf
Merlin
3
5
3
0.9
W
Baba Yaga
Neighbrewhood
Baba Yaga
4
2
9
4.25
W
Charybdis
Nisean
Charybdis
4
4
13
2.63
W
Erlang Shen
SegaSalem
Erlang Shen
4
2
10
4.5
L
Hercules
fatikans
Hercules
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,135
Damage
78,693
87,674
Taken
83,449
76,873
Mitigated
51,725
18,765
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Eathorok
Chaac
25,149
4,715
0
12,419
23,467
16,075
0
5,962
15,110
0
55,507
L
Atlas
6,857
2,134
824
3,181
20,065
22,983
1
7,560
11,717
19,741
0
L
Ah Muzen Cab
GrazXoX
Ah Muzen Cab
10,870
5,064
351
3,823
14,022
5,592
1,478
5,179
8,613
0
34,083
W
Ao Kuang
8,348
1,757
0
3,635
13,657
5,317
141
2,776
10,881
17,523
0
L
12,606
3,589
462
1,745
16,837
11,399
1
4,998
11,361
0
33,561
L
Merlin
LouSmurf
Merlin
14,855
452
105
692
10,379
4,404
0
3,016
7,097
46,222
0
W
Baba Yaga
Neighbrewhood
Baba Yaga
22,281
2,706
0
3,609
14,596
7,357
0
3,724
10,872
62,210
0
W
Charybdis
Nisean
Charybdis
14,904
8,886
0
3,069
13,384
5,114
3,505
4,837
8,547
0
46,829
W
Erlang Shen
SegaSalem
Erlang Shen
8,011
2,897
0
4,381
18,345
17,862
1,450
6,264
12,081
245
35,990
L
Hercules
fatikans
Hercules
12,947
1,485
0
7,582
26,371
32,495
73
9,977
15,456
1,089
22,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
59,812
268
Minions Killed
341
4
Camps Cleared
10
1,395,085
Distance Traveled
1,536,522
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,712
795
67
4
2
345,127
1
L
Atlas
10,960
685
36
2
0
266,740
1
L
Ah Muzen Cab
9,535
596
76
5
0
292,296
1
W
Ao Kuang
11,224
702
22
1
1
273,944
0
L
Set
11,113
695
43
3
4
257,141
0
L
Merlin
11,102
694
87
5
0
278,605
3
W
Baba Yaga
12,083
755
100
6
2
327,342
3
W
Charybdis
11,837
740
80
5
2
268,963
2
W
Erlang Shen
11,956
747
72
5
3
321,146
2
L
Hercules
11,471
717
26
2
0
300,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role